The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
Model by Corvalho. Thanks for letting us use it :)
Holy ****. I've wanted to see a correct AN-94 for so long. This is beautiful.
Very nice.
Your work is so great, Can't get enough.
I saw used your weapons pack years ago in Grand Theft Auto San Andreas, glad to see you working on such a great mod for Stalker. Truly epic work.
Looks so good! Great job!
You're teasing the inner gun-nut in me. I like this
This ******* rifle dawg. THIS ******* RIFLE!
Super cream. :-)
I know this is a wip but I feel like the materials should be defined more. As of right now you cant make the difference between metals and plastics. It just all looks the same.
Metals are literally untouched.
The pistol grip is kinda wrong.
En.valka.cz
I know but it's not my model so I can't fix it :)
Model is good but magazine must be turn on 8 degrees to the right like this:
Shootingillustrated.com
Thefirearmblog.com
Img-fotki.yandex.ru
Terrific work. Are we going to get real gun sounds too?
We'll see if I can get my hands on a real Abakan. AKs are easy, but Abakan's aren't technically legal in the US. But I know a guy.
Will the two round burst function actually shoot at 1200 rpm in the game? So far no mod has been able to model the weapon's operation correctly in STALKER to my knowledge.
It's actually 1800rpm. While you can't emulate the fullauto dual-firerate on a STALKER game, you can, however, increase the firerate and sacriface the fullauto mode, leaving only the semiauto a 2-round burst modes, for the sake of balance.
Normally I do that on every STALKER mod I come to play. That way the, AN-94 it's not just an ugly AK'ish rifle, but something more comparable to an M16A2, which has semiauto and a 3-round burst mode.
Great model but I don't get that why good to make it to left handed version.
a question maybe silly but kind arms ak (an-94, ak47, aksu74u, etc.), do not expel the bushes on the right side??