The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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AEK-971 ingame
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SonofX51 Mar 26 2013 says:

Now that's rugged :)

+5 votes     reply to comment
Predator_828 Mar 27 2013 says:

EPIC, just plain EPIC!!!!!!

+2 votes     reply to comment
Aedroth Mar 27 2013 says:


+2 votes     reply to comment
AudioGhostX Mar 27 2013 says:

Very nice

+2 votes     reply to comment
[TZP]LoNer1 Mar 27 2013 says:

Damn the attention to detail... Mil, you've done it again man :)

+1 vote     reply to comment
Guest Apr 15 2013 replied:

god damn and i thought the ppsh looked good

+1 vote     reply to comment
hunter2k Mar 27 2013 says:

Oh wow that is nice! Can't wait to get myself out of a firefight with this! Could we see it in action?

+4 votes     reply to comment
spetsnaz_stalker Mar 27 2013 says:

Guys you did a hell of a work! Well done, you showed DICE, how to make a real weapon texture.

+6 votes     reply to comment
Kocayine Mar 27 2013 says:

First proper AEK971 in SOC, great job :-)

+5 votes     reply to comment
headcrap Mar 29 2013 replied:

First proper AEK in any STALKER.:-)

+2 votes     reply to comment
Zombiestubble May 6 2013 replied:

First proper AEK in any game.

+1 vote     reply to comment
Edo87 Mar 27 2013 says:

Great job man!!! ;-)

+2 votes     reply to comment
Geez21 Mar 27 2013 says:

So many wants

+2 votes     reply to comment
RaptorJesus556 Mar 27 2013 says:

Hot damn.

+1 vote     reply to comment
vassili2016 Mar 28 2013 says:


+1 vote     reply to comment
TehCourtJester Creator
TehCourtJester Mar 29 2013 says:

I can't wait to hear how this thing sounds?

+1 vote   reply to comment
pvt900 Aug 8 2013 says:

AEK vs AN-94 can someone tell me the difference instead of the looks? RPM, or Range, or Caliber cuz in BF3 i thought they were pretty much the same so i just used trhe an94 but can i get a friendly response

+2 votes     reply to comment
Georg_Ravioli Aug 9 2013 replied:

AN-94 has sort of a weird fire rate system: in 2-round burst it fires at 1800 RPM (it's rumoured that a trained soldier can put two bullets in the same hole at 200 yards or something crazy like that). In full auto it fires the first two rounds at 1800 RPM and then the rest in 600 RPM.

AEK on the other hand is standard semi and full auto AFAIK (might have burst as well).

AEK has a better balancing system for recoil IIRC, the second tube above the barrel houses a counterweight that moves forwards as the bolt moves backwards, negating a lot of felt recoil. The AN-94 has a bit of barrel movement, but I don't think that would do very much in full auto. Overall I'm pretty sure the AEK was a more preferable weapon, but perhaps the AN-94 was cheaper to manufacture.

+1 vote     reply to comment
TehCourtJester Creator
TehCourtJester Aug 31 2013 replied:

AN-94 is more expensive afaik hence Russia using the AEK as their main rifle now as opposed to the AK-74M.

+1 vote   reply to comment
Georg_Ravioli Sep 4 2013 replied:

The Russian Army is still using AK-74M right now, and I think they're planning to replace it with AK-12 series. AN-94 was/is(?) used by some special forces. AEK was discontinued sometime in the 2000s because Kovrov plant moved to civilian products only, and there was low demand for it anyhow.

+1 vote     reply to comment
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Mar 26th, 2013
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