The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

Forum Thread
  Posts  
L.U.R.K. for CoP? (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : L.U.R.K. : Forum : Questions : L.U.R.K. for CoP?) Locked
Thread Options
Feb 23 2010 Anchor

Couldn't find any info here, in the comments or on google.
Are you thinking of eventually moving to CoP, or not?

Feb 23 2010 Anchor

From the news:

"Well there's one thing for sure. Ever since having played Call of Pripyat, GSC's latest installment into the S.T.A.L.K.E.R. franchise, we've been convinced that it's worth it to bring our efforts over to Call of Pripyat. We've started dividing our attention across both games, but rest assured that it'll be produced in a manner that won't delay the release of L.U.R.K. 1.1 for Shadow of Chernobyl."

Moddb.com

Feb 23 2010 Anchor

Sweeet.

Feb 24 2010 Anchor

As I understand it, mods can be ported from SHoC to Pripyat relatively easily, compared to recreating them from scratch anyway.

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.