The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
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Inventory and conversation screen ratio | Locked | |
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Jun 23 2010 Anchor | ||
It looks like the inventory and conversation screen doesn't support my resolution or something. It looks like this: Radikal.ru |
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Jul 4 2010 Anchor | ||
I have the same issue, also using 1280 x 1024 |
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Jul 5 2010 Anchor | ||
I don't mind the health not showing. I haven't had any problem with it yet. I was just a bit bothered with what inventory looked like, but I quickly got used to it. |
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Jul 5 2010 Anchor | ||
Copied from the known bug list on the summary page:
It'll probably be fixed in patch #2, whenever Holden comes back. |
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Jul 5 2010 Anchor | ||
Thank you. |
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Jul 6 2010 Anchor | ||
ah thanks, 4:3? hope it goes well with 5:4 too >_> |
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Oct 3 2010 Anchor | ||
get 1920X1080 |
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