Our concept: An innovative suspense based FPS, involving mutli-tasking in complex outdoor environments with exploration elements, realistic recreations of dinosaurs and a compelling story.
Hello everyone, There actually hasn't been a long period since the last update. Even those game studios which have the most contact with their communities...
Hi everyone, it might be a good time to personally give you an update on our status.
Just a small update, reassuring everyone we are still all here and alive. Not much to show other than a few character wips, as well as some environment...
While you’ve all been sitting with family, eating, drinking, and playing with the awesome new toys that Santa dropped down your chimney this holiday...
So it’s been a few months since our last update, were not neglecting you! It’s been a busy month of us, and due to the time of year, everyone is stressed...
Lost World Returns is proud to announce that is has a new website! Please feel free to browse the website, check out our media sections and report any...
Updated Tyrannosaurs Video Teaser --> Just a small updated, showing you a new and improved Tyrannosaurus Rex model in Zbrush with many facial and body...
Here are some WIP images of Saskia and Johann in digital formatt, these sculpts were made in Zbrush.
Were Not huge fans of posting renders, but we thought this model could slip the net for obvious reasons. Here you can see our WIP Deinonychus, she will...
News covering in-game media , soundtrack and website news.
Here we have two new screenshots showing fully rigged dinosaur models as well as animations.
A few tests with the current SDK tools, testing the parallax mapping feature, with our dinosaur footprint system.
Here is an update on one of our new specie models, created by our talented artist Mdog, and referenced and meticously researched by our expert Avimimus.
We improved the maps, and felt it would be ok to show you the entire updated model with its textures.
Small update, model in game, as requested by a few of you. Normal and spec map not applied, as we had some problem with them. It’s not perfect but it...
We wish everyone a happy new year, and we all look forward to continue this project into its second year running. As a gesture of good will, we thought...
I have had these screenshots sitting on my HD a while, so i may as well let you all see them. We successfully imported a static model into the engine...
So it’s been a few weeks since our last update, and to keep the trend we decided to do small Christmas update regarding the human aspects of the project...
Move to crysis That’s right everyone, we have taken the rather large step forward and made the decision to move our project over to cryengine2. We hope...
Dear All Over the last few weeks we have had some major problems with our hosts. Thankfully the situation has been resolved and we would like to announce...
We are all still hard at work in our laboratory at Site A. Our talented artist "Marco" has been hard at work updating our latest Tyrannosaurs...
Welcome to Lost World Returns The official launch of the website and forum Website - Thats right ladies and gents, after many months hard at work, we...