Once there was a place where the past and the present met in brutal confrontation. Man felt he had controlled it, had contained it, and began to understand it. But the forces of nature were never meant to be controlled, to be contained. Or, it seemed, to be understood. Until now.
A Japanese research ship is stranded on an unknown island in the Atlantic. Time and tide have laid waste to the barren facilities there, once built to contain and study the most fantastic and terrible lizards ever to have existed. Welcome to the age of the dinosaurs.
Jump back in time in an adventure that will intrigue, thrill and terrify you. As hired mercenary Johann van de Beer, you will fight to protect your friends and confound your enemies. As Dr. Saskia Brezhnev, you will learn to understand this ancient land and find clues to solve the mystery of what really happened. Together you must survive as you dodge gunfire, careen through lush forest and face the most fearsome creatures to have ever walked the Earth, in this action-packed adventure.
Mundus Vester Invenire
Welcome explorers, to Lost World Returns
Disclaimer
To clarify our position, we do not represent a Jurassic Park modification nor do we have any affiliation with the franchise.
©2008 Lost World Returns
11 comments by Lost_World_Returns on Feb 22nd, 2008 digg this super bookmark
A few tests with the current SDK tools, testing the parallax mapping feature, with our dinosaur footprint system.
IN GAME IMAGE
Expect a much larger update this weekend!
Textures - Joe
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Yes it is by far better then the JP mod,the story,the details,the models,the progress,the loyalty of the team and the confidence I have with them that they will give us a great product is much better.But some people will prefer the JP mod just because it is a JP mod and the people just prefer it that way without thinking of the quality of the project.Unfortunately for them(the JP mod)they will have to go without the JP aspect because of the issues with Universal and they will have to get a story of their own and most of their fans will leave them mostly because of the change of the JP universe,this is why I most certainly know that their mod is going to die.They just don't have what it takes to make a modification.On the other hand the Lost World Returns mod will gain fans and will live much longer and as we all know it will finish with its final version,and who knows maybe once it is done the youngest of the team will revive the modification and start a sequel with the joy and the same spirit as the team now and on a new engine.
You just really hate our mod don't you.
Anyways, I am not here to start a fight but I can't wait to see the teaser of the t-rex ingame, you guys are doing a great job.
this mod looks so much better than the jurassic park one, keep it up
Looks awesome, but guys work on that story...
It seems to be suspiciously on the same B to C movie index like the original Crysis story.
C'mon, it shouldn't be that hard to make it better
The story overview has been purposefully created for "easy reading", I can assure you that the plot, characters, and locations have been created with the up most passion for a new and exciting game world.
Please don’t judge us by our cover, we go a lot lot deeper with the plot and story/back-story, we just haven’t handed it out on a plate yet for all to read, as that would spoil the whole gaming experience.
Well I sure do not agree with you,it is a great story line that makes me want to see what happens next and to find out where the young scientist(not young anymore though)went,and I've read on a magazine that there will be enemy humans too.But we all have our own opinions and thank god for that.
omg caint wait!
Looking Good!
that is th least to say :).
The Jurassic Park Mod take advantage of the existing fanbase built around JP. If you label something up using the JP franchise you’re going to get immediate fan base. Thus this is why they appear most popular. The question that remains is if the JP mod can in fact deliver or just keep using the name for however long they choose.
We used Arma because most of our gaming background came from the game Operation flashpoint/Arma. Unfortunately we couldn’t get the animation supported needed to continue development so we switched to crysis.