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Introduction

Lost Secrets of Na Pali (short: LSoNP) is a huge UT99 Total Conversion that contains everything new to UT: new models, high-res textures, new technoligies (bloom, distance fog, particle system, physic engine), rpg style gaming, nearly complete freedom while playing (non linear), own exe, own menu, own hud, own loadscreens......

Story

Around 200 years are gone since the Queen is dead. Well since the USM is setting up big bases on Na Pali and supporting the Nali with Technology, the Skaarj Empire is forced to develope a way to grow pupae half biologically half synthetically. Through this abnormal progress are they able to grow mutated skaarjs with extraordinary gen-pool. Those special skaarjs are "produced" only for 1 reason: to destroy human and nali in 2 ways: Invading on the one hand the earth and na pali with the new race and on the other hand... in a different time. The empire developed in many years of researching an Time-Vortex that causes an controlled black-hole with enough anti-matter to get a Time Portal . First simulations with the vortex are successful. Not much time passed until the skaarj were using the Vortex in real space. They send a small fleet somewhere near Na Pali. The vortex seemed to work... but suddenly does the forming of the black-hole get outa control. A time anomaly was forming and the fleet was destroyed. Both, the USM(now do you come into game, you're an major on a USM ship) and the Skaarjs are sending control troops to the accident, such an huge visible anomaly in space wont be unseen for long time. When the ships are arriving starts the skaarj ship an attack on the USM ship until the anomaly seem to colapsing... but suddenly a strange kind of starship appears using unknown technology... The unknown ship is attacking both ships instantly. You and one you soldier are escaping from the ship flying down to Na Pali. You see your ship exploding... After crashing in a forest on Na Pali do you search for the closest USM Outpost. On you short way through some villages did you read about a prophecy called "The End of Everything" in an old Nali book. Is there a connection between the anomaly and the prophecy ? The Skaarj wont spend much time until they come back with a fleet to get at least Na Pali. But they're more open questions, why did the black-hole got out of control ? What role does the unknown species play ? Why is the USM Coop. so interested on Na Pali ?

It's not the best story, but we give the player the freedom to interact much more in the Unreal Universe, to drive Vehicles, forming (of course with some kind of story line, even if I broke up here) their own experiences and traveling to other places outside of Na Pali. There'll be levels on the Skaarj Planet, the Krall's Home, several Bases of the Mercs, and the 20 new races...

Gameplay/Game Facts

- interacting, tradig and speaking with NPCs
- Levels are non-linear
- Vehicles
- traveling between Sun-Systems and Planets, (currently) featured Planets/Locations:
Earth, Skaarj Homeworld, Krall Homeworld, Drakkh Homeworld, Mars, Na Pali...
- around 15-20 old and new weapons, which can be combined and upgraded
- around 20 different (and new!) races and planets
- epic cut scences and starship battles from fantasy to sci-fi, also beautiful space cutscence like intros for planets or other locations
- skill system
- new hud, which uses less screen space and looks good
- several new pick ups (mana, biomods, weapon upgrades)

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Technology

- Lensflare support
- Dynamic Coronas
- Software Bloom
- Trees and Foliage
- own Physic Engine
- huge Util Class partially worked out together with Moon Angel to provide many useful and complex Uscript functions (drawing lensflares for example or footstep sounds)
- HighRes Textures up to 4096? Pixels (S3TC)
- Footstep Sounds and Material Relative Events
- Level Memorizing System
- MP3/Ogg Support
- Dolby Digital Support using OpenAL
- better Terrain
- own complex Particle System
- Skin Illumination (Shiny/Reflecting Meshes, Detail Maps on Meshes, bright glowing Eyes etc.)
- Distance Fog
- Projectors
- Bloom and Blur Effects

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Support-Bands

- Symbiontic
- Vortex
- Natyrlich Tr00
- Leaves Eyes

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Image RSS Feed Latest Screens
Bloom Test Radial Blur Testing Intro (2)
Blog RSS Feed Report abuse Latest News: Distance Fog 4 teh UEngine 1 !!

0 comments by FXD|Shadow on Jan 22nd, 2006 digg this super bookmark


Currently the news are coming around a bit fast^^
FXD|CWF has implemented fully functional Distance Fog in our own OpenGL Render.
It smoothly fades out Objects in distance, it also saves poly count and allows much better Terrain/Outdoor Levels and Performance.

Here's one shot testing Distance Fog in Deck16 II :

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For any more detailed information just go to the LSoNP-Thread @ Unrealsp.org

Comments  (10 - 20 of 46)
milb
milb Nov 14 2006, 1:09pm says:

The mod is dead...as far as I know. Shadow wrote a comment on unrealSP.org which schould explain that.
Hellscrag.net

+1 vote     reply to comment
kamahl928
kamahl928 Oct 12 2006, 4:26am says:

I wouldn't mind a teaser/demo/beta/half finished version... even if I do have to start again...

+1 vote     reply to comment
BlckWyerve
BlckWyerve Aug 23 2006, 4:05am says:

Quit updating the profile and post some news already! :P

+1 vote     reply to comment
BlazeHedgehog
BlazeHedgehog Aug 13 2006, 9:47am says:

Definitely going to have to re-install UT99 for this gem.

+1 vote     reply to comment
FXD|Shadow
FXD|Shadow Aug 13 2006, 6:33am says:

The break is nearing end and we'll go on with our work and hope to finish this monster in 2007 !

+1 vote     reply to comment
Bloodhound192
Bloodhound192 Aug 5 2006, 2:45pm says:

Giving your staff a break is a very good idea! I think they will be happy to work once they are ready to work.

+1 vote     reply to comment
FXD|Shadow
FXD|Shadow Jul 6 2006, 7:18am says:

We stop development temporaly for around 8 weeks, due to summer-real life stuff (beer, girls, sun, bathing, driver's license etc.), every member has now more freedom for itself.
We'll continue development around early August, so that we're all more motivated.

+1 vote     reply to comment
Dark_Raver9
Dark_Raver9 Jun 8 2006, 4:34am says:

well, i read somewhere that the kralls homeworld was destroyed and that they wanted teamed up withj the skaarj.
maybe it was a addon or so, il try to find it but not now, i @ school :)

+1 vote     reply to comment
BlckWyerve
BlckWyerve Jun 7 2006, 10:49am says:

Wait just a damn minute. I was playing Unreal again and in some of the journals in the Bluff Eversmoking levels, the Krall mention they can't wait to get back to their homeworld. So someone's breaking the canon here.

+1 vote     reply to comment
Dark_Raver9
Dark_Raver9 Jun 7 2006, 8:20am says:

well, you could say that the krall had another planet no one knew about (until now ;) )

+1 vote     reply to comment
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