Got a LOST ALPHA Game problem?
Don't post it here or anywhere else on Facebook. Why? The ModDB and FB formats make posts descend to the bottom with each new one and your concerns can easily be lost. Too many pages and posts can make your problems disappear.
Where to go?
The GSC Forums LOST ALPHA section is designed to post Game problems and to provide answers. In addition the format makes it easy to find previous problems posted where you may not have to ask.



For all of you that prefer to download via torrent here is the link:
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!

Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)

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Wandering First concept for LADC. Late summer. DX 10.1(FDL) First concept for LADC. Late summer. DX9(FDL)
Blog RSS Feed Report abuse Latest News: It's been another year!

16 comments by CrommCruac on Dec 17th, 2014

Merry Christmas and Happy New Year
from Dezowave

Christmas is knocking on our doors again, chestnuts roasting on open fires and Jack Frost nipping at our nose. Another year has passed by, which brought us many good things and some not so good. At this time of the year we all should celebrate and concentrate on all the good that happened to us in 2014! First of all, thanks to your votes, we are in the TOP100 again on MOTY Awards, there are still 3 days left, and then the finals will begin. We are pretty excited about the results, even though we weren't really advertising it, but a little news post can't hurt. We were the first for at least 4 months in a row, and in the top 5 for almost 6 months this year from April till September, which was amazing. We are really glad for the given support from you and the Moddb Staff! The launch wasn't smooth, Lost Alpha killed the moddb servers due to the heavy visits and downloads, and we even beat Black Mesa in downloads and view counts when Moddb Staff compared the statistics of the 'day of release' of these projects. It was unexpected, and we felt honored. Later things calmed down, and we think we are on a good path now to finish the game. Those who regularly visit our site already know of the changes through patches, etc... so if they -you- think we have earned it, to be in the top 5 again, we will be there! Everything depends on your choice.


And a little status update of the upcoming developers cut. Our programmers updated the audio/sound engine of the game, now you can select all your sound cards from the list, and eax finally works, mainly on sound blaster cards, however eax effect won't work on integrated ac97 and similar chipsets. They also started remaking the weapon upgrade system, this time based more on the system in Call of Pripyat. The game designers are filling the empty parts of the levels with more "life" as well. Currently, we are testing the 2nd edited level of the 10 we plan to change. It's a long sequence, since we need to test run the levels individually, and in story mode as well, to see how the triggers work. When these are finished, we will check the keypoints in the storyline, and try to make the duller parts a bit better without destroying the "jenga tower" :).

Christmas and New Years is coming, with greetings of peace and prosperity, the whole dezowave group wishes the very best for you during this special time. May You enjoy all the best now and throughout the coming year. 2015 will be a cool year, it's not a secret we are working on our next project as well, which will be announced in a few months!


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S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

Oct 16, 2014 SDK 13 comments

Here is the 1st addon package for Lost Alpha SDK v.2.6.

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

Oct 10, 2014 SDK 21 comments

Here is the S.T.A.L.K.E.R.: Lost Alpha Software Development Kit (SDK) v.2.6 beta release! It contains the basic editors and tools we used for creating...

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Jul 31, 2014 Patch 283 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

Jul 11, 2014 Patch 301 comments

Here is the long awaited second patch for S.T.A.L.K.E.R.:Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

May 2, 2014 Patch 380 comments

S.T.A.L.K.E.R.: LOST ALPHA Patch v1.30013 (3rd of May 2014.) The patch is savegame compatible, so You do not have to start new game for this patch, but...

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

Apr 27, 2014 Full Version 90 comments

You do not need STALKER to run LA, Stand alone Release. Download all 4 parts, and use winrar or winzip to unpack them, then run setup.exe and follow the...

Post comment Comments  (27550 - 27560 of 32,688)
err_smart Jul 25 2011, 2:17am says:

Too long to wait it. Will it released in this autumn? Yes/No

0 votes     reply to comment
Shadow5niper Jul 25 2011, 4:57pm replied:

Take a look at the news section about site opening, upper ^
The line where it says "we want you there". See that face?
There's a big chance dezodor has the same expression when you offend him with your questions :X. Especially here, on moddb.

+3 votes     reply to comment
CrommCruac Creator
CrommCruac Jul 25 2011, 8:56am replied:

We are working according to Mayan calendar and since the days in our world are a bit shorter than yours the calendar has already ended 2 months ago. So sorry but we can't really tell you :(

+3 votes   reply to comment
SetaKat Jul 25 2011, 4:47am replied:

It will be done when it is done. Every second Dezowave team spends coming here and reading 'When will it be done?' messages is a wasted second that they could have been using to develop Lost Alpha.
Dezowave team is doing this because they can. They're not being paid to do this, nor are they all spending 40 hours a week on this, and neither do they have the manpower of GSC to do this. So shut up, stop asking them when it will be done, and have some damn patience will you? Your not the only one who wants to play Lost Alpha, yet most of us can and will wait patiently and quietly for this mod. I suggest if you don't want to be seen as a troll and a spammer, then you should learn some patience too - asking when it will be released isn't going to make it be released any faster - In fact, if Dezowave counted the minutes and seconds they've spent reading and replying to posts like yours, they could probably save several weeks of development, and get it out sooner by ignoring these boards.

And Dezowave has their own website now. If your this eager to have the mod, go and join everyone else like yourself over there - leave us patience ModDB'ers alone. Also, a member of Dezowave is more likely to answer you there, not some ****** off ModDB'er.

And I apologize - people constantly asking for the release date of a TBD mod REALLY ticks me off.

+7 votes     reply to comment
Chezzlor Jul 25 2011, 9:28pm replied:

I have my suspicions that most of these "When will it be ready?" questions are mostly from randoms skimming through all mods, keen on finding promising projects to track. Problem is they do not care to explore all features, summaries, info or websites to get a good understanding before they open their mouth.

I wouldn't be surprised most of these people forget to check back to see if they received a reply.

+2 votes     reply to comment
este Jul 25 2011, 10:42am replied:

come on fluffy we dont need a lecture, we know your angry aussie # 1 :)

0 votes     reply to comment
SetaKat Jul 25 2011, 4:18pm replied:

Almost the right country - our flag and and Australian one do look alike.

+1 vote     reply to comment
este Jul 25 2011, 5:08pm replied:

my apologies,i meant Kiwi :P

0 votes     reply to comment
Camorak Jul 27 2011, 10:28pm replied:

fluffy is a Kiwi too?! As am I. I feel a certain essence of kinship between us now. May I ask if you are from the north or south island?

0 votes     reply to comment
danoney Jul 23 2011, 4:39pm says:

Ooo when to get out more? Being old and stop playing games when it comes out!

+2 votes     reply to comment
Vuud Jul 23 2011, 1:59pm says:

Here's something interesting I just saw on the STALKER wiki: according to their descriptions the detectors (which were cut) didn't work during blowouts. I wonder if this will be true for LA.

+1 vote     reply to comment
Geez21 Jul 23 2011, 6:08pm replied:

They work in Faction Fronts (during blowouts) so why not in LA?

+1 vote     reply to comment
SetaKat Jul 23 2011, 6:46pm replied:

Are detectors even used in Lost Alpha?

+1 vote     reply to comment
Finlander Jul 24 2011, 10:11am replied:

And more importantly, who the hell uses a detector during a blowout?

+3 votes     reply to comment
DrunkPandaCZ Jul 24 2011, 11:13am replied:

No, real stalkers don't use detectors its too easy.
They stand only with bolts and senses. I hope in Lost Alpha detectors wont be by default, that means no geiger crackling until you buy some really expensive toy.

+1 vote     reply to comment
Matt92 Jul 24 2011, 5:11pm replied:

It's really not that expensive.

+1 vote     reply to comment
DrunkPandaCZ Jul 24 2011, 5:13pm replied:

It depends with witch mod you are playing...

+1 vote     reply to comment
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S.T.A.L.K.E.R. Shadow of Chernobyl Icon
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Release Date
Released Apr 25, 2014
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1290 votes submitted.

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Ratings closed.

Highest Rated (99 agree) 10/10

It's Lost Alpha. Should it be rated any less?

Apr 25 2014, 7:09pm by este

Lowest Rated (64 agree) 5/10

Full Review Here - This mod is a great example of what not to do when trying to recreate a game in your own image, due to it being worse than the SoC in almost every way. +Fantastic Map Design +Good Environments +Great Lighting +Textures better than vanilla +Upgrading System =Gunplay unchanged from Vanilla =Weapon textures + Models unchanged from Vanilla -Maps lack things to do in them -Sounds are subpar -Voice acting is bad and immersion breaking -Constant poorly animated…

May 5 2014, 6:12am by STALKERchan

First Person Shooter
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