BEFORE YOU ASK A QUESTION!

Got a LOST ALPHA Game problem?
Don't post it here or anywhere else on Facebook. Why? The ModDB and FB formats make posts descend to the bottom with each new one and your concerns can easily be lost. Too many pages and posts can make your problems disappear.
Where to go?
The GSC Forums LOST ALPHA section is designed to post Game problems and to provide answers. In addition the format makes it easy to find previous problems posted where you may not have to ask.

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TORRENT DOWNLOAD

For all of you that prefer to download via torrent here is the link: gameupdates.org
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!


Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)

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Roads? for what? Lost Alpha SDK soon! Lost Alpha screenshots
Blog RSS Feed Report abuse Latest News: S.T.A.L.K.E.R. Lost Alpha SDK v.2.6 beta released

15 comments by CrommCruac on Oct 10th, 2014

Software Development Kit (SDK) v.2.6 for
S.T.A.L.K.E.R.: Lost Alpha
has been released!


EMPTY LINE
Here is our updated XRay Engine SDK, which we created especially for Lost Alpha project. A lot has been added, fixed and changed, but for a complete changes list, navigate to the "documents" directory or read it here. We also included the "written" part of our knowledge base with this SDK, see the documentation also in the "documents" directory.
EMPTY LINE
We included several test scenes, and 4 full single player levels with this SDK. For support, please visit www.dezowave.com forums and gsc-gameworld forums.
EMPTY LINE
Download Lost Alpha SDK v2.6

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S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

Oct 16, 2014 SDK 12 comments

Here is the 1st addon package for Lost Alpha SDK v.2.6.

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

Oct 10, 2014 SDK 21 comments

Here is the S.T.A.L.K.E.R.: Lost Alpha Software Development Kit (SDK) v.2.6 beta release! It contains the basic editors and tools we used for creating...

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Jul 31, 2014 Patch 276 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

Jul 11, 2014 Patch 301 comments

Here is the long awaited second patch for S.T.A.L.K.E.R.:Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

May 2, 2014 Patch 379 comments

S.T.A.L.K.E.R.: LOST ALPHA Patch v1.30013 (3rd of May 2014.) The patch is savegame compatible, so You do not have to start new game for this patch, but...

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

Apr 27, 2014 Full Version 90 comments

You do not need STALKER to run LA, Stand alone Release. Download all 4 parts, and use winrar or winzip to unpack them, then run setup.exe and follow the...

Post comment Comments  (11740 - 11750 of 32,503)
Fidchell
Fidchell Apr 27 2014, 9:20pm says:

You guys said in your faq there would be bullet wounds. I see none of the sort.

+1 vote     reply to comment
lowenz
lowenz Apr 27 2014, 9:14pm says:

Deleting user.ltx and letting the engine recreate it MODIFY 2 entries:

*r2_sun_lumscale 1.2 -> r2_sun_lumscale 1.0
*time_factor_single 1. -> time_factor_single 7.

Which are the "correct" values?

+1 vote     reply to comment
ShotgunSurgeon
ShotgunSurgeon Apr 27 2014, 9:16pm replied:

It recreates the settings default based on your hardware. The new settings should be "correct" for your rig.

+1 vote     reply to comment
lowenz
lowenz Apr 28 2014, 4:54am replied:

Lumscale and time factor are not hardware/system-related!
They are game parameters.

Plaese Dezo, tell us something about that!

+1 vote     reply to comment
Guest
Guest Apr 27 2014, 9:12pm says:

This comment is currently awaiting admin approval, join now to view.

ShotgunSurgeon
ShotgunSurgeon Apr 27 2014, 9:27pm replied:

Either motion blur, or you've gotta dial it back.

+1 vote     reply to comment
Guest
Guest Apr 27 2014, 9:34pm replied:

This comment is currently awaiting admin approval, join now to view.

ShotgunSurgeon
ShotgunSurgeon Apr 27 2014, 10:32pm replied:

Lower settings. Especially sun related.

+1 vote     reply to comment
ShotgunSurgeon
ShotgunSurgeon Apr 27 2014, 9:17pm replied:

Drive.google.com
Here's mine. Has a few text edits and RL gun names.

+1 vote     reply to comment
Derklord
Derklord Apr 27 2014, 9:17pm replied:

Ikr bro.
I hope R1 settings are at least playable, because dynamic lighting is anathema to my video card.

+1 vote     reply to comment
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Icon
S.T.A.L.K.E.R. Shadow of Chernobyl Icon
Platform
Windows
Developer
dez0wave
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Official Page
Dezowave.com
Release Date
Released Apr 24, 2014
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8.8

1269 votes submitted.

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Highest Rated (99 agree) 10/10

It's Lost Alpha. Should it be rated any less?

Apr 25 2014, 7:09pm by este

Lowest Rated (61 agree) 5/10

Full Review Here - Pastebin.com This mod is a great example of what not to do when trying to recreate a game in your own image, due to it being worse than the SoC in almost every way. +Fantastic Map Design +Good Environments +Great Lighting +Textures better than vanilla +Upgrading System =Gunplay unchanged from Vanilla =Weapon textures + Models unchanged from Vanilla -Maps lack things to do in them -Sounds are subpar -Voice acting is bad and immersion breaking -Constant poorly animated…

May 5 2014, 6:12am by STALKERchan

Style
Genre
First Person Shooter
Theme
Horror
Players
Single Player
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