S.T.A.L.K.E.R. - Lost Alpha
 
All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

 
We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!

 

Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)

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19 comments by dezodor on Dec 24th, 2012


Yesterday was a great and unexpected day in the history of Lost Alpha. We won the MOTY 2012 Players Choice in "Best Upcoming" category. To express our gratitude, We would like to grab the opportunity to congratulate to all mod developers and fans on ModDB. Everyone is a winner!



We - the developers - do face many problems, having to fight with our families, to find a little free-time for our game; with our friends, to make them understand why we can't join them in the pub on Friday night; with our own eyes when we realize we haven't slept much, and we have to work in the morning; with our brains, because in most cases the most buggiest parts are always those, which we think they aren't.




In the end, we need to fight with the game, the engine, and thousands of scripts to make it work somehow. However, it wouldn't be much fun without you! If you wouldn't be here with us, if you wouldn't tell your opinion... of course, we have to admit, we couldn't make it to the top 5 ever without your votes! So be proud of yourself too, because we won this prize altogether.



Let's change topic. We had a contest here a few days ago, called "Where is it?". In short, we posted a screen, then players had to find out where it was captured, posting a similar screenshot. The winner of each round, in return, could tell us where to capture the next screen. In the end, we held 4 rounds, and promised to let the 4 winners do collaborate with us by choosing any part of the game (except for the beginning and ending) from which we would record a short video. The winners selected Pripyat Undergrounds, so we tried to make a short showcase of the map, without spoiling the whole area. It's really huge and easy to get lost, you will like it! The video was planned to be 30 seconds only, but it turned out a bit longer, hopefully won't be a problem :)


Don't forget, this is not the regular "happy new year" video, we will do that in January, 2013. Stay tuned!



Finally, we would like to wish you happy holidays, and a fruitful & successful new year with all your dreams coming true! See you in the Zone, Stalker!

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Desert Hunter pre-alpha mp demo

Desert Hunter pre-alpha mp demo

Mar 31, 2012 Demo 16 comments

Its a pre-alpha multiplayer demo of Desert Hunter, which we made for 1st of April (fools day). It contains a desert map, which works in multiplayer mode...

Post comment Comments  (10730 - 10740 of 11,709)
Tzupi
Tzupi Feb 24 2010, 10:10am says:

Maybe there will be a review about the world map (or parts of the map), but its under construction, yet...

edit: that would be a reply to Dampus :F

+1 vote     reply to comment
dezodor
dezodor Feb 24 2010, 1:26pm replied:

i wouldnt spoil the global map, let it be surprise :)

+2 votes     reply to comment
Lespectraal
Lespectraal Feb 24 2010, 12:39am says:

I feel like donating a sum of money as support once I get a job. I dunno, but this mode has AWESOME written all over it.

+2 votes     reply to comment
Tzupi
Tzupi Feb 24 2010, 10:08am replied:

Any donate is welcomed, I think.
Our main problem with the online stuffs, like server, and domain :/

+1 vote     reply to comment
dezodor
dezodor Feb 24 2010, 1:28pm replied:

yep. from 31th of March, extra.hu stops supporting us, so we need to move... somewhere. If we won't find a new site till then, we will close our main site and forum... :(

+1 vote     reply to comment
libellule
libellule Feb 23 2010, 6:03am says:

Hi all,

well, my question is only a question, and not "request".

CoP was just released in France and I decided to purchase it (I didnt play CS). And IMO, it is very good.
I was wondering are there features from CoP that you want to use in LA (outside armor upgrade) ?
AND
From what I have read in some previous posts/faq, LA looks like a sort of CoP in different environnement and, believe me, that is a great thing !
So, in term of "experience" how close (far ?) LA will be from CoP ?

+1 vote     reply to comment
Alluxx
Alluxx Feb 23 2010, 11:51am replied:

Far away I believe.

+1 vote     reply to comment
TK:0N€
TK:0N€ Feb 23 2010, 11:12am replied:

I played CoP often, (In Germany it´s out for Month´s now)
And i would say it´s tottaly Different. Yeah, SOME same features but at all totally Different.

Just my 2 Cents....

+1 vote     reply to comment
Matt92
Matt92 Feb 22 2010, 1:26pm says:

Egy ötlet a pályákhoz: rakhatnátok néhány lesodródott kocsit az út mellé esetleg statikus holttestet bele/mellé. Gondolom az nem megoldhtó, hogy a mesterséges intelligencia is vezessen.

+1 vote     reply to comment
Razor_ua
Razor_ua Feb 22 2010, 10:33am replied:

New information ^_^

+1 vote     reply to comment
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