Lost Alpha is a new episode of the S.T.A.L.K.E.R. series made by dezowave group for free!

"the original you always wanted brought to life"
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Lost Alpha
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dezodor Author
dezodor Feb 3 2011, 9:40am says:

maybe the level became too bright, what do you think? should we reduce the lights' brightness?

+12 votes   reply to comment
the_playa Feb 3 2011, 11:33am replied:

Yes! reduce the lights brightness, undergrounds shouldnt be that well lit.

+10 votes     reply to comment
crital Feb 3 2011, 1:29pm replied:

You should lower it a little bit yes

+6 votes     reply to comment
strelok0017 Feb 4 2011, 5:45am replied:

Yea, it should be a bit darker. :)

+6 votes     reply to comment
DeltaForce95 Feb 3 2011, 9:41am says:

i'd say yes, i should have to use my flashlight alot underground
maybe some sections that are well lit that are more peaceful than the rest

+6 votes     reply to comment
dezodor Author
dezodor Feb 3 2011, 9:44am replied:

not the full level is as bright as this room, but im also thinking on reducing it a bit to make it more mysterious...

+9 votes   reply to comment
urishima Feb 8 2011, 6:13pm replied:

Yes, well lit places. To safely change one's pants :D

+2 votes     reply to comment
este Feb 3 2011, 9:42am says:

It looks great! Don't change a thing :)

hm on second glance, the contrast is a bit high on this one too, aside from that it looks awesome

+4 votes     reply to comment
Vodkin Feb 3 2011, 10:19am says:


+2 votes     reply to comment
xxx.xxx.xxx Feb 3 2011, 10:47am says:

please reduce lightning, seems nobody has been there in ages no ??
so it should look like the place is running with minimal power going on.

+6 votes     reply to comment
Lagahan Feb 3 2011, 10:59am says:

Yeah make it a little darker but I love the colors, if that red was against a darker background I would thoroughly shat a brick :D
Keep this R2 stuff comin, I'm lovin it!

+8 votes     reply to comment
Vuud Feb 3 2011, 11:08am says:

I think it should be very dark underground. I still wonder how these areas still have power after 30 years of neglect. Are stalkers down there changing lightbulbs?

+5 votes     reply to comment
dezodor Author
dezodor Feb 3 2011, 1:40pm replied:

most of the generators in those labs can last more than 40-50yrs even after they dont have more supplies. just remember the fact that ppl created atomic shelters too :) if we remove the lights, the map looks real ugly, believe me, so theyre needed.

+5 votes   reply to comment
Dave. Feb 3 2011, 11:37am says:

In my opinion an abadoned laboratorie should be dark and scary..no one went down there since many years so normaly electricity wouldnt exist there anymore..make it more darker :)

+5 votes     reply to comment
the_playa Feb 3 2011, 12:08pm says:

x18 will be the same as in vanilla Soc? or is it somehow changed?

+1 vote     reply to comment
dezodor Author
dezodor Feb 3 2011, 1:51pm replied:

not the same, mixture of old, and final version.

+3 votes   reply to comment
the_playa Feb 3 2011, 2:29pm replied:

Cool, I hope its gonna be huge, by old you mean from 1935 right? There was completely different x18 in build 1475 have you used it too?

+2 votes     reply to comment
dezodor Author
dezodor Feb 5 2011, 8:55am replied:

i checked the old 2003 version is sdk, to be honest, its 95% the same as the 2004 version, the only difference is, they edited shape of 1-2 rooms, and they removed the ability to walk in the vent system, which is actually not necessary, the level is huge already. :)

+2 votes   reply to comment
the_playa Feb 5 2011, 11:47am replied:

thanks for answer

+2 votes     reply to comment
totenkopfverbande Feb 9 2011, 1:22pm replied:

vents ! avp anyone? and make a more more darker undergrounds.

+1 vote     reply to comment
Cossack-HD Feb 12 2011, 11:46am replied:

Walk in vent? Add this! Add this! 8D
I love vents! (Do you remember Half-Life?) It's really NICE!

0 votes     reply to comment
Cossack-HD Feb 3 2011, 1:45pm says:

Hmmm... Looks like X-18... So even SoC with r2 is mostly "Vanilla Stalker" (more good) lighting than on THIS screenshot ><.

+1 vote     reply to comment
VovaS500 Feb 3 2011, 2:11pm says:

Nice lighting! =)

+3 votes     reply to comment
Matt92 Feb 4 2011, 7:57am says:

I think it looks great, but you should make some totally dark undergrond areas, where you could see only with flashlight.

+1 vote     reply to comment
dezodor Author
dezodor Feb 4 2011, 9:20am replied:

there are areas on each ug, which are very dark, almost pitchblack :) but some rooms has nice lightnings otherwise not necessary to compile on max quality, since lightmaps are not needed. believe me, it looks real nice, and both is needed (but since we aim to r1 mostly, we compile all our locations on max settings). the darkness for scaryness, and nice lights for eyecandy, and to test if your vga can handle it :)

+3 votes   reply to comment
Matt92 Feb 6 2011, 11:05am replied:

That sounds great, i hope it will look ok on r2 as well. Not like i didnt like r1, it just looks too cs 1.6-is (along with the default guns...)

+1 vote     reply to comment
[Partisan] Feb 4 2011, 8:49am says:


+1 vote     reply to comment
kuadziw Feb 4 2011, 10:00am says:

Lab rat, can you spot it? xD

+3 votes     reply to comment
Vuud Feb 4 2011, 11:26am says:

BTW it would be nice to see this scene in DX8 too for comparison.

+2 votes     reply to comment
dezodor Author
dezodor Feb 4 2011, 12:25pm replied:

sure, here it is: Img.gameru.net

an 2 bonus img also on r1:

the imgs were made on my laptop with 1024x768, medium quality settings.

+2 votes   reply to comment
LostStalker Feb 4 2011, 2:47pm says:

Damn those look awesome, like in the builds.

+3 votes     reply to comment
Psythrandir Feb 4 2011, 3:27pm says:

Could be darker I think.
The darkness of R1 is perfect i think.

+2 votes     reply to comment
exxxed Feb 5 2011, 7:26am says:

It looks great, but yeah, like everyone here... darker :D!


+2 votes     reply to comment
Kosha Feb 6 2011, 1:17pm says:

very cool, do not change .... lighting, both builds ...)
this is what I wanted to see in r2)))

+1 vote     reply to comment
brutalex Feb 6 2011, 2:27pm says:

nice colors

+2 votes     reply to comment
sdkillah Feb 6 2011, 4:15pm says:

pure awesomnes! thats all i can say..

+1 vote     reply to comment
hardcoregamer24 Feb 7 2011, 2:54am says:

keep the lights and the colour they look really good it just needs more darker areas on it like in the middle i reckon it should be darker there i like the colours used to

+1 vote     reply to comment
vora_bat Mar 10 2011, 4:51pm says:

i like what i see. Don't think that there need to be done some changes

+1 vote     reply to comment
legionostra Apr 9 2011, 9:23am says:

the orange red light is good but the normal light is to much

+1 vote     reply to comment
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going back to the uni today, so i decided to upload 1-2 screens :)

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Feb 3rd, 2011
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