I like the idea that this game is meant to be played in static lighting. I know you have recently started working on full dynamic lighting but this looks great!
Great work guys. Keep it up!
Oh man, I just hope to explore in these forests as night. Pitch black and notice two white dots in the distance. Approach it and BANG Bloodsucker pounce and gives me a fright!
Clear Sky did it to me with Boars in the swamp level! Loved it.
THIS is what SoC lacked, big open spaces in which you can get lost in, which beg to be explored!
Very nice, and it looks amazing in FDL!
this screen was made with static lightning
that screen in static lighting looks so good :)
If you said so "it was a static lightning". This is such a good news to people who have low-end system like me.
Thanks dezodor.
PS. Sorry for my English.
WOW! Then Static Lightning looks even better than I'd hoped! Fantastic, congrats!
`Very nice, and it looks amazing in FDL!` what a FAYUL! x]
nice:)
I like the idea that this game is meant to be played in static lighting. I know you have recently started working on full dynamic lighting but this looks great!
Great work guys. Keep it up!
Lightning and view distance are absolutely perfect. Did you draw your inspiration from Hungary countryside ?
hungary and ukraine has common borders, and the atmosphere and environment is almost the same :)
The one thing I hateed most about soc vanilla is that night and day look exactly the same.
Oh man, I just hope to explore in these forests as night. Pitch black and notice two white dots in the distance. Approach it and BANG Bloodsucker pounce and gives me a fright!
Clear Sky did it to me with Boars in the swamp level! Loved it.
Awesome pic! Xray can do wonders if tweaked right.
Once I've thought that it's Full Dynamic Lighting, but when Dez said :"it was static lighting". I've been in shorty shock. Looks like great!