Lost Alpha is a new episode of the S.T.A.L.K.E.R. series made by dezowave group for free!

"the original you always wanted brought to life"
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Media RSS Feed Report media Lost Alpha screens for October (view original)
Lost Alpha screens for October
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nashathedog Oct 4 2012, 10:38pm says:

I'm dying to see what difference the multi-core feature makes to x-ray. How smooth does it run?

+3 votes     reply to comment
dezodor Author
dezodor Oct 5 2012, 6:20am replied:

if we can debug the new gulag system, then it wont have lagging in the beginning, otherwise it runs smoothie.

+3 votes   reply to comment
Cossack-HD Oct 5 2012, 7:43am replied:

No lags when offline stuff goes online?
That what I wanted to suggest...

+1 vote     reply to comment
calhoun255 Oct 5 2012, 11:45am replied:

and make a video camparison: 1 core vs 2 cores vs 4 cores
if you debug it.

+1 vote     reply to comment
boredgunner Oct 5 2012, 12:47pm replied:

CoP for example is very easy to run on max settings anyway. Multi-core is a nice bonus nonetheless.

+1 vote     reply to comment
PytoX Oct 5 2012, 4:33am says:

does it have dx11?

+1 vote     reply to comment
CobraMad Oct 5 2012, 5:58am replied:

I don't think so. DX10 / DX11 was introduced in CS.

0 votes     reply to comment
boredgunner Oct 6 2012, 11:30am replied:

DX11 was introduced in CoP, not CS. As for LA having DX11, I don't think that would be possible at least in their timeframe. Completely changing the API runtimes? Either way, DX10 in CS and DX11 in CoP make really no difference in visual quality. They're last minute addons, just about all of the graphics features are also used in DX9. CoP in DX11 mode just has some minor tessellation on gas mask filters, and lighting is supposed to be different but looks the same.

Expect LA to be DX9, if you're going to have any expectations at all. Just know that this wouldn't mean it's outdated in comparison to any game in recent years, which are all essentially DX9, some just have last minute, non-noticeable DX11 addons. The first true DX11 game looks to be Crysis 3, which comes out next year.

+2 votes     reply to comment
diablow Oct 14 2012, 1:14am replied:

What about Metro 2033,AVP,Battlefield 3.No true dx11 games ?? ^^

0 votes     reply to comment
boredgunner Nov 4 2012, 1:30pm replied:

None of those use real DX11 effects at all. Not in the lighting system, not in the form of tessellation, none. BF3's best DX11 effect is the multithread support. Metro 2033's is... nothing. It might use tessellation to a very minor (unnoticeable, negligible) extent like CoP. Crysis has a better lighting system and post processing than Metro 2033, and also has better technical graphics than BF3. The first real DX11 game will be Crysis 3.

+1 vote     reply to comment
Mr.tibbs Oct 5 2012, 5:15am says:

This looks so exciting!

+1 vote     reply to comment
sasmeleuz Oct 5 2012, 12:32pm says:

Привет, дез.
Что же это такое? Асфальт из оригинала, освещение и погода ни разу не ТСС.
Hi, Dez.
What is it? Asphalt from the original, lighting and weather never old stalker.

-1 votes     reply to comment
exxxed Oct 5 2012, 6:09pm says:

Great capture, so I recognize the emphasis on r2 lately, it looks great!


+1 vote     reply to comment
d4v33edz Oct 7 2012, 10:33am says:

That reminds me to fetch the carpet in.

+1 vote     reply to comment
este Oct 20 2012, 11:36am says:

The Trees in the distance, Nailed it!

+1 vote     reply to comment
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An other month passed by, we are working hard on debugging the code, and making the storyline more enjoyable. Until then, as usually, here are some ingame screens captured from random levels!

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Oct 4th, 2012
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