Lost Alpha is a new episode of the S.T.A.L.K.E.R. series made by dezowave group for free!

"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Report Lost Alpha screens for October (view original)
Lost Alpha screens for October
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
nashathedog
nashathedog

I'm dying to see what difference the multi-core feature makes to x-ray. How smooth does it run?

Reply Good karma Bad karma+3 votes
dezodor Author
dezodor

if we can debug the new gulag system, then it wont have lagging in the beginning, otherwise it runs smoothie.

Reply Good karma+3 votes
Cossack-HD
Cossack-HD

No lags when offline stuff goes online?
That what I wanted to suggest...
*drooling*

Reply Good karma Bad karma+1 vote
calhoun255
calhoun255

and make a video camparison: 1 core vs 2 cores vs 4 cores
if you debug it.

Reply Good karma Bad karma+1 vote
boredgunner
boredgunner

CoP for example is very easy to run on max settings anyway. Multi-core is a nice bonus nonetheless.

Reply Good karma Bad karma+1 vote
PytoX
PytoX

does it have dx11?

Reply Good karma Bad karma+1 vote
CobraMad
CobraMad

I don't think so. DX10 / DX11 was introduced in CS.

Reply Good karma Bad karma0 votes
boredgunner
boredgunner

DX11 was introduced in CoP, not CS. As for LA having DX11, I don't think that would be possible at least in their timeframe. Completely changing the API runtimes? Either way, DX10 in CS and DX11 in CoP make really no difference in visual quality. They're last minute addons, just about all of the graphics features are also used in DX9. CoP in DX11 mode just has some minor tessellation on gas mask filters, and lighting is supposed to be different but looks the same.

Expect LA to be DX9, if you're going to have any expectations at all. Just know that this wouldn't mean it's outdated in comparison to any game in recent years, which are all essentially DX9, some just have last minute, non-noticeable DX11 addons. The first true DX11 game looks to be Crysis 3, which comes out next year.

Reply Good karma Bad karma+2 votes
diablow
diablow

What about Metro 2033,AVP,Battlefield 3.No true dx11 games ?? ^^

Reply Good karma Bad karma0 votes
boredgunner
boredgunner

None of those use real DX11 effects at all. Not in the lighting system, not in the form of tessellation, none. BF3's best DX11 effect is the multithread support. Metro 2033's is... nothing. It might use tessellation to a very minor (unnoticeable, negligible) extent like CoP. Crysis has a better lighting system and post processing than Metro 2033, and also has better technical graphics than BF3. The first real DX11 game will be Crysis 3.

Reply Good karma Bad karma+1 vote
Mr.tibbs
Mr.tibbs

This looks so exciting!

Reply Good karma Bad karma+1 vote
sasmeleuz
sasmeleuz

Привет, дез.
Что же это такое? Асфальт из оригинала, освещение и погода ни разу не ТСС.
Hi, Dez.
What is it? Asphalt from the original, lighting and weather never old stalker.

Reply Good karma Bad karma-1 votes
exxxed
exxxed

Great capture, so I recognize the emphasis on r2 lately, it looks great!

Thanks!

Reply Good karma Bad karma+1 vote
d4v33edz

That reminds me to fetch the carpet in.

Reply Good karma Bad karma+1 vote
este
este

The Trees in the distance, Nailed it!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

An other month passed by, we are working hard on debugging the code, and making the storyline more enjoyable. Until then, as usually, here are some ingame screens captured from random levels!

Details
Date
By
dezodor
Size
1920×1080
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report