Lost Alpha is a new episode of the S.T.A.L.K.E.R. series made by dezowave group for free!

"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
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Report RSS Lost Alpha DX9 Tests (view original)
Lost Alpha DX9 Tests
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limes89
limes89

Shiny tooth wild boar )

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cauldron
cauldron

Shiny ones are always so rare, they arent even much different from regular ones. Dont know what all the fuss is.
Anyway, Lost Alpha.

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dezodor Author
dezodor

its just old user.ltx settings for r2 from 2005 builds. nothing special, just tests.

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deeb97
deeb97

Really? That old? It looks so sharp, like something out of Sky4CE's graphics mod!

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dezodor Author
dezodor

its default shaders + tweaked user.ltx + 1920x1080 resolution with aa + af :) thats why its sharp... and because xray is a cool engine!

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Lоnerboner
Lоnerboner

Is it that gloss factor is a bit of high? cause i like it! :D

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dezodor Author
dezodor

i dunno, i just copied values from 2205 build user.ltx, and tried with final. we get very similar outlook to the old 2005 dx9 trailer with these settings... :)

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deeb97
deeb97

X-Ray is better than Cryengine and any other "modern" engine IMO. X-Ray is just cooler, supports more. And it's name is awesome :D

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KoviRobi
KoviRobi

I guess it is just radiothor (radioactive water) polish. Or perhaps the boar mutated to form a protective layer? Perhaps we can skin the boar and sell that layer for the scientists? (I know, it is just the settings) ;)

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Kazak9800GT
Kazak9800GT

Can u drop me user.ltx with these settings? I want to try this in original SoC)

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Description

Many people asked us about dx9 render. we still say, we prefer to use static lightning mode, but since we never showed dx9 screens, we decided to lay out some. these are just tests, and this weather does not fit fine for dx9, so we might consider using SWO for this render mode, or coop with Trojanuch to make something nice for LA.