Lost Alpha is a new episode of the S.T.A.L.K.E.R. series made by dezowave group for free!

"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
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RSS feed Report content Greetings from Lost Alpha: (view original)
Greetings from Lost Alpha:
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Post comment Comments  (50 - 66 of 66)
MemoHK Sep 20 2012 says:

People, mutants, artifacts, anomalies, monoliths, we all want to be part of this unique world. So, wait a little and the Zone will be once ours... :D

+2 votes     reply to comment
marsalandrei Sep 20 2012 says:

Wait, wait? am i seeing right? the scientist on the right side of the screen hand loads a magazine?

+3 votes     reply to comment
Erik313 Sep 20 2012 says:

If only they could shoot straight...

+2 votes     reply to comment
d4v33edz Sep 26 2012 replied:

If only I could shoot straight....:)

+1 vote     reply to comment
Mudhut Sep 20 2012 says:

I personally don't think these scientists should have a hunting rifle like that, western pistols and sub-machineguns seem more fitting IMO.

+2 votes     reply to comment
LostStalker Sep 20 2012 says:


+1 vote     reply to comment
CzechDeath Sep 20 2012 says:

I wonder if its possible to make those visors on Enviromental suits specular. I remember some old old screens it was reflecting some kind of env map

+1 vote     reply to comment
[TZP]LoNer1 Sep 21 2012 replied:

Yes, but only to a certain degree:


+2 votes     reply to comment
CobraMad Sep 21 2012 says:

Even if some persons seem to be disappointed when they look screenshots, I can say I'm waiting this mod like a new episode from GSC.
I think it's too early to tell if dezoteam failed. We have to play some hours of LA before being critical.

+4 votes     reply to comment
Kocayine Sep 21 2012 says:

What is it exactly that people fighting (everyone vs. Vincent) about? That the mod looks like COP? Is that a bad thing? I always liked the updated x-ray engine in COP and would love to see some of those features in SOC. I may be the only one here, but I really don't want this mod to look like something from 2004. To me, it's all about making the game more like the original concept, and have a better storyline, levels and what not - not to look like a game from 2004.

STALKER can look wonderful with proper textures, shaders and so on... The engine should be pushed to the limit when it comes to visuals, NOT get to look old.

Again - I might have misunderstood what the entire fight was about.

+4 votes     reply to comment
basist66 Sep 22 2012 says:

I'd say there WAS a trend with STALKER game series that an improved graphics ate away from the atmosphere (mostly seen with Clear Sky vs. Shadow of Chernobyl, CoP got the balance back again, IMHO). But it's in the past, LA is nothing like that - it has both breath-taking landscapes filled with realism of light-reflecting surfaces etc. AND the dark, gloomy atmospheric, non shader-overused scenery of dez0lated Zone, the way I see it the best.

+6 votes     reply to comment
madnomad Sep 22 2012 says:

Scientist with sawn-off rifle? :-) Epic.

+3 votes     reply to comment
LostStalker Sep 26 2012 says:

They must've scavanged that, because they usually don't carry big guns.

+2 votes     reply to comment
exxxed Sep 30 2012 says:

This page is hilarious :).

Looking good, I always liked the asphalt textures from Clear Sky with their bump mapping, just hated that brown filter over everything, and these textures look even better.

Can't wait to roam around, Tejas you're a lucky son of a gun!

+1 vote     reply to comment
Shii Oct 5 2012 says:


+1 vote     reply to comment
ADTeam™ Dec 19 2012 says:

Man, so much hate on this picture, calm down people...

+1 vote     reply to comment
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Sep 20th, 2012
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