Lone Wolf Website

Gondor - Out nowRohan - Out nowMordor - Out nowIsengard - Out nowLorien - Out nowDunland - Out nowRivendell - Early February Harad - Coming SoonThe Deep - Coming SoonErebor - Coming SoonMirkwood - Coming SoonDol GuldurRhunArnorDale Southern Fiefdoms of GondorLindon

This mod is now dead and will stop at 0.165

Return of Shadow adds many, many new features to the game such as an expanded spell list of 12 instead of the regular 8, new unit types, larger horde sizes for bigger battles, upgraded Outposts with defence plots, the new Faction Upgrade system that adds new upgrades to each faction improving various attributes of the faction like unlocking extra units and heroes or improving structures, Watchtower plots for map control and expanding Command Point Limit when you build more bases you can build more units.
Structures are also tougher adding more realism and emphasizing upgrades, heroes and Siege weapons.
Heroes are also more resistant to regular damage to counter the larger horde sizes and to keep them viable.

 

An enormous amount of new maps have been added to the game (over 70 at last count) showing settings from all over Middle-Earth from the frozen wastelands of Forochel in the far North, to the idyllic villages of The Shire, green pastures of Rohan, the bleak lands of the enemy in Mordor and all the way to the far south and east in the lands of Harad and Rhun.


Return of Shadow also greatly expands the amount of factions that will be playable taking it from the 4 in the original game right up to 17 factions.
Currently the mod has 6 factions Rohan, Gondor, Mordor, Isengard, Lorien and Dunland but as time goes more factions will be released and added to the roster.
Very soon Rivendel will be making it's debut with Beta 0.2.
Over the coming months other factions will be added as they near completion.


Another new feature for Return of Shadow is the Game Modes feature which acts like submods of the original that will change various things for the mod from the small easter egg type stuff to the bigger projects like Chocolate which takes the game back to 1.03 but replaces the art with the Return of Shadow art, or Onslaught which will give a faster pace and more simplified style with 2 factions Good and Evil.
Game modes are accessed via the mod launcher by entering in codes.
There are even some secret game modes and various functions for the launcher built in.


Adding on to the Game modes system is the Custom Game Modes or CGM for short.
Custom game modes are player made game modes that can be launched via the custom1, custom2 or custom3 codes in the launcher.
This opens up Return of Shadow to everyone to play with.
You could tweak all kinds of things like moving units from one faction to another, rebalancing stuff as you'd like or even something big like reworking the factions the choice is yours.
I'll even be subhosting some CGMs here on moddb and over on the forums and the best CGMs may be made official and built into future versions of the launcher.
Head over to the forums for more information.

The current installation procedure and launcher can be a bit tricky for some before you try to install the mod make sure to read the installation guides which can be found over on the forums or here at moddb.

Return of Shadow will have new releases roughly once a month the size and type of these releases varies.
If you see a bug or balance issue please be sure to post it so I can address it in the next release.
I read all bug and balance reports and regularly update a public list of changes (about once a week) which can be tracked here


Beta 0.15 Download -

Out now - Adds 2 new factions Lorien and Dunland.

Troubleshooting Topic - The forums have a better chance at a response.

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Rivendell Preview #3 - Castle Rivendell Preview #3 - Castle Lower Methedras
Blog RSS Feed Report abuse Latest News: Retirement of Shadow

6 comments by Radspakr on Apr 11th, 2014

For a while now I've been going through some transitions with regards to modding and my place in the community here. Stepping down as T3A Division Leader and as staff, renaming Lone Wolf to Return of Shadow and changes to the way I worked.
 Since the new year I've spent more time inactive than active with the mod which has never happened before I have been pushing myself to work on the mod and setting release dates to motivate me.
Then about a week before I was planning to release Beta 0. 2 everything changed suddenly I lost all interest in modding and I think I've finally after almost 8 years reached a point where I don't think I can continue.
I was burnt out and just tired and I think I need a change.
So I'm retiring from BFME modding and wrapping up things for Return of Shadow, Age of Numenor and any related projects. 
I'll no longer be working on the mods of providing support.
This is just 3 days before the 8th year anniversary.
On April 14th I'm hoping to release a final limited edition of Return of Shadow with Rivendell and probably some of the more complete factions it will be released as is and again no support given.

Coming up in the next few months is my 30th birthday (hence my recent bout of reflection and abrupt changes) which is probably the major driving point for this decision.
I want to try new things and find a new project to work on something will move me forward in my goals.
 I'll still be around T3A and Revora spamming up the place but it'll be in a lesser capacity.  Something I've learned over the last 8 years is no one climbs to the top alone and we build on what's past. It's important to acknowledge those who help out. 
I would like to thank T3A/Revora for hosting me for these many years and it's members for keeping me entertained for the good and the bad.
I would also like to make an extra special thanks to everyone who helped work on and test this project from it's very early days as the Evil Men mod through Lone Wolf mod to Return of Shadow despite being called Lone Wolf it hasn't been a solo project for a long time.

Duku helped me out when I was first started he has long since left the community but without which there probably wouldn't have been a mod today, it was with him that the name Lone Wolf came about.
 Fishbone who has also moved on stuck around for a very long time and helped out in whatever way he could.
 Fredius/Bashkuga who followed the mod for quite a long time and who eventually joined as a mapper and has become I think one of the best and I'm looking to seeing how he continues to improve in the future.
Matt the Legoman for his maps and support.  Namo for his lore work and support.
My Private Beta testers and Access beta testers I've had many over the years and have helped out a lot.
DIGI_Byte for all the support and 3d modelling over the years.  So stay tuned around the 14th as I put the last of my modding work in a hopefully release the final version.

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Beta 0.16 32 bit Patch check shortcuts

Beta 0.16 32 bit Patch check shortcuts

Feb 19, 2014 Installer Tool 2 comments

For those using 32 bit Windows with the default directory. Simply drop these into My Battle for Middle-Earth Files and replace the old ones. ONLY FOR...

Return of Shadow Patch 0.165

Return of Shadow Patch 0.165

Jan 22, 2014 Patch 6 comments

A small patch that will add in the 2 missing bases. Simply drop this in My Battle for Middle-Earth Files.

Return of Shadow Beta 0.16

Return of Shadow Beta 0.16

Jan 19, 2014 Patch 6 comments

Requires Return of Shadow Beta 0.15, Requires BFME Patch 1.03, Replaces 0.155 This patch adds 1 new unit, 1 new Faction upgrade and other fixes and balance...

Return of Shadow Beta 0.15

Return of Shadow Beta 0.15

Jan 5, 2014 Full Version 80 comments

After many months of work Beta 0.15 is finally here and with it the anticipated 6th faction for Return of Shadow: Dunland. This version is standalone...

Return of Shadow - Manual 0.15

Return of Shadow - Manual 0.15

Jan 1, 2014 Guides 5 comments

The newly updated Instruction Manual for Beta 0.15. Contains updated information on all the factions including Dunland.

Post comment Comments  (0 - 10 of 1,326)
overlord202
overlord202 Aug 25 2014, 10:29am says:

i have installed the mod in the directory appdata roaming my bfme files

and now i run the client first i press 1 for install 64 bit than i press 1 again to run return of shadow when i start the mod the client close and i wait a time but notthing happens my bfme game is on the path C:\Program Files (x86)\EA GAMES\the battle for middle earth(tm) what is wrong ?

+1 vote     reply to comment
overlord202
overlord202 Aug 10 2014, 12:04pm says:

eine frage noch ich geh darauf wie du es gesagt hast doch wenn ich dann leer taste drücke schließt sich die mod und dann passiert garnichts mehr und wenn ich dann das spiel starte startet es nur das normale bfme

+1 vote     reply to comment
overlord202
overlord202 Aug 4 2014, 8:57am says:

can anyone help me pls ?

i have the mod installed in the right directory

how can i start the mod ?

i have two desktop shortcuts

return of shadow beta 1.06 and play return of shadow i click on this but it dont start

+1 vote     reply to comment
Ealdwulf
Ealdwulf Aug 9 2014, 10:52am replied:

Click on Play return of the shadow, press any button when the DOS window shows up, ignore it saying you don't have 1.03 (does that with me even though I have 1.03), press any button, enter 1, enter space, wait for it to load the files and then run the game from the BFME icon

+1 vote     reply to comment
SnakeEyes1997
SnakeEyes1997 Jul 20 2014, 4:10am says:

I have some bugs!! 1. When I start the game it give me Acces_violation
2. When I play on some maps i see an big black circle a round the map(onli with new factions) 3. some rohan riders have baner carier on foot

+1 vote     reply to comment
Guest
Guest Jun 15 2014, 2:06am says:

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Radspakr
Radspakr Jun 14 2014, 11:51pm says:

Looking for a coder to finish up Beta 0.2

Forums.revora.net

+2 votes     reply to comment
CommaderCyber
CommaderCyber Jul 30 2014, 12:24pm replied:

hope that somebody might be able to finish this mod

+1 vote     reply to comment
Guest
Guest Jun 6 2014, 6:33pm says:

This comment is currently awaiting admin approval, join now to view.

ThrorKingOfErebor
ThrorKingOfErebor May 21 2014, 3:08am says:

Sadly even on my new computer I still cant run this great mod! T_T

0 votes     reply to comment
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Icon
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Platform
Windows
Developed By
Radspakr
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Official Page
Lonewolf.the3rdage.net
Release Date
Released Sep 14, 2011
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8.6

141 votes submitted.

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Ratings closed.

Highest Rated (3 agree) 10/10

I didn't play it yet but because of the variety of factions that will be available (I hope) I give you a grade 10. Hope to see a full version soon.

Jan 21 2013, 2:21pm by Chernobog

Lowest Rated (5 agree) 5/10

I understand that a lot of work went into making this mod, and I really like it original ideas. However, this mod did not feel complete, fully thought through, has several glitches and the graphic skins were poorly done.

Oct 22 2012, 6:08pm by johnbeckjr

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