When I woke up, a few minutes later, I was alone in what was left of my apartment. In a quick stroke I had just lost the two only people that are important to me....              

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Chapter 3: "Origin" [WIP] Chapter 3: "Origin" [WIP] Chapter 3: "Origin" [WIP]
Blog RSS Feed Report abuse Latest News: Developer journal #02 The creation Of a sound from the scratch

3 comments by Khelben on Sep 29th, 2011

Hello everyone ! First things first, welcome to my very first Devblog , i hope you will appreciate it, and if you do like it, other posts will follow for sure! I will now present to you how i've created the alarm sound of the shop “ from the scratch” portico. In order to fully understand my explanation, you will need to listen to every sound tracks in the order they are shown in this post. To do my work, i use a Frequency Modulation, the “Fruity dx10”. While they exist a lot of other modulators in the market, i like using this one because it can combine 2 distinct sound waves while staying coherent.

With the settings you can see above, i obtain this first sound:

Alone, this sound is not much, but still, we can feel the possibilities that it can offer to us

2]Amélioration spectrale

Here's what the sound looks like in the spectral view.

The spectral improvement consist of deleting the tones you do not like in the sound. I fist begin this by taking out the high-pitched sounds, that are too strident.

Here is the high-pitched sound separate from the rest. By hearing it, we can understand that they are of no interest for the final product.

We then obtain

Once this is done, i erase the sound that is giving me the most trouble, the one that create the continuity of the alarm. I have to do that since i want it to be discontinued. Because of that, i say goodbye to the high-pitched sound that bind it. Once cleaned, i obtain this in the spectrum

And for your ears

3] The effect (exemple of)

Thanks to a assortments of effects(including a reverb since i don't like the dps of the source engine) i increase the tonality of the sound as well as his speed. I then obtain the final version of the sound that you can hear below. This is not the sound I am using into the game, mine is more dirty ans worked-on. But I based my sound on this.

Well, it seem we have arrived at the end of this dev-blog, i hope that you liked it. I know that they are quicker ways to arrive at the final product, but i preferred to start from scratch in order to obtain a sound as original as possible

Until next time!

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Developpement Overview 01

Developpement Overview 01

May 22, 2009 Movies 1 comment

Developpement Overview - 01 =========================== Illustrates all the work realised on Logistiquemod during those last months. Logistique is searching...

Logistique Demo v1.1 EN

Logistique Demo v1.1 EN

May 23, 2008 Demo 30 comments

This is the full verison of the demo (1.1) in ENGLISH this time

Logistique demo v1.1 Fr

Logistique demo v1.1 Fr

May 23, 2008 Demo 8 comments

The first demo of logistique, release the May 23 2008. This include the patch 1.0->1.1 . Warning: This version is in FRENCH .

Post comment Comments  (50 - 60 of 203)
Mr.Walrus Jul 28 2009, 11:20pm says:

I'm sorry, but the HL2 storyline says that there is a shield around Earth that prevents human reproduction. Why do you think there were no kids in HL2? You might wanna dodge that... This looks quite interesting, though! I absoloutley LOVE mods with emotion, the wife in this a good example. Keep working!

Big Brother is watching this mod O_o

+1 vote     reply to comment
Ekonk Jul 29 2009, 11:14am replied:

Maybe that's why his wife is extra important.

+4 votes     reply to comment
Alvar_Hanso Jul 29 2009, 1:21pm replied:

Good point.

+1 vote     reply to comment
bendix8 Creator
bendix8 Jul 29 2009, 6:13am replied:

"I'm sorry, but the HL2 storyline says that there is a shield around Earth that prevents human reproduction. Why do you think there were no kids in HL2?"

I already know this information. ;)

+1 vote   reply to comment
MrMazure Jul 29 2009, 10:51am replied:

The fact is that it's not a "shield" itself. It works by terrorising the citizens if they attempt to try to have a kid, not to mention what the civil protection would do if they notice a pregnant woman. I think, MAYBE, there could be a chemical component in the water (remember HL2SP : don't drink the water.) that slowly sterilize the population.

au passage : bon courage :)

+1 vote     reply to comment
Mr.Walrus Aug 7 2009, 11:29pm replied:

Oh... But then why don't rebels get kids? I thought it was a shield around Earth...

+1 vote     reply to comment
Zally13 Jul 29 2009, 10:18pm replied:

I'm actually pretty sure there's radioactive stuff going on to stop it. Like how Eli says: THE SUPPRESSION FIELD IS DOWN GO MAKE SOME BABIES WITH GORDON ALYX!!!11one!!!

+1 vote     reply to comment
Oregano Jul 29 2009, 2:22pm replied:

The water makes you forget things.

+1 vote     reply to comment
Mr.Walrus Sep 9 2009, 5:29pm replied:


+1 vote     reply to comment
flyingtoaster Jul 28 2009, 3:53pm says:

wow the story really got me keep up the good work :D

+2 votes     reply to comment
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Released May 22, 2008
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