This is a list of changes I made to D2, that you will find in this mod.

1.) All rune words now drop as unique. You can still create them if you like though.

2.) Each character now has a different combination of skill sets, meaning, for example, a Nec might have a combination of Sorc skills and Amizon skills.

3.) Speaking of, some of the spells have been re-worked, like for instant, you can now have five Golems, or combination of them running about.

4.) Some new unique items have been added.

5.) One unique item set, the Bliss set, has been added. Complete set, meaning, all gear, armor, boots, and so on. More might be coming.

6.) Six new rainbow jewels have been added, ranging great to amazing. These are high-level drops.

6.) The difficult has been increased substantially over regular D2 in all areas. Also, the way you start your build of any character will have a great impact on how hard the mod will be at the beginning.

7.) Many challenging areas now exist, with a few of them boarding on insanely challenging.

8.) Each skill, of each character, can now reach 74.

9.) Skills don't have prerequisites anymore, so as you level, they unlock wither you have put points in the one before it or not.

10.) The drop rate for items and runes are better now.

11.) You now have an unlimited number of skill points, up to the max skill level of each skill, to spend, once you buy them. So now, you can build the ultimate Sor, or Nec, or whatever.

12.) You now have an unlimited number of stat points you can spend once you get the money to buy them.

13.) The runes now have different abilities.

14.) You can now equip any item you find regardless of the character. No more item specific equipment.

15. Now all of the lower set items have sockets, making them more useful.

16.) Many of the set items have had a re-worked as well.

17.) This mod works great with plugy 10.00. I tested it.

18.) Now Annihilus's and Hellfire torches drop as unique, and you can carry as many of them as you can hold.

19.) Your books now can hold 100 scrolls in each.

20.) The leveling system has been re-worked, so now it is easer to level to 99.

21.) The Mercs are now harder to kill.

22.) The original latter runewords have been enabled, meaning, you now can make them like normal, with a few mystery runewords added. There is a List of all runewords in the Mod's download.

23.) Each runeword you make now, except for the mystery ones, gets the bonuses that come with the rune, meaning, if a ruin has a 50% chance to cast level 42 fireball, then when the runeword is made, this bonus will be added to it.

24.) You can now upgrade runes all the way to a Zod without using any gems.

25. You can now put into a single skill as many skill points you have to spend if you so desire.

IMPORTANT NOTICE:

Please use the following link to download the newest verson of my mod. The one provided by MOD-DB is link to much older verson that I can't seem to remove, I have just discovered. I am sure sorry for this, but it is what it is.

Anyways the file name and size at File Front should say: The Wrath.zip 939.45kb.

Filefront.com

Sorry.

Thank you Ruid.

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Post comment Comments  (10 - 20 of 72)
browneyes Creator
browneyes

Ok, quick question. Does the mod need to harder, less harder, or is it just about right?

Please give me some feedback on this if you can. I would really like to try to balance this aspect of the mod if at all possible. And I’m not talking about adding new content to do this either. I have other ways of doing it.

Any help with this would be much appreciated.

Thank you.

Ruid.

Reply Good karma+1 vote
samberg89
samberg89

it was fine until I got to the chaos sanctuary. I don't know how you expect people to get through that army of duriels in normal difficulty.

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browneyes Creator
browneyes

It's an urber level, I don't exspect you to clear it out until you have built up a strong character. It, along with all the other real tough areas, the cows for example, was created to test you, kind of a end game sort of thing. Besides, you don't need go through there to progress on. All you have to do is kill 1 diablo in the plains of despare and the act 5 port will open up ok.

Ruid.

Reply Good karma+1 vote
CarnageX
CarnageX

Some spots in NM are a little too easy, like Act 2. Done deal. Act 3, its not to hard but it challenging. Act 4 HARD AS **** lol either 100 Izuals or 100 Duriels which are super fast, super resistant, super strong, always in a pack of ten or so, my merc dies to fast around them, i dont seem to be getting these uniques you said you added or whatever but its not that big of a deal. I had to be lvl 81 to get passed Act 4. Act 5 the regular version was tougher. Hell, I haven't had time to play yet. Getting all my **** ready for going back to college :D.
But you should really think about expanding the level of the character past 99, im already at lvl 95 and im just entering Hell, im sure its gonna be Hell getting thru it ahahah
Thats my input, do with it what you will ahahah
Have fun

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browneyes Creator
browneyes

Use this link as well as the one in my description above to download my current mod. Don't use any of the ones below this one in my other posts.

The size should be 939.24kb.

Ruid.


Filefront.com

Reply Good karma+1 vote
CarnageX
CarnageX

Wait whats different about it?
Changelog please :D

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browneyes Creator
browneyes

Hey Carnage, thanks for the feedback man. Also, look at my list of changes, 22, 23, 24. These are the changes. Also, I have one last update coming so hold off ok. This will be the last one for this mod, I promise lol.

Anyways, thanks again man, and have a great collage year.

Also, it is funny you said what you said. My tester said about the same thing when it came to some of those areas being easy. That is one thing this last update is going to try and fix.

bye

Ruid.

Reply Good karma+1 vote
CarnageX
CarnageX

Oh ok ahaha
Oh i forgot to mention the Maggot Liar, its has only the queen in it just incase you didn't know. I look forward to the next release

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browneyes Creator
browneyes

Okay, I just did one more update. What I updated is as follows:


1.) The original latter runewords have been enabled, meaning, you now can make them like normal, with a few mystery runewords added. There is a List of all runewords in the Mod's download.

2.) Each runeword you make now, except for the mystery ones, gets the bonuses that come with the rune, meaning, if a ruin has a 50% chance to cast level 42 fireball, then when the runeword is made, this bonus will be added to it.

Ruid.

IMPORTANT NOTICE:

Please use the following link to download the newest verson of my mod. The one provided by MOD-DB is link to much older verson that I can't seem to remove, I have just discovered. I am sure sorry for this, but it is what it is.

Anyways the file name and size at File Front should say: The Wrath.zip 940.95 KB

Filefront.com

Sorry.

Thank you Ruid.

Reply Good karma+1 vote
samberg89
samberg89

Can you make/get runewords like enigma in this mod?

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CarnageX
CarnageX

Where did you put the plugy stuff for it to work?

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samberg89
samberg89

nm

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browneyes Creator
browneyes

In my mod. Then make a copy of the plugy icon and put it on the desktop. Then use it to start the game ok.

Ruid.

Reply Good karma+1 vote
CarnageX
CarnageX

How exactly, i have the plugy folder in The Wraith folder and i just put the .exe in The Wraith folder as well?

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browneyes Creator
browneyes

Ok, now make a copy of the plugy exe that is in the wrath folder by right clicking on it and select make a short cut to desktop. Once you have done that, go to it and start the game. You will need to creat a new charactor I think, not sure though.

Now, if that doesn't work, just right click on the exe, the plugy exe that is, and copy and paste it to the desttop ok. The do as I stated above.

These are the only ways I know how to get it to work ok.

Anyways, good luck, and I hope you get it working.

Ruid.

Reply Good karma+1 vote
CarnageX
CarnageX

Yeah i did that but your mod doesn't work just the plugy mod works. Like inventory and everything else is normal and the stash is the only thing thats different.
Did you have to put the plugy folder in a certain place or add anything to the start line

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CarnageX
CarnageX

i put pluggy in your mod and only pluggy works not your mod

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