Life Force AoS is an Aeon of Strife-style map that offers intense combat and strategy.
Aeon of Strife means that there will be two AI Controlled forces that combat eachother on a large battlefield, sending constant squadrons of infantry and vehicles at eachother.
Each team allows up to five players to directly control heroes of their choice, (or randomly chosen for you, depending on gamemode).
The game ends when either team has destroyed the opponents Command Bunker in the far rear of their base.

Each side has a regenerative generator that heals players, surrounded by stores that sells a wide variety of weapons, armours and other useful gadgets, in their respective bases.
There are also recipes that allows players to combine items to create their own unique item-setup.

Pick your hero, equip him, and join your teammates on the battlefield and challenge your opponents in epic battles.

You can choose to either join the USMSA = United Stars Military Space Agency
or the LEGION = Russian Space Superiority Legionnaires (Not an Abbrevation)

There's currently four people working on the Life Force AoS project:

SEWORA - Project Leader, Head 2D Artist, Head 3D Artist, Head terrainer, triggerer.

JACKAL - Website manager, Forum Head Administrator, Item Creator.

LUMINARIUM - Terrainer, Assistant-Triggerer.

JIGGANAUT - Head Triggerer, General Balancing, Gameplay Mechanics.

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0 comments by Sewora on Oct 21st, 2009

The work has been progressing slowly recently due to work in real life and otherwise things that consumes our time and prevents us from working non-stop on the project.

We're about to launch an internal alpha to finalize the balancing and gameplay mechanics.
Currently we're facing a problem that's quite time-consuming;
- Items/Recipes, we're trying to figure out how to setup the item system to allow freedom and variety in item-setups.

However, we're still moving foward at a slow but steady pace, and we're hoping to release the map soon, so we'll be posting a definite release date in the next 2 weeks, so keep tuned!

- Sewora, head of the
LFUniverse Project Team

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Post comment Comments  (10 - 20 of 21)
johnstar145 Oct 21 2009, 5:52am says:

When is this gonna be release?

+2 votes     reply to comment
Sewora Creator
Sewora Oct 21 2009, 7:45am replied:

Hopefully in mid november, possibly earlier if we can pull it together and work non-stop.
There's not much work left to do, and we're about to launch an alpha test to finalize the balancing and gameplay mechanics.

+1 vote   reply to comment
johnstar145 Oct 23 2009, 8:46am replied:

And one question what is the base and buildings will look like pls post an image pls @_@

+2 votes     reply to comment
Sewora Creator
Sewora Oct 23 2009, 11:51pm replied:

Will do! As soon as I can get Jigganaut, who's currently working on the map, to take some screenshots. :)

+1 vote   reply to comment
johnstar145 Oct 24 2009, 2:15am replied:

ok :D

+1 vote     reply to comment
Sewora Creator
Sewora Oct 24 2009, 4:36pm replied:

I've uploaded a couple of early screenshots now. Should give you a hint of what the game will look like. :)

+1 vote   reply to comment
johnstar145 Oct 24 2009, 11:31pm replied:


+1 vote     reply to comment
Gandbon Oct 7 2009, 7:44pm says:

For the looks it's like Warhammer,starcraft,and warcraft 3 mix tothetr.

+2 votes     reply to comment
Sewora Creator
Sewora Oct 8 2009, 3:50am replied:

I'm not sure if that's a compliment or criticism? :)

+1 vote   reply to comment
grilox Oct 19 2009, 2:50pm replied:

well lets make it like this by me the w3 part is a huge compliment about the others warhammer its ok and starcraft dont even know

+2 votes     reply to comment
Master_Fox Oct 6 2009, 6:38pm says:

it does sound sick

+2 votes     reply to comment
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Released Nov 2009
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