It starts with blackness, only the smallest glimmer of life.

You slowly start to become aware of your physical being and the senses associated with it. The scent of your surroundings fills your nostrils, and eventually you start to hear the faint sound of the wind blowing against your ears. A slight glow appears in your vision, growing brighter until you can see the bright red glow of your veins and feel the warmth of the sun on your skin. Your eyes shoot open and you are temporarily blinded by the overwhelming light that you are forced to take in fully. You gasp for breath as your hands clench the grass and dirt below you.

You are alive.

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Blog RSS Feed Report abuse Latest News: Our Recent Hiatus

2 comments by MikeYevin on May 31st, 2011

I'd like to apologize to everyone for our unannounced hiatus regarding the project.

No, the project is not dead, it was simply put to rest for a short period of time. We were super excited by the response we got from our last update which included some of our initial thumbnail sketches, and we can only say that if you liked that, you'll sure love what we have in store for you in the future. However, that doesn't change the fact that we have been super busy over the past few months and have only gotten a small amount of what we had hoped to complete, finished. That, coupled with the recent death of my GPU, has led me to a halt in my digital art.

This will change.

As we put more work into the project, we have realized that our scope is much larger than what we had originally thought. Therefore, I'd like to extend out an informal request for addition help with the project, specifically with the pre-production phase of development, focusing on documentation, concepts, and storyline. Mainly, we are looking for writers to help with the development of our storyline and Game Document, as well as art savvy individuals to solidify our thought process into viable ideas for future production. All serious applicants should send a private message to me, including your experience and examples of your prior work. Expect to see a more formal job post come up within the coming weeks.

Regarding the project specifically, we will be kicking into full gear within the coming months, allowing our followers a chance to learn more about the story of 'life' as well as some of our ideas for the release. We can't give you an exact date as to when you will hear from us again, but the next time you do, we will have a lot more to show you.

As always, support from our fans and followers pushes us to bring you the best content we possibly can, so let us know what you think by posting a comment below. 

Comments  (0 - 10 of 14)
legendgrobo
legendgrobo Aug 14 2011, 9:29pm says:

Looking to be extremely promising so far, keep it up guys! looking forward to seeing more of this.

+1 vote     reply to comment
Half-blood
Half-blood Jan 28 2011, 10:42am says:

Hi Mike, I sent you a mail but also mine got bounced.. do you have an alternative email?

Oliver and Paolo

+1 vote     reply to comment
Yuecake
Yuecake Jan 19 2011, 12:14pm says:

Hello! I sent an email to xombietakeover@gmail.com and it got bounced, so i tried zombietakeover@gmail.com (assuming you did a mistype in the info) so let me know if you got it :) Thank you

+1 vote     reply to comment
daphzart
daphzart Dec 17 2010, 6:06pm says:

this looks really sweet, I love the visual design/style you guys are aiming for

+1 vote     reply to comment
ComposerGuy
ComposerGuy Dec 17 2010, 10:14am says:

wow, I hope the gameplay will be as intense as promised. tracking

+1 vote     reply to comment
Betelgeuze
Betelgeuze Dec 17 2010, 9:15am says:

Not sure what its about, but the first concepts got me interested +watch

+1 vote     reply to comment
bakentake
bakentake Dec 15 2010, 4:15pm says:

Hows it going?

+1 vote     reply to comment
MikeYevin
MikeYevin Dec 15 2010, 7:35pm replied:

Still hard at work... or is it hardly working? Only kidding :D

I promise you all, the wheels are turning and there is still much going on behind the scenes. Expect an update either later today or tomorrow with what we've been working on.

+1 vote     reply to comment
ramagon
ramagon Oct 11 2010, 8:16pm says:

hmm... i could probably draw some concepts for you if you'd like?

i just need to know what and so forth...

+1 vote     reply to comment
MikeYevin
MikeYevin Oct 14 2010, 9:57pm replied:

As of now I think we have ourselves a Concept Artist, so if anything changes with that I will get in contact with you. Expect some news shortly with the announcement of him as well as information regarding development :)

+1 vote     reply to comment
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