Liberty Unleashed is an online multiplayer modification for Grand Theft Auto 3.

Report RSS Small update on the progress

Small update to show the mod isn't dead and explaining what has been happening lately

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Thought i'd drop a post on here to show that the mod is still alive :)

In the past 6 months, work on Liberty Unleashed has been pretty slow but it is still progressing.

Three main things have been happening since the last update, Firstly the mod now has another developer (aswell as myself), this should speed up the progress of the mod :)

Secondly, Liberty Unleashed now has its own unique GUI system (designed by me). This GUI system is completely flexible and will eventually be controllable via scripting. It has many options for how it looks and acts. For example, you can set the level of detail in the config (or in the console) and depending on your choice, fading in/out will be enabled/disabled aswell as the glassy toolbars etc. The GUI is also lightweight and doesn't hog resources to minimize lag.

On a third note, the LU core is being recoded from scratch to make it more flexible to work with aswell as adding vital optimisations to make sure it can run on any computer that can run GTA3.
The recode also allows us to add new things we couldn't add to the old core such as the GUI system aswell as client-side scripting.
While i'm on the topic of scripting, Me and the new developer are thinking of changing the scripting system that we will use in LU. The old scripting system was going to be LUA but we are now thinking of implimenting GameMonkey since its easier to impliment and we think its easier to work with since its C like. Only drawback with GameMonkey is that theres next to no documentation or tutorials for it. This means we will have to write up tutorials, or get some of the testers to do it :)

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