This is a sound design project that I have built to improve my understanding of creating audio for games - unfortunately, this is not a game.

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WIP 06
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SinKing Aug 11 2012, 6:52am says:

I think it looks good, but too clean. Maybe you could make the textures a little darker towards the base of the building and add some dirt and moss (grunge). It also looks a bit like there are supposed to be statues on those small freelots on the pillars. A job for some parallax mapping or tesselation, perhaps?

Did you use arroway textures, or where did you get those nice stones? I really like the look of it all and it is believable, if it was just renovated. Good job, any updates?

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Calamity_Jones Author
Calamity_Jones Jan 3 2013, 7:22am replied:

Hey there, the textures were taken from CGTextures, and I modified them to tile. I'm no expert in texturing, and I agree that it could do to be grunged-up a little. Perhaps we'll simply say that it's been cleaned!

I'm planning to do some more work on this project soon, so there should be updates!


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Apr 8th, 2012
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