This is a sound design project that I have built to improve my understanding of creating audio for games - unfortunately, this is not a game.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
WIP 06
embed
share
view previous next
 
Post comment Comments
SinKing
SinKing Aug 11 2012, 6:52am says: Online

I think it looks good, but too clean. Maybe you could make the textures a little darker towards the base of the building and add some dirt and moss (grunge). It also looks a bit like there are supposed to be statues on those small freelots on the pillars. A job for some parallax mapping or tesselation, perhaps?

Did you use arroway textures, or where did you get those nice stones? I really like the look of it all and it is believable, if it was just renovated. Good job, any updates?

+1 vote     reply to comment
Calamity_Jones
Calamity_Jones Jan 3 2013, 7:22am replied:

Hey there, the textures were taken from CGTextures, and I modified them to tile. I'm no expert in texturing, and I agree that it could do to be grunged-up a little. Perhaps we'll simply say that it's been cleaned!

I'm planning to do some more work on this project soon, so there should be updates!

Thanks!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Image Details
Type
Demonstration
Date
Apr 8th, 2012
Size
1920×1080
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only