Lethal*Agents

The Game
To Sum It Up...

A fast paced team strategy mod introducing new multiplayer elements that infuse an intensity and depth into already celebrated multiplayer game-types. In addition to the portentous multiplayer content, the single and coop modes will immerse all types of players and offer a new perspective on counter-terrorism. You'll be on the edge of your seat...

Choose your Player Configuration & Get ready for Action!

Game Modes
Single-Coop-Multiplayer

Single/Coop: (Play against AI Lone-Wolf style or with a team. One life per player per round)

Terrorist Hunt: Simply that, grease all the baddies on the map. Terrorists are randomly placed every round to keep you from memorizing their locations. Killing all terrorists will win the round.

Multiplayer: (Full Re-Spawn)

Supremacy: Essentially Domination, where you have multiple satellites and your goal is to gain control of all of them by hacking its terminal which could take up to 10-15 seconds. The other team, of course will be trying to stop you.

COMING SOON!
Team Survival: (No Re-Spawn) Both teams face off against each other. Use team work and whatever means to eliminate all members of the other team. Voice communication is utilized very well in this mode as you can give your teammates orders on which direction to go and which direction the enemy is in. Your team is victorious if at least one of its members is the last one standing.

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Blog RSS Feed Report abuse Latest News: A Glimpse of Things to Come!

0 comments by jayque on Mar 9th, 2008 digg this super bookmark


 As many of you know, we have continued to ponder the future of LA despite the desolate outlook and today, with much delight, would like to announce that an opportunity arose giving LA a chance to evolve.

Preceding Omega and I working on Lethal*Agents as Blackened-Interactive we were working together on the Source version of a well known Half-Life mod called Frontline Force, aka FLF. Since then, the FLF team has been building their library of custom content which includes player models, weapons, animations, and sounds just to name a few. They also recreated many of the classic FLF maps that captured the essence of what FLF is all about. Needless to say, the FLF team has everything needed to create a total conversion mod for Half-Life2 except for one major element... solid game code. This was a big reason the FLF team decided to put development on "indefinate hold".

Those of you that have played LA know that besides the lack of any custom content, our game-modes are solid and virtually free of any show-stopping bugs. It's also no coincidence that our multi-player game-mode, Supremacy, is a take on the old FLF style of game play. I'm sure you know what I'm about to say next... Blackened-Interactive has decided to absorb the remaining FLF team, update the LA code for Orange Box, and put all the custom FLF content on our Supremacy mode. The definitive result will be Frontline Force.

This isn't going to be as cut-and-dry as you may think as many things need to be considered moving to Orange Box, but the mighty Omega has already put an early alpha together and the initial plan is to have this all accomplished in just a few months. We have also tossed around the idea of creating a separate mod that will use the LA single-player and coop modes believably in the near future... Frontline Force: Lethal Agents, doesn't that have a nice ring to it? Wink-wink.

To keep you busy, here's some map footage of the remade FLF classic... Kezman

Check Your Six!

JohnnyQwest

Downloads RSS Feed Latest Downloads
Lethal Agents v1.01BETA Linux Dedicated Server - FULL

Lethal Agents v1.01BETA Linux Dedicated Server - FULL

Jul 07, 2007 Full Version 0 comments

Linux Dedicated Server, complete archive. Lethal Agents v1.01BETA - July 06 / 2007 --------------------------------------- bug fixes: - fixed capture...

Lethal Agents v1.01BETA Windows Update

Lethal Agents v1.01BETA Windows Update

Jul 07, 2007 Patch 2 comments

Lethal Agents v1.01BETA - July 06 / 2007 --------------------------------------- bug fixes: - fixed capture brackets in widescreen - fixed a minor accessory...

Lethal Agents Beta 1

Lethal Agents Beta 1

Jun 25, 2007 Full Version 8 comments

Lethal Agents Beta 1 First public release of Lethal Agents. More info on the web page and the moddb profile!

Comments  (20 - 30 of 62)
beretta
beretta Jul 10 2007, 3:03pm says:

How do i add npcs? and can i spawn allied npcs?

+1 vote     reply to comment
jayque
jayque Jul 9 2007, 6:21pm says:

While playing by yourself you can select how many NPC's you want to go against, up to 40. If you were to let's say, do 30 NPC's and someone was to join you (which now would become Coop), it would add 3 NPC's and 3 more for each person to join after that up to the max of 40.

+1 vote     reply to comment
jayque
jayque Jun 27 2007, 4:27pm says:

What we really need are some dedicated servers. If anyone has CS:S servers that are empty 99.9% of the time (theres tons of them) could switch it over to LA that would be great. We only have 1 in Germany and 1 in US. We have others, but they seem to be having problems atm. If anyone is interested in helping out jsut contact omega or myself here or on our Forums (www.lethalagents.com/forums)

+1 vote     reply to comment
emopopcorn
emopopcorn Jun 27 2007, 2:44pm says:

Well this mods really fun i enjoy playing it once this mod gets more maps and custom models itll rule me and my friends like to do terriost hunt =D
oh yeah and i make a server using sv_lan 0

+1 vote     reply to comment
Sr_Dela
Sr_Dela Jun 27 2007, 12:38pm says:

What I meant was that wasn't it originally POA_sparks? Or something similar.

Oh, and anyone out there that can host a server for this should. It's really fun but the two servers that were up today lagged like crazy. Yesterday there were more and they ran fine for the most part.

+1 vote     reply to comment
mdarwin1
mdarwin1 Jun 27 2007, 11:56am says:

looks cool downloading now

+1 vote     reply to comment
tkyy
tkyy Jun 27 2007, 7:57am says:

Great work

looking forward to a graphics overhaul!

+1 vote     reply to comment
jayque
jayque Jun 27 2007, 7:35am says:

Glad you like it. la_spark is the PoA map you are referring to and "spark" is the original name :D

+1 vote     reply to comment
jayque
jayque Jun 26 2007, 1:43pm says:

Most of the models will be replaced when we have people/a team that can do it. We just wanted to focus on gameplay for now...

You can read our manual here--> Lethal*Agents Manual

+1 vote     reply to comment
omegamaelstrom
omegamaelstrom Jun 26 2007, 11:06am says:

Most definitely. the CSS players need to go. We have concepts for real players. but noone to make them yet ;)

+1 vote     reply to comment
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Half-Life 2 Icon
Platform
PC
Developed By
jayque
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Official Page
Lethalagents.com
Release Date
Released Jul 31, 2007
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8.8

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Style
Genre
First Person Shooter
Theme
Realism
Players
Single & Multiplayer
Statistics
Rank
2,781 of 10,584
Last Update
1 year ago
Watchers
160 members
Files
3
News
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