A re-imagining of the Oblivion mod Legend in the Sky, bringing a castle complex above the plains near Whiterun. A single journal holds the key to unlocking the mysterious hidden past of the castle. Features a fully functioning player home for all archetypes obtained through a custom quest.

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Blog RSS Feed Report abuse Latest News: Introducing Legend in the Sky 2: Fallen Star

1 comment by Raylon on Jul 12th, 2012

Legend in the Sky 2: Fallen Star

Player Home for The Elder Scrolls V: Skyrim

     Legend in the Sky 2 (Fallen Star for short) has been in development for quite a while so lets get straight into what this is all about. Fallen Star is a re-imagining of our first mod Legend in the Sky, for Oblivion. The overall theme of the mod is the same...a floating castle in the sky with all the features any type of character would want. Unlike Oblivion's version, the quest in Fallen Star will have a greater emphasis on story to give you a better idea of the castles history. The actual castle turned out to be much larger than anticipated so we have plenty of room to add any new ideas you guys might have.

Features:

  • Player Bedroom and a room for a companion.
  • Dinning Hall complete with bards and a kitchen with an NPC who will serve you food.
  • "Mage Room" with a full garden of ingredients, enchanting and alchemy stations.
  • Smithing area with a smelter, workbench, forge, tanning rack, and grindstone.
  • Library with plenty of storage for your books.
  • Display room with mannequins and weapon displays.
  • Aquarium, located in the main bedroom.
  • Patrolling Guards.
  • Landing platform for flyable mounts.
  • Portal spell which will summon a two-way portal bringing you to the castle and back. Good for those of us who may not like to use fast travel and pack rats.
  • Working clocks of varying sizes.
  • A new armor set.

     Some of these may not make it into the initial release, specifically those clocks. However, other features like the rooms are already 99% completed. There is still some tweaking to do especially with lighting and clutter but the following pictures should give you a good idea of what this castle will look like.

Work In Progress
Part of the "Mage Room". By the way I'm looking for a better name so if anyone has some suggestions please feel free to make a comment below.

Work In Progress
Display Room

Work In Progress
Kitchen

Work In Progess
Library

Work In Progress
Throne room, basically the central hub of the castle.

Bedroom 1
Main Bedroom

You can see more in the images section.

What are we working on now?

     Well the interiors/exterior are being polished at the moment. The small dungeon for the quest is almost completed as well and pictures of that should be in the next news update. Also at this time we are working on all those features that need scripting which will probably take the most time to complete.
Finally if you have any suggestions,questions or just general comments we love to see those since it can only make the house better! Thank you for taking a look at Fallen Star and keep an eye out for more news in the near future!

Post comment Comments  (10 - 20 of 22)
saltso
saltso Apr 6 2013, 6:31am says:

Any release date so we can know how much more we will wait?
Thanks. :)
Sorry if it sounds rude, its not, but we can't wait alot for the BEST player home mod! ^^

+1 vote     reply to comment
Raylon
Raylon Apr 27 2013, 4:00pm replied:

No release date yet, but veeeerrry close to ready for an initial release. Just need to record some dialogue, touch up a few areas, and figure out what to do with LOD (the stuff that lets you see things from far away). College is currently slowing everything down but I'll be getting right back into modding when I can :)

0 votes     reply to comment
nokanomi
nokanomi Jan 28 2013, 10:00pm says:

For the magic room?

Das Zauberei Raum

It translates crudely to- "The witchery room"...Or something

+1 vote     reply to comment
Velisx
Velisx Nov 10 2012, 8:27pm says:

"Hall Of Souls" would be a good name for the Mage Room I think. It looks quite Mystical and certainly very impressive

+1 vote     reply to comment
Zenta12
Zenta12 Aug 31 2012, 10:48am says:

This right here proves why pc is better :D

+1 vote     reply to comment
Raylon
Raylon Aug 20 2012, 7:20pm says:

Thanks for the comments, and good suggestions for the magic user room! I have recently been working on the portal spell you use to get up to the castle. If you used the Oblivion version of the mod you might know that the portal only went to the castle, if you went back through you would end up in the testing hall I think lol.

In this mod though you can use the portal to go to the castle, and when you're done doing whatever it is you wanted to do, you can go back to where you summoned the portal. This works in interiors and exteriors (at least the ones I tested). Some work still needs to be done so followers can go up to the castle with you so we'll see how that goes.

Next...I'm finishing the quest, putting paintings around the castle, and then working on some NPC's. And a bunch of other little things I'm sure.

+1 vote     reply to comment
bloch-d
bloch-d Aug 16 2012, 9:57am says:

Good to see you back, this looks very good already I would love to try it out. Time to find a rideable dragon mod Bwahahahahahaaaaaa!!!

+1 vote     reply to comment
niceboat
niceboat Aug 16 2012, 12:28am says:

OMG, this is so good. Perhaps add a vampire cattle room for vampire lovers.

+1 vote     reply to comment
neronix17
neronix17 Jul 16 2012, 9:32am says:

Beautiful so far, can't wait to see the end product. Oh a name for the mages room could be the "Wizards Enclave"

+2 votes     reply to comment
Hakkon
Hakkon Jul 14 2012, 7:39pm says:

"Sanctum" would be a good name for the "Mage room".

+1 vote     reply to comment
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Drakenstar Team
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Legend in the Sky 2: Fallen Star
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