Legacy Era: Second Imperial Civil War

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It has been a long period of silence and the silence shall be broken. The end of an era—but every end is also a beginning, yes? There is much to look forward to and as always, more information to come.



Stay alert, guardians—wait, wrong game. Basically, big announcement coming soon.

There is a hint somewhere in this post. That's all I can say. Enjoy some Photoshop in the meantime.

(link to full-size image: Media.moddb.com)

November Update 11/28/13

November Update 11/28/13

News 16 comments

A few new structures and units to make galactic conquest more exciting and intricate.

Second Imperial Civil War -- November Status 11/13/13

Second Imperial Civil War -- November Status 11/13/13

News 15 comments

The information in this article lays the groundwork for my goal of an more complex, system that intertwines your economy, population and military, as...

(Not) Making the Cut

(Not) Making the Cut

News 28 comments

It's time to say bye-bye to some of your favorite, iconic units and make way for the future.

Second Imperial Civil War—Shifting Focus

Second Imperial Civil War—Shifting Focus

News 31 comments

Change is coming, and change is good. Just don't get too upset if you don't like it.

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Cheesecake645's Turbolaser Pack

Cheesecake645's Turbolaser Pack

Effects GFX 5 comments

This pack contains four (4) turbolaser projectiles/particles: red, green, orange, and blue. Each one has a muzzle flash attached to it. Note: This is...

Legacy Era SICW Patch 1.1

Legacy Era SICW Patch 1.1

Patch 55 comments

The first official patch for Legacy Era: Second Imperial Civil War.

Legacy Era V1.0

Legacy Era V1.0

Full Version 134 comments

The time has come for version 1 of Legacy Era: Second Imperial Civil War to be released!

Post comment Comments  (1510 - 1520 of 1,823)
janizki
janizki

can you guys help me im getting a exeption error each time i try to start up the mod..running it as admin changing the correct paths...nothing works xD anyone knows how can i solve this because its telling me

Exception in thread 604 - Main Thread
Exception code EXCEPTION_ACCESS_VIOLATION
The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Attempt to read from address 00000018

Exception occurred at 0091D7FE - Unknown code pointer

and then a massive supplement of stack dumps and stuff

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cheesecake645 Creator
cheesecake645

I've never seen this problem before... do you have other mods that work?

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janizki
janizki

yeah i do, Alliance 2.3(FoC), Stargate(EaW), Clone wars(FoC) are ones that are working and since SMG launcher dont work for me(64bit Win7 is to blame) it seems that 3 mods for Foc are the only ones that dont work and they get the same error Scifiatwar mod, Return of the clones mod and legacy mod for some reason refuse to work even though other mods with the same type of launcher(.lnk or .bat) do work...and ive triple checked that they have the right paths and theyre running in admin....i have no clue what it could be

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mikey1871

Hey Janizki.. what i had to do was install a separate FOC for each mod that i have installed, so i actually have 8 copies of FOC patched running on my win XP. That was the only way that i could get all the mods to work on my system. (FOC alliance 2.3, stargate, thrawn, galaxies at war, legacy patch, mandalorians, sci-fi at war, the GOC mod and vanilla foc). They are like this:

C:/program files/lucas arts/"all the modded games" they all work fine.

I do not run win7 at all. I would suggest that you install a clean copy of FOC with any patches for it then make a copy of that file in win7 rename the file "master copy FOC" then just copy and paste that file where ever you have your gaming files stored at in Win 7. then just download this mod and tell the rar excecution tab to install the mod in this copy folder.

That should solve your exception problem. Hope this helps :)

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shadowspawn
shadowspawn

Do you play with the goldpack version?

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janizki
janizki

yes i have the gold pack version..and are you sure that would work because i think that the problem might somehow be in the overprotective OS category and needing to bypass it somehow...but ill try that when i have time

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Kaedus
Kaedus

Cheesecake,

Have you already implemented Imperious? Or is it a future update? I downloaded Gamma ver. and there is no Imperious to be seen.

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cheesecake645 Creator
cheesecake645

The Imperious is not in the current versions, but will be in the next version.

And as a note to all who may read this, I no longer have much of a date for release. Life as you already heard has just been less generous with free time and I have more serious things that take precedence. With that said, the only general date I can give is, well, before 2011. But even then that could change.

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247defed
247defed

I think you guys should
put another video up.

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Roaming_Mutt
Roaming_Mutt

Just had to go back and look at all the pics you've posted over the past few months. Epic, all of it. I really like the Emancipator class mon cal carrier.

I was wondering, are you planning to keep the Aramadia class star destroyer in the game for the Galactic Alliance or just for the Empire?

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cheesecake645 Creator
cheesecake645

It's gonna be removed for just the Alliance.

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Roaming_Mutt
Roaming_Mutt

Cool. Will it be replaced by the Emancipator? What tech level will it be?

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cheesecake645 Creator
cheesecake645

Tech level 2 for both the Emancipator and Aramadia

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Roaming_Mutt
Roaming_Mutt

Cool, can't wait to see those two ships fight each other.

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Highest Rated (4 agree) 10/10

Takes the droll and tediousness vanilla game and rips it out, placing this magnificent shining example of what a great Star Wars strategy game should be instead.

Mar 19 2013 by neronix17

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