Legacy Era: Second Imperial Civil War

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It has been a long period of silence and the silence shall be broken. The end of an era—but every end is also a beginning, yes? There is much to look forward to and as always, more information to come.



Stay alert, guardians—wait, wrong game. Basically, big announcement coming soon.

There is a hint somewhere in this post. That's all I can say. Enjoy some Photoshop in the meantime.

(link to full-size image: Media.moddb.com)

November Update 11/28/13

November Update 11/28/13

News 16 comments

A few new structures and units to make galactic conquest more exciting and intricate.

Second Imperial Civil War -- November Status 11/13/13

Second Imperial Civil War -- November Status 11/13/13

News 15 comments

The information in this article lays the groundwork for my goal of an more complex, system that intertwines your economy, population and military, as...

(Not) Making the Cut

(Not) Making the Cut

News 28 comments

It's time to say bye-bye to some of your favorite, iconic units and make way for the future.

Second Imperial Civil War—Shifting Focus

Second Imperial Civil War—Shifting Focus

News 31 comments

Change is coming, and change is good. Just don't get too upset if you don't like it.

RSS feed Downloads
Cheesecake645's Turbolaser Pack

Cheesecake645's Turbolaser Pack

Effects GFX 5 comments

This pack contains four (4) turbolaser projectiles/particles: red, green, orange, and blue. Each one has a muzzle flash attached to it. Note: This is...

Legacy Era SICW Patch 1.1

Legacy Era SICW Patch 1.1

Patch 56 comments

The first official patch for Legacy Era: Second Imperial Civil War.

Legacy Era V1.0

Legacy Era V1.0

Full Version 135 comments

The time has come for version 1 of Legacy Era: Second Imperial Civil War to be released!

Post comment Comments  (1300 - 1310 of 1,823)
Jensaarai
Jensaarai

15 heroes are too many, since only 10 appear in the hero bar. I think that, since it is still space only, Wolf Sazen and the Yuzzan Vong can be removed without much loss in the overall experience. Also, most hero squadrons can be removed to save some space.

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cheesecake645 Creator
cheesecake645

I plan on keeping what there is for now since while 11 are shown, the others are still there. Each hero is important and adds an extra element of unique I feel.

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Darth_Saber
Darth_Saber

Cheesecake645,

You stated: "-Yuuzhan Vong Master Shaper Nei Rin and her bodyguards Choka Skell and Liaan Lah, who are provided with a Scythe-class."

Throughout the Yuuzhan Vong's history, mechanical technology was seen as blasphemous. In light of this, I believe that Nei Rin and her companions should be given a bio-ship. There is a mod called "Starship Troopers: 1st Interstellar War" which features a faction using bio-ships. The ships of the Arachnid Empire, with a little re-coloring, would do nicely as Yuuzan Vong ships.

Here is the link: "http://www.moddb.com/mods/starship-troopers-1st-interstellar-war"

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cheesecake645 Creator
cheesecake645

I very much understand where you are coming from on this. However there are two things that would keep me from doing this. The main thing is that using a ship from another Sci-fi series would be very odd and look out of place. With that said, Nei Rin is known for breaking with Vong tradition-she is very interactive with humanity/the galaxy and the Jedi, and she goes against the cultural norms of the Vong in ways such as learning multiple languages of different species in the galaxy.
I must say, very good catch on your part though.

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Jayyin
Jayyin

this mod will be awesome when it's full release, I wish there was some way to encourage you to finish it faster (not saying that you're not working on it) but I just really like this mod way better than the original game, there are some questions though, like in gc some of the alliance ships are unavailable like the bastion's second fleet (<--- love this ship btw) and most of the stronger ships which makes it really hard to fight the imperials

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cheesecake645 Creator
cheesecake645

I'm glad you like it so far! The Bastion Second Fleet is only a available in on GC scenario, I can't remember which one right now but I think it's the biggest one. When you conquer Bastion as the Remnant you get the fleet.

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Vlado87
Vlado87

can you put images of this two ships from confederation (Phantom-class Stealth Cruiser and Vengeance II-class Heavy Cruiser), will you leave alliance whit one super ship or you will put some, can I suggest aramadia destroyer or some strong hero you must put in alliance

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cheesecake645 Creator
cheesecake645

Ah I forgot about the Phantom actually... I'm still debating whether it'll be added or not. The Vengeance II uses the same model as the original Vengeance in FoC though. Also, the Alliance's strongest ship will be the Emancipator for nwo.

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Vlado87
Vlado87

ufff that ship Vengeance from FOC are so UGLY that I am never make him :D same is with assault fregate

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Trinto94
Trinto94

well, i really wanted to play this, but there isn't an original mod download for this mod, only patches. so if you could post the original mod folders, i would be extremely grateful.

oh, and by original mod folders, i meant the original download for this mod.

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cheesecake645 Creator
cheesecake645

The Gamma Version has all the necessary files, but I called it a patch because it didn't change a large amount compared to the verion before it. Then there's the "micro" patch to fix some other bugs.

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Trinto94
Trinto94

oh thanks, i probably should have tried that first instead of the micro patch. this mod looks good too, i was disappointed when i thought i couldn't play it.

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Highest Rated (4 agree) 10/10

Takes the droll and tediousness vanilla game and rips it out, placing this magnificent shining example of what a great Star Wars strategy game should be instead.

Mar 19 2013 by neronix17

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