Our goal is to bring into focus the Legacy Era, but more specifically the Second Imperial Civil War. Play as either the tyrannical Krayt Empire, freedom-seeking Galactic Alliance Remnant or the obscure Confederation Revenant.
The Kote-class Destroyer, like a number of other Confederate vessels, is a remake, or redesign, of a previous model of ship, this case being the Lictor-class Dungeon Ship utilized by both the Galactic Empire and Mandalorians. Being a Mandalorian design (Kote meaning "glory" or "might"), it is constructed by Mandal Hypernautics and MandalMotors. It has a strengthened hull and has been fitted with the unorthodox weaponry used by the Revenant. Its armament consists of two forward heavy mass drivers, two heavy plasma cannons, four medium plasma cannons, and four plasma mortars. There is little in the way of defense against fighters and bombers, so in its hangar it carries two TIE Stalker and YT-5100 squadrons, as well as a squadron of HAF-600s. It is the one frigate available at level two, and in strength is in the range of a Victory-III or MC30 Frigate.
On a side note, I suggest that you forget all preconceived notions and assumptions of what a mass driver is like based on the vanilla FOC. They are considerably different in this mod and more potent as well.
Finally, a ship I recognize!
I never saw this ship until the Mandalorian mod for this game, I guess Im just not a hardcore fan.
Hey cheese, no offence but wtf is a mortar in space? A balistic projectile on the ground when obstacles are in the way of direct fire and fire support, but in space? Would be fun though, having something shooting out of the map and then back in. Now that'd be lol. Damn hard to code though.
Ohh wait nvm I just read the comments on the interdictor pic.
Looks amazing, I think I'm going to love playing as the Revenant.
They'll be quite an insteresting faction to control.
Well I also liked the Consortium, which was a mishmash of rebel, imperial and mando tech.
Does this one have an engine glow, or is it just not visable?