The second mission pack for Left 4 Theft: San Andreas. Featuring five new missions for the Scavenger faction.
Each mode is unique and features its own type of gameplay.
In the survival mode you will be dropped in one of the many locations throughout San Andreas where you will face endless waves of zombies. A wave contains around 20 zombies, each wave the zombies will get a little stronger. After 5 waves you'll get a refill for your basic weapons and after every 10th wave you'll get a more powerfull weapon like a sniper rifle or M4.
The free mode is by far the biggest part of the mod. Almost all hours of development have been dedicated to this mode. In the free mode you'll be able to explore San Andreas in the zombie apocalypse. You can choose to help out people, join factions, do missions or simply go shoot the hell out of some zombies!
The fortress mode requires the player to keep his or her leader alive. With the ability to place items around the area and purchase upgrades, the player has to keep his leader alive by fending of the incoming attacks. Build up a fortress and protect your leader and yourself against the zombie horde!
The latest addition to Left 4 Theft is the exploration mode. Fully powered by random encounters the player has to scavenge for food, salvage, items and weapons to stay alive and upgrade his camp. In the middle of the wildernis the player can encounter anything. Explore the area, build up a camp and stay alive as long as you can.
For a full list of features for every game mode, please read the full feature list.
- Smallcombe for helping with Models, Texturing, Animation, Audio and Graphics.
- Oksa8 for helping with weapon data edits.
- Bull.04 for creating the zombie skins and weapon models.
- GianCarloF for helping with testing and solving bugs.
Interested in each and every update? Follow the mod on Twitter or like it on Facebook!
The last few months I have been doing some bug fixes from time to time. I have not created any big new content, that's still on my to-do list. Let me make a small list what I've been doing lately:
It's not much but I haven't had much time in the last couple of months. I'll try to make more progress in the coming weeks.
Here's my current to-do list by the way:
After that's finished I'll let a few people test the new version and fix bugs that will pop up in the testing period. I also want to make a trailer for the new release. When all of that is finished, I can finally release version 4.0. I don't know how long everything is going to take so please, have some patience.
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