'Le Royaume des Ombres' is a full modification mod for Diablo 2 LoD. Mains features are : A whole new world to explore - New skills for all classes - Tons of news items to collect - Lot of Horadric formulaes - Advanced crafting system - New stats and skills systems - Avaible in French and English - And more...

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Le Royaume des Ombres 1.05 (Games : Diablo II: Lord of Destruction : Mods : Le Royaume des Ombres : Forum : Changelog : Le Royaume des Ombres 1.05) Locked
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Xaphan67
Xaphan67 Mod Author
Oct 14 2013 Anchor

Version 1.05 :

UI
* Corrected some typos for some skills descriptions
* Increased maximum personnal stash pages allowed to 100
* Increased maximum shared stash pages allowed to 50

Items
* Added 33 sigils wich allow you to add the green stats you want on any weapons with an unused upgrade slot
* Glyphs now work on every armors with an unused upgrade slot, not only uniques and set ones
* Removed items suffixes
* Items now drop with an unused upgrade slot instead of greens stats
* Insignas and Inscriptions no longer give greens stats to crafted items. They define the quality of the crafted item
* Crafted items now come with an unused upgrade slot
* Reduced base one handed damage of every weapons by 30%
* Increased power of magical properties that spawn on magic and rares items
* Re-ordered magical properties on every items
* Reduced drops of runes, gems, relics and mystic formulaes
* Increased drops of bolts and arrows
* Increased damage and armors percent on runewords and uniques/sets items are now random

Monsters
* Greatly reduced monster attack ratting. This to help melee characters
* Increased quality of loot champions and unique monsters drops - They now always drop at least magics items
* Increased quantity of items champions and unique monsters drops
* Increased monsters HP by 50% for each player when playing a multiplayer game
* Act 1 end boss now only drop his special charm the first time you kill it

Playability
* Decreased attack ratting gain per strength point from 2 to 1
* Decreased attack ratting gain per dexterity point from 5 to 3

Skills
* All active skills are now available at level 1
* Active skills max level will be 5, and will increase by 1 for every two levels in the mastery
* If a skill have an upgrade skill bound to it, you need to put at least 10 points into the skill to unlock the upgrade skill
* If a skill have an other upgrade skill bound to it, you need to put at least 5 points in the first upgrade skill to unlock the second one

Warrior
* Dual wielding : Increased base physical damage to 7-17
* Leap attack : Increased base physical damage to 9-20
* Whirlwind : Decreased base physical damage to 6-14
* Assault : Decreased base physical damage to 4-10
* Attack of practice : Decreased base physical damage to 3-7
* Banner of revenge : Increased base mana cost to 18

Guardian
* Judgement of virtue : Increased base lightning damage to 1-17
* Energy of the virtue : Decreased base lightning damage to 1-13
* Virtue strike : Decreased base lightning damage to 1-8
* Bannissement : Decreased base fire damage to 3-7
* Reap impurities : Decreased base lightning damage to 1-13
* Mystic whirlpools : Decreased base cold damage to 3-7
* Icy salut : Increased base cold damage to 5-11

Assassin
* Signet of shadows : Increased base magic damage to 4-9
* Poisoned sentinel : Decreased base poison damage to 3-6 per second
* Attack of the star : Decreased base magic damage to 3-7
* Attack of the phenix : Increased base mana cost to 12

Huntress
* Magic arrow : Increased base magic damage to 4-9
* Strafe : Reduced base physical damage to 3-7 - Reduced number of shoots per level and caped it at 5
* Hefaetrus arrow : Decreased the time the arrow periodically ignite the ground from 10 to 5 seconds
* Karcheus arrow : Decreased whirlpool size by 40%
* Divine arrow : Decreased base magic damage to 3-7
* Static spear : Decreased base lightning damage to 1-10
* Thundering spear : Decreased base lightning damage to 1-8
* Pestilential spear : Removed poison cloud effect - Decreased range of poison projectiles - Spear and projectiles now pierce enemies

Ritualist
* Spiritual storm : Decreased storm size by 20% - Decreased bonus damage near a spirit from 150% to 100%
* Spectral shock : Increased base magic damage to 6-14
* Lightning arc : Decreased the number of thunderbolts the flash divide into from 5 to 2
* Fulgurating lightning : Decreased base lightning damage to 1-10
* Tornado : Increased base cold damage to 6-14
* Temporal shock : Decreased base lightning damage to 1-13
* Wielder strike : Decreased base lightning damage to 1-10
* Time mark : Decreased base mana cost to 18
* Lightning rage : Decreased base lightning damage to 1-6

Necromancer
* Necroskeletons : Now allow the player to have 1 more skeleton every two levels until level 5 for a total of 3
* Trag'Oul teeths : Decreased base magic damage to 3-7
* Putrefaction : This skill now correctly work as a melee skill when SHIFT key is used
* Glacial nova : Increased base cold damage to 3-7
* Poisoned heart : Decreased base poison damage to 1-4 per second
* Mortal wave : Decreased base cold damage to 1-3 - Decreased base mana cost to 18

Sorceress
* Meteor : Increased base fire damage to 9-18 per second
* Rain of fire : Decreased base fire damage to 4-9 per second
* Ice whirlpool : Decreased whirlpool size by 20%
* Lightning storm : Decreased base lightning damage to 1-10 - Decreased duration to 5 seconds - Reduced area of effect of lightning impacts

Specialities
* Absorption : Reduced magic aborb bonus to 2% per level, and damage to mana bonus to 5% per level

Bug fixes
* Fixed a bug that prevented Maila to trop any items except the first time you kill her

Edited by: Xaphan67

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