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What Does This DLC Do?

This DLC will introduce the opportunity for the player to become Jarl of Ivarstead, and to
enjoy all the luxuries that come with such a title - such as a magnificent castle! To obtain the title, you must first undergo an immersive, lore-friendly quest that offers several hours of new gameplay in itself. After completing the quest and becoming Jarl, the story doesn't end... it begins! After becoming Jarl of Ivarstead, you are responsible for your hold and all its subjects - tending
to day-to-day tasks, working with your nobility to protect your home, feeding your citizens and governing your city's law's, executing perpetrators and imprisoning criminals. Hold banquets and dances and other lavish soirées to enhance your reputation as a leader and a political figure. Will you be the benevolent ruler that Ivarstead is crying out for? Will you release the innocent, punish the guilty and defend your home, feed your citizens and home them fairly? Or will you become a bitter tyrant? Holding feasts while your populace starve, watch your town burn and its people die? The choice is yours. Do all this while expanding Ivarstead into a grand superpower, setting taxes with
a whole host of other possibilities never before seen in Skyrim!

The Story

Upon awakening at the top of Throat of the World, the highest mountain of Tamiel, the legendary dragon Alduin gave a deafening roar.

The sonorous roar from the top of the icy mountain caused a destructive avalanche that swept everything on its path along seven thousand feet downhill reaching the imposing FalconNest
fortress.

The glorious fortress deterred the advance of the avalanche saving the village of Ivarstead. Yet, its structure was destroyed and its inhabitants were killed.

Ivarstead and the FalconNest fortress were led by the Jarl Barumutt, a bastard brother of Laila Law Giver, the Jarl of Riften. They divided the land in the attempt to stop the dangerous threat of a large invasion of savages known as RedSkulls. The people in Ivarstead are suffering from the lack of a leadership and security, from their resources destroyed, and from starvation. They fell in times of darkness and gloom.

Laila now finds herself shaken and Riften is in financial crisis caused by the civil war, the population of
Ivarstead has been abandoned to face their doom. Will this be the end of the tale? Or will another stand up for the hold and secure it's future?

The Quest

The Quest was made ​​to be as immersive as possible, the mod features over 400 lines of quest dialogue that aims to fit seamlessly into the world of Skyrim without breaking immersion or disobeying lore.

The Castle

FalconNest Fortress was initially destroyed by the Avalanche. It is an imposing fortress that must be reconstructed by the player. It has everything a player home should need and some additional extras, the included areas and features are as follows:

1- Stables.

2- Goldur's Warehouse

3- Pens and barns for animals with accompanying administration
office and beginner player bedroom

4 - Smelter

5 - Forge along with the soldiers' barracks.

6 - Throne Room.

7 - Feast hall

8 - Nobles' Hall

9 - Library

10 - Jarl's Bed Chamber

11 - Jarl's Bathroom

12 - Secret passage to the Jarl's Bed Chamber

13 - Prison

14 - Dining Room.

15 - Kitchen.

16 - Servant's
Chambers

17 - Trophy Rooms

New Enemies

A new kind of enemy now haunts the forests of Riften; The Redskulls are a wild tribal cult that paint their skin for camouflage, and hide among vegetation throughout their native territory of The Rift. They travel in bands and pillage local villages and settlements in the dead of night. They are commanded by the cult's great mentor Malathar. He is a powerful mage who hides in the vast forests of The Rift.

New Areas

Several new areas have been added by the mod, including the fort of the Redskulls, a new Alchemy shop, an Arena, new houses, a mine and more. Some are only available for construction after the completion of the mod's main quest line.

Take Care of Your Reputation!

Your actions will be judged by your citizens! If you uphold a respectable reputation, you will be adored by your populace, who will give you gifts, and you can sleep easy knowing that you will not be assassinated in the night. Or if you so wish, you can choose to be known as a cruel tyrant who exploits his or her people, hosting lavish feasts while the people starve. The choice is yours, and you
must face the consequences... Because yes, there are consequences!

How Can I Build My Reputation?

You can build your reputation by meeting the everyday demands of running a hold, treating your people fairly. Everyday issues can be solved by consulting Arnold, and your decisions will influence your reputation - make kind and fair decisions, throw parties at your own expense, pay for arena events and give you're a people a varied diet, and tax them fairly - you'll be fine.

What Will Damage My Reputation?

When governing the hold with Arnold, cruel or unjust choices will degrade your reputation. As
well as this, doing things like sending your guards to extort people, collecting bribes to release criminals, hosting feasts paid from the public purse, not feeding your citizens and high taxes will also garner you a poor reputation.

How Do I Check My Reputation?

Speak to Arnold and ask about your reputation, he will tell you your current status. It is important to remember that it is not one or two actions that will change your reputation, but the accumulation of good or bad actions over an extended period of time. Don't expect mobs of angry, starving villagers to be cheered up by an Arena match and a Sweetroll!

Setting Tax Rates

You can set tax rates by talking to Arnold, higher rates will generate negative reputation, and
lower rates will generate a positive reputation, as well as moderate taxes not giving too much in the way of a positive or a negative reputation. Rates as well as income from your investments in gold are deposited directly into the treasury chest, near the throne.

Food Management

Every day the inhabitants of Ivarstead consume a certain amount of food. The food is stored in a barrel in Goldur's warehouse. The amount consumed varies depending on the variety of food that is in the barrel, the more varieties of food there are in the barrel, the happier the people will be, and subsequently your reputation will also rise. If variety of food is missing from the barrel, people will go
hungry and your reputation will fall concurrently. You must replenish the barrel to stop this.

You can import food from other cities until you establish a self-sustainable level of consumption,
just talk to Goldur to establish trade connections and import food. To achieve a balanced level of consumption you need to build buildings that produce foods such as the Hunter's Guild and Wheat Farms that produce food daily and deposit food in the barrel directly.

Not all types of foods are consumed by the people, check the list of food added to the
barrel.

Management of Prison

There are a variety of actions available to perform on imprisoned citizens. You can
execute, torture, collect bribes, leave prisoners trapped, put them in the cage, pardon crimes as and when desired, but depending on their crime and your attitude, this decision making can affect your reputation. If you execute serious criminals or RedSkulls nobody will oppose it, but if you execute a petty thief who stole vegetables because they were hungry this will make mobs of your populace!

Construction of New Buildings

New buildings can be built by talking to Icarus. New buildings earn extra revenue, deposited
in your chest. Buildings will also enable you to produce products that can be exported, as well as food for your citizens. Any generated food or revenue will be deposited as normal in Goldur's Barrel or the Treasury chest.

For each new building you build, you will be able to monitor exactly which buildings produce
income, food or export products. The following buildings are available for construction:

1 - Shed of animals (available for construction from the beginning from Goldur, its income
is deposited in the office after purchase)


The following are available from Icarus after completing the quest:

2 - Wheat Farm.


3 - Smelter


4 - Arena.


5 - Iron Mine.


6 - Cheese House


7 - Hunter Guild.

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Post comment Comments  (40 - 50 of 58)
DavCow
DavCow Jan 28 2014, 9:39am says:

My lord Locaster you have done it again. could you also add the ability to be able to capture other forts like whiterun etc.?

Only if you can of course.

+1 vote     reply to comment
flokί
flokί Jan 26 2014, 6:49am says:

This mod looks so awesome.Nice job locaster can't wait for it to come out.

+1 vote     reply to comment
RagnarLothbrok
RagnarLothbrok Jan 26 2014, 3:02pm replied:

Hey my friend, Floki cannot wait for us to fight side by side with taht Jarl Borg for the honour of King Horik.I hope you'll survive...

+1 vote     reply to comment
flokί
flokί Jan 31 2014, 4:28am replied:

of course ragnar i will survive because im a trickster aren't I?

+1 vote     reply to comment
Suck_on_my_Bullets
Suck_on_my_Bullets Jan 11 2014, 10:57pm says:

post the mod on to here or on to steams workshop so people can download it?

+3 votes     reply to comment
RagnarLothbrok
RagnarLothbrok Dec 9 2013, 7:40am says:

So,the problem lies with the voice actors?

+1 vote     reply to comment
RagnarLothbrok
RagnarLothbrok Dec 7 2013, 6:20am says:

When will it be released?Remarkable job by the way!

+2 votes     reply to comment
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Icon
The Elder Scrolls V: Skyrim Icon
Platform
Windows
Developed By
Locaster
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Release Date
Released Oct 31, 2013
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9.9

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Style
Genre
Role Playing
Theme
Medieval
Players
Single Player
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Last Update
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