Laurentian Hussars Mod beta version (with some fixed bugs, new game modes, updated all races, new textures and bonus race: Adeptus Mechanicus auxillaries...
Hello friends and comrades.
I recently started developing a new modification based on the Imperial Guard regiment, the Laurentian Hussars. I noticed that in the modding industtry for DoW, there is no modification where the this not very famous IG regiment would have appeared as a new race. Models and textures are from the mod, Fire Storm Over Kronus. I would greatly appreciate some help with ideas and would be great if anyone could offer modding support. So far I have only announced the alpha version of the update Laurentian Hussars. It is of very high quality and uses the AI in all vanilla races by corncobman - my partner. The bonus race Adeptus Mechanicus has not AI. Also, there are many new units in the other races. You can view the changelog above.
Information about Laurentian Hussars (in Russian):
Changelog version of old versions
1.New updated Imperial Guard race with new units, textures, buildings and skills of heroes.
2.new units of other races
3.new balance of game
4.New AI from Corncobman
6.Bonus race - Adeptus Mechanicus
In new version:
New addon of Laurentian Hussars race - Kalaman Hussars headquarters (with new units)
New battle tanks
Cavalry units (yes! yes!)
New heroes of LH - Inquisitor Roustaveli and Laurentian King-Vicegerent
new hero of SM - Uriel Ventris (from books of Gram Macnill) and new units - Mortifactor marines, Laurentian Auxillary psyker and etc.
LH main Team
Betatesters team of LH:
Nick Frost - prime-tester
Anjelo Jo - beta-tester
Andrija Stanic - beta-tester (bug report early version is ready)
Nunally Britannia - beta-tester
Anjela Hall - beta-tester
p.s. Earlier that mod was called Dawn of Mars, but i decide to rename it to another cool name. Thanks for my critics for it!