Lambda Wars is now a free standalone mod on Steam: Steam Store (December 2014)

Lambda Wars (formerly called Half-Life 2: Wars) brings the struggle between the human resistance and their Combine overlords to a multiplayer real-time strategy setting. The Lambda Wars beta only requires Alien Swarm installed to play. It features 3 multiplayer game modes: Sandbox, Annihilation and Overrun, showcasing the Rebels and Combine playable factions and a full-fledged RTS interface and HUD. There is also a singleplayer tutorial and a handful of singleplayer missions.

As of December 2014, we have released the game on Steam as a free, standalone mod. This means you DO NOT require Half-Life 2, Alien Swarm or any other Source game to download and play Lambda Wars on Steam.

For questions, comments, suggestions, and support for any of our past or upcoming betas, visit our forums or steam community hub.

Image RSS Feed Latest Screens
August 16 - Riot Metrocop Sneak Peek August 14 - Mech Factory Sneak Peek August 13 - Rebel Teleporter Sneak Peek
Blog RSS Feed Report abuse Latest News: Lambda Wars Update

14 comments by Sander on Aug 20th, 2015

Last Wednesday we released our biggest update yet! This update includes three new units and two new buildings, many balance changes and improvements.

First off we replaced the Rebel Partisan with an updated version. This unit has two main attacks between which you can switch: throwing molotovs or stinkbombs. Molotovs do light damage at units around the target area, while stinkbombs slow units down. Second we got the new Riot Metro Police, equipped with a shield and stunstick. In offensive mode, this is a fast moving melee unit. Using the station ability you can deploy the unit, generating a cover spot for units behind the metro police.

riot preview

Furthermore we added the Rollermine to the Combine, which you can produce at the also new Mechanical Factory building. The Rebels got a new Offensive building, the Teleporter. Using this building you can teleport units to anywhere on the map, as long as you have vision. A teleportation takes 40 seconds to complete. During this time the units being teleported are unusable and rift is created at the target location, visible to enemies.

24wgfom

The full changelog is:

Gameplay & Balance
* Added Combine Metro Police Riot:
	- Replaces Combine early unit Metro Police with Pistol
	- Equiped with Stunstick and Shield
* Added Rebels Partisan wtih Molotov:
	- Replaces Rebels Partisan unit
	- Autocasting ability Molotov, setting the target units on fire
	- Ability stink-bomb, temporary slowing down the movement of hit units
* Added Combine rollermine: shocks enemy units with a small chance to stun
* Headcrab Canister launcher:
	- Now has three launch abilities for regular, fast and poison headcrabs
	- Reduced Canister health from 550 to 300
	- Increased range from 5000 to 9000.
	- Increased crawl out speed of Headcrabs
	- Spawned Headcrabs roam the map to find enemies
* Added Combine Mechanical Factory building:
	- Builds Scanners, Manhacks, and Rollermines
* Added Rebel Teleporter building
* Infested zombies now roam the map to find enemies
* Headcrabs can now damage buildings.
* BugBait:
	- Increased throw range from 800 to 1000.
	- Increased recharge time from 1 to 30.
	- Increased energy 30 to 50.
	- Uses smaller, faster antlion version.
* Dispel:
	- Increased recharge time from 2 to 3.
	- Increased energy from 30 to 50.
	- Increased range from 800 to 900.
* VortAttack:
	- Decreased energy from 10 to 5.
	- Decreased recharge time from 1.8 to 1.5
	- Decreased damage from 60 to 30.
	- Increased range from 575 to 590.
* Vortigaunt:
	- Increased in combat energy regeneration rate from 1 to 2.
	- Increased speed from 242 to 245.
	- Decreased build time from 48 to 42.
	- Decreased health from 300 to 250.
	- Decreased max energy from 370 to 200.
	- Changed cost from 45req, 50scrap to 50req, 36scrap
* Vortigaunt Den:
	- Decreased scrap cost from 40 to 30.
	- Decreased build time from 54 to 50.
* Manhack:
	- Removed light attribute.
	- Reduced health from 40 to 30.
* Veteran:
	- Requires Steady Position to attack.
	- Added Smoke Grenade ability.
	- Increased range from 870 to 1100.
	- Increased build time from 32 to 35.
	- Decreased health from 210 to 170.
	- Decreased view distance from 1200 to 1000.
	- Increased requisition cost from 45 to 50.
* Saboteur - Removed Smoke Grenade.
* Combine Sniper - Increased health from 110 to 160.
* Hunter - Reduced power cost from 50 to 30.
* Synth Factory - Reduced power cost from 50 to 40.
* Claw Scanner:
	- Mine automatically recharges after being deployed.
	- Mine is uncloaked, health increased from 40 to 100.
	- Mines no longer bounce and roll after being dropped.
	- Mines hop towards enemy.
*Attributes:
	- Disabled bullet 2 bonus damage vs creature.
	- Disabled pulse 0.6 damage scale vs creature.
	- Disabled shock 50 bonus damage vs heavy.
	- Disabled shock 0.5 damage scale vs synth.
* Rebel & Combine Barricade - Added 1 extra cover point.
* Improved reliability of Dog Jump ability
* Hunter jump ability: Behaves more predictable and now acts on all Hunters in player selection
* Combine Manhacks can now be build at the Headquarters, with Armory building as requirement
* Replaced Combine Observer by not cloaked, faster and cheaper Scanner unit
* RPG attribute now has reduced damage against medium (-50%) and heavy (-30%) types of units
* Reduce flash ability recharge time from 60 to 25

Overrun:
* Vortigaunt starts at full energy when spawned
* Energy of all units is replenished between waves now

Maps:
* hlw_synth, hlw_antarctica and hlw_aurora: update scrap points to use small versions
* hlw_thirst: mountains are now impassable and removed (confusing) day/night cycle
* Added: or_village (Overrun mode)
* sp_valley - Combine attack your flag on hard difficulty
* hlw_mine: tweak scrap marker position to fix an issue where engineers could get stuck

UI & Lobby:
* New loading backgrounds;
	- Metrocop loading background by Revvylo
* Show game mode for found online games
* Improved speed of creating or joining a lobby
* Fail to join lobbies on different game version (through friend invites), which would result in not joinable games
* Small performance improvements html UI

Unit Navigation:
* Simplified navigation meshes, preventing several issues and resulting in better performance
* Some unreachable cover spots are now filtered from being displayed

Fixed:
* Ability being cancelled before the player can target something due units dying in the selection
* Unable to place mountable turrets properly on some map spots (hlw_slums)
* Fix units not following a target unit properly after the target unit hold a position or was in cover
* Melee units (e.g. Zombies) not getting close enough to hit buildings 
* Fog of War toggle in Sandbox showing incorrect behavior
* Strider minigun shooting at feet of infantary rather than body
* Rebel rpg attribute not being applied to enemy units, resulting in missing bonus damage against synth type of units (Strider and Hunter)
* Potential exit crash due cleaning up CEF panels
* Fix (online) game lobby empty and unusable upon creation in some cases
* Fix black terrain, only in Simple lighting mode (e.g. Geforce 7 cards)
* Fix checkmark font character not displayed in game lobby on Windows 10

Misc:
* Add Hungarian translations, provided by Bence Gercuj
* Russian translation updated by Chiffer

teleporter preview

To get Lambda Wars for free, visit our Steam store page:

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Lambda Wars 2.3.6 FULL EXE

Lambda Wars 2.3.6 FULL EXE

Jun 9, 2014 Full Version 15 comments

The newest version you can now get directly on steam, completely free, no other games needed. Install Instructions: 1. Run the Installer and follow the...

Lambda Wars 2.3.6 FULL 7z

Lambda Wars 2.3.6 FULL 7z

Jun 9, 2014 Full Version 2 comments

Install Instructions: 1. Extract contents into your sourcemods folder (default location: C:\Program Files (x86)\steam\steamapps\sourcemods). 2. Restart...

Lambda Wars 2.3.5 7z PATCH

Lambda Wars 2.3.5 7z PATCH

May 10, 2014 Patch 4 comments

Install Instructions: 1. Extract contents into your sourcemods folder (default location: C:\Program Files (x86)\steam\steamapps\sourcemods) and overwrite...

Lambda Wars 2.3.5 FULL EXE

Lambda Wars 2.3.5 FULL EXE

May 10, 2014 Full Version 6 comments

Install Instructions: 1. Run the Installer and follow the instructions. 2. Restart steam. 3. "Lambda Wars" should now appear in your games list. If you...

Lambda Wars 2.3.5 FULL 7z

Lambda Wars 2.3.5 FULL 7z

May 10, 2014 Full Version 0 comments

Install Instructions: 1. Extract contents into your sourcemods folder (default location: C:\Program Files (x86)\steam\steamapps\sourcemods). 2. Restart...

Lambda Wars 2.3.4 FULL 7z

Lambda Wars 2.3.4 FULL 7z

Feb 23, 2014 Full Version 1 comment

Install Instructions: 1. Extract contents into your sourcemods folder (default location: C:\Program Files (x86)\steam\steamapps\sourcemods). 2. Restart...

Post comment Comments  (10 - 20 of 1,973)
Firelord475
Firelord475 Jan 16 2015 says:

any plans for the headcrab canister to have a fast zombie or poison upgrade?

+1 vote     reply to comment
HEVcrab
HEVcrab Jan 20 2015 replied:

At least I've suggested that, along with infest ability for poison and fast headcrabs as well (turning bot combine and rebels into fast and poson zombies, as these headcrabs cause such body alterations that it doesn't matter if the victim was Combine or not).
This will also be useful in future zombie singleplayer mission, as a way to get fast and poison zombies for the undead army.

+1 vote     reply to comment
Cossack-HD
Cossack-HD Jan 4 2015 says:

First of all, thank you for the game!

Now to the stuff that makes the game better (constructive critics!) :D
In the overrun game mode, sometimes the enemy NPCs get stuck in a strange place of the map and the wave never ends.
Map Trapped, easy difficulty, zombie type. Never could get further than wave 8 because of that bug.
Map City, after some time fast headcrabs spawn above the game area (NPCs aim for something in the air but can never hit it).

Please just set time limit for each wave and if the time limit is exceeded make those NPCs die.
Or set a timer for each NPC (if it lived for 2 minutes and never hit player it should die).

+2 votes     reply to comment
Sander Creator
Sander Jan 4 2015 replied:

It should already be doing what you describe. After 60 seconds of no wave progress it should kill off all enemy units.

+1 vote   reply to comment
yarow12
yarow12 Jan 1 2015 says:

It's nice to know that HL2: Wars wasn't given up on.

+1 vote     reply to comment
Guest
Guest Dec 20 2014 says:

I'd like to see vehicles with A.I.

For example:
-Airboat with ally piloting it
-Jeep with ally piloting it
-APC with combine piloting it
-Muscle car with ally piloting it
-Hunter chopper with combine piloting it

All of these vehicles could be upgraded (excluding the Muscle car)
as in the Airboat getting the Hunter chopper's gun, the Jeep getting the Tau cannon, the APC getting the rocket launcher, the Hunter chopper getting the machine gun, and the Hunter chopper getting the bombs.

If possible, I would love to see this added! :D

+1 vote     reply to comment
Guest
Guest Dec 20 2014 says:

I made a suggestion on the steam forums about a Xen faction and an HECU faction. Not now, but more as a future planned feature.

+3 votes     reply to comment
Moopium
Moopium Dec 24 2014 replied:

Why would you want to add this? This is based on Half-Life 2 not the original.

+1 vote     reply to comment
HarbingerInfinite
HarbingerInfinite Dec 29 2014 replied:

I dunno, I'd like more Factions than just Rebels and Combine, Fighting Xen and HECU sounds like fun.

+2 votes     reply to comment
mrdomosquad
mrdomosquad Dec 16 2014 says:

when i try and play the game it dosent let me see anything its just black on my moniter ive searched everywere but here so is their a graphics card limit or something? please help!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Alien Swarm Icon
Contact
Send Message
Official Page
Lambdawars.com
Release Date
Released 2012
Mod Watch
Track this mod
Share
Community Rating

Average

9.3

1175 votes submitted.

You Say

-

Ratings closed.

Highest Rated (14 agree) 10/10

Very original, very fun, and i see a LOT of great potential for this mod in the long run.

Nov 27 2010 by Heroman117

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Twitter
Embed Buttons

Promote Lambda Wars on your homepage or blog by selecting a button and using the embed code provided (more).

Lambda Wars Lambda Wars
Lambda Wars
Statistics
Last Update
2 weeks ago
Watchers
3,613 members
Addons
4
Files
35
News
39
Features
5
Reviews
102