Current Lambda Wars release version: Beta 2.3.6 (June 2014)

Lambda Wars (formerly called Half-Life 2: Wars) brings the struggle between the human resistance and their Combine overlords to a multiplayer real-time strategy setting.  The Lambda Wars beta only requires Alien Swarm installed to play.  It features 3 multiplayer game modes: Sandbox, Annihilation and Overrun, showcasing the Rebels and Combine playable factions and a full-fledged RTS interface and HUD. There is also a singleplayer tutorial and a handful of singleplayer missions.

The Lambda Wars requires Alien Swarm to play (free).

For questions, comments, suggestions, and support for any of our past or upcoming betas, visit our forums.

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Retouching existing map. sp_abandoned sp_abandoned
Blog RSS Feed Report abuse Latest News: Lambda Wars Beta 2.3.6 Released

1 comment by Ennui on Jun 15th, 2014

hlw_waste

Hi folks! We're back with the latest update for Lambda Wars: Beta 2.3.6. This is a pretty minor release that mostly focuses on bug fixing, updating the internal version of Python and some other small improvements to game balance, sound and visuals. You can read the full changelog at the end of this post. This release does not have an incremental patch, so you'll have to download the full EXE or zip file below (approximately 1gb) to install.

Stay tuned though, because as you remember we were Greenlit early this year and we're still moving steadily towards our inaugural release on Steam later this year. More details on that soon!


Recruiting a Gameplay UI Designer!

We're still looking for a gameplay UI designer to help us rebuild the interface (menus/lobby first and eventually the ingame interface) in HTML5 via Chromium Embedded Framework. If you're a visual designer adept with CSS and JS and have a knack for UI/UX get in touch via our recruitment forum.

Lambda Wars 2.3.6 Changelog
Improvements and Balance:
* Reduced Strider's Dark energy cannon damage radius from 200 to 100
* Reduced Strider's Dark energy cannon cooldown from 30 to 20 seconds
* Reduced black and regular headcrabs HP to 80
* Reduced fast headcrabs HP to 60
* Unit selection interface: control + left click unit type in hud unit selection will filter selection on that type, while control + right will do the inverse.

Visuals:
* Add combine victory and defeat effects

Maps:
* UPDATED: hlw_base4 (flora)
* UPDATED: hlw_meltdown (flora, various)
* UPDATED: hlw_slums (flora)
* UPDATED: hlw_synth (various)
* UPDATED: hlw_village (flora, various)
* UPDATED: hlw_waste (flora, various)
* UPDATED: or_base4 (flora)
* UPDATED: or_hill (flora)
* UPDATED: or_washedaway (flora)

CPU Player:
* Rebel CPU Player now collects scrap

Overrun:
* Improve cleanup of stuck enemies
* Headcrab cannisters are no longer launched between waves
* Scaled down bounding box of Headcrab Poison boss to prevent navigation issues on or_trapped

Fixed:
* Potentially broken buildings when the client requested a full game update due packet loss
* Combine Elite AR2 alt fire ability firing at wrong target due faulty aim code
* CPU player placing too many barracks, while not producing any units
* CPU player is now always ready in overrun
* Incorrect unit navigation when jumping off cliffs/edges (e.g. getting stuck)
* Headcrabs flying up to an unreachable location after being spawned from a killed zombie (in particular or_base4)
* Overrun game mode endless wave type not working
* Overrun game mode waves not progressing
* Strider's Dark energy cannon ability not taking resources
* Fix fog of war incorrectly revealed around control points in some cases due mismatch between server and client parameters
* Tooltips of units and abilities not disappearing on machines with a low framerate
* Upgrade energy fields of medic being shared with saboteur and scout, due which they can stay invisible forever
* Fortification of control point not removed after becoming neutral due a player being defeated
* When a zombie dies "chopped", it would potentially not be removed and become invisible and not solid

Misc:
* Add name and description for "Ungarrison All" Ability
* Updated Python from 2.7.6 to Python 3.4.1
* Updated spanish translation, thanks to JLMCYT

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Lambda Wars 2.3.6 FULL EXE

Lambda Wars 2.3.6 FULL EXE

Jun 9, 2014 Full Version 8 comments

Install Instructions: 1. Run the Installer and follow the instructions. 2. Restart steam. 3. "Lambda Wars" should now appear in your games list. If you...

Lambda Wars 2.3.6 FULL 7z

Lambda Wars 2.3.6 FULL 7z

Jun 9, 2014 Full Version 1 comment

Install Instructions: 1. Extract contents into your sourcemods folder (default location: C:\Program Files (x86)\steam\steamapps\sourcemods). 2. Restart...

Lambda Wars 2.3.5 7z PATCH

Lambda Wars 2.3.5 7z PATCH

May 10, 2014 Patch 4 comments

Install Instructions: 1. Extract contents into your sourcemods folder (default location: C:\Program Files (x86)\steam\steamapps\sourcemods) and overwrite...

Lambda Wars 2.3.5 FULL EXE

Lambda Wars 2.3.5 FULL EXE

May 10, 2014 Full Version 6 comments

Install Instructions: 1. Run the Installer and follow the instructions. 2. Restart steam. 3. "Lambda Wars" should now appear in your games list. If you...

Lambda Wars 2.3.5 FULL 7z

Lambda Wars 2.3.5 FULL 7z

May 10, 2014 Full Version 0 comments

Install Instructions: 1. Extract contents into your sourcemods folder (default location: C:\Program Files (x86)\steam\steamapps\sourcemods). 2. Restart...

Lambda Wars 2.3.4 FULL 7z

Lambda Wars 2.3.4 FULL 7z

Feb 23, 2014 Full Version 1 comment

Install Instructions: 1. Extract contents into your sourcemods folder (default location: C:\Program Files (x86)\steam\steamapps\sourcemods). 2. Restart...

Post comment Comments  (1640 - 1650 of 1,930)
Amez
Amez Jul 28 2008, 7:55pm says:

Awesome mod, had a lot of fun playing it! Waiting for the next update now!

+1 vote     reply to comment
Zarfa
Zarfa Jul 28 2008, 2:03pm says:

Hmm intresting you guys are using python...

+1 vote     reply to comment
Gforcemember45
Gforcemember45 Jul 28 2008, 1:54pm says:

you guys dont actualy need orange box to play, just the OB source. And i dont have Hl2 Ep2, but it still plays fine, i dont know why.

+1 vote     reply to comment
Triden007
Triden007 Jul 26 2008, 3:49pm says:

Wow!
Good job! the mod looks soo cool!

Hey, this looks like an Age of Empires 3 mod than a hl2 mod, doesnt?

+1 vote     reply to comment
UkrainaGuy1111
UkrainaGuy1111 Jul 26 2008, 2:27pm says:

Please put in the day of defeat soldiers and tech tree that matches, even the weapons!!!!

-4 votes     reply to comment
stevealmighty
stevealmighty Jul 29 2008, 11:55am replied:

also that would make it like company of heroes

+1 vote     reply to comment
barky112
barky112 Jul 28 2008, 4:35pm replied:

it's HALF LIFE 2 WARS not DAY OF DEFEAT WARS

+2 votes     reply to comment
Treelor
Treelor Jul 26 2008, 2:44pm replied:

This is HL2 wars. Not DoD wars.

+3 votes     reply to comment
Godwin
Godwin Jul 26 2008, 7:56am says:

Just tried it, I must say I was pleasantly surprised by how well many of the engine's and original game's features translated to an RTS scale - dynamic sound, AI cover. It played well, save for buggy pathfinding at times, sometimes unnecessary full-LOD, and if a little repetitive rush-based gameplay. I would have rather if camera rotation was somehow mapped to the mouse, perhaps you could take a look at how World in Conflict's (and Ground Control 2) especially since it had WASD for movement too. Some hotkeys for abilities or generally unit options would be welcome additions too, and would it be possible to change the "add to group" key from Ctrl to Shift, as is the convention in RTS games? Regardless of whether you choose to implement these changes, I still must commend you for a job well done, and am looking forward to future releases!

+1 vote     reply to comment
MtM0201
MtM0201 Jul 25 2008, 1:21pm says:

haha sander, saw the mod on the front page, I like how it's comin along! ;)

+1 vote     reply to comment
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Platform
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Official Page
Lambdawars.com
Release Date
Released Sep 25, 2012
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9.3

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Highest Rated (14 agree) 10/10

Very original, very fun, and i see a LOT of great potential for this mod in the long run.

Nov 27 2010, 2:33pm by Heroman117

Style
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Real Time Strategy
Theme
War
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Single & Multiplayer
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