L'Aigle (The Eagle) is a singleplayer and multiplayer total-conversion mod for Mount & Blade: Warband set during the 1809 War of the Fifth Coalition fought between Napoleonic France and the Austrian Empire and their allies.

L'Aigle Development Forum

The mod will feature the following, among others:

-Several detailed factions, incl. France, Britain, Austria, Russia, Prussia, Spain, Italy, Holland and Warsaw.
-Battle Formations, including anti-cavalry square
-Military ranks earned in battle or purchased by commission
-Hundreds of thoroughly-researched and historically-accurate uniforms and weapons
-Campaign for mastery of Europe on a massive and detailed map
-New hand-crafted battle scenes including Naval Battles
-Tournaments and Arenas redone to include shooting, fencing and prizefighting
-Earn fame and glory by capturing enemy standards and presenting them to your regent
-Military Depots where one can purchase weapons and uniforms or hire trained specialists
-Graphical overhaul including new horse, textures, effects and buildings
-Hundreds of new troops, with such famous regiments as the Old Guard, 95th Rifles and Polish Lancers
etc

The mod is no longer accepting donations. A big thanks to everyone that donated.

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Another one. It's a field. Ukraine
Blog RSS Feed Report abuse Latest News: L'Aigle Released!

33 comments by Docm30 on Jan 1st, 2015

Hello,

Straight to the point. After years of hard-work L'Aigle finally has a release. This is a singleplayer only open alpha for the time being and it is admittedly rough around the edges. Please bear the following things in mind:

It is a very early alpha and lacks items and various content, it has tons of repeated scenes, it has native quests and features, it has a general lack of polish and so forth. Please remember it's the very first version and thus very rough. Over the coming months the mod will get new items, new quests, new scenes, new features and much more.

L'Aigle Singleplayer Open Alpha 1.0

If you're not familiar with the mod or need a refresher, here is our latest trailer again:


The mod should be available from the 'downloads' section of this profile or one of the various mirrors that are going up soon. I'll update this news post as they are added.

Please read the description on the file and the read me contained within the .rar. I hope you enjoy the mod and I hope it gives you a taste of what's to come in the future.

Thanks.

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L'Aigle Alpha Patch 1.2

L'Aigle Alpha Patch 1.2

Jan 11, 2015 Patch 101 comments

L'Aigle Open Singleplayer Alpha Patch 1.2. Patch only. This patch is NOT save-game compatible. You must start a new game.

L'Aigle Alpha Patch 1.1

L'Aigle Alpha Patch 1.1

Jan 2, 2015 Patch 112 comments

L'Aigle Open Singleplayer Alpha Patch 1.1. Patch only.

L'Aigle Singleplayer Open Alpha 1.0

L'Aigle Singleplayer Open Alpha 1.0

Jan 2, 2015 Full Version 59 comments

The first open alpha release for L'Aigle's singleplayer.

Post comment Comments  (1210 - 1220 of 7,798)
Guest
Guest Jan 3 2015, 6:16am says:

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wisecontra10
wisecontra10 Jan 3 2015, 6:32am replied:

the military depot it's 'castle'.look for it on the map.I think for france it's south of Orleans

+1 vote     reply to comment
Guest
Guest Jan 3 2015, 7:01am replied:

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thereaperstrain
thereaperstrain Jan 3 2015, 5:47am says:

My cannons are binded to the Musketeers group. I can always change my men to infantry but is there a way to fix it?

+1 vote     reply to comment
KapteeniNiko
KapteeniNiko Jan 3 2015, 8:27am replied:

I have had the same problem and at first 9 is to command arty but it eventually binds to your other units.

+1 vote     reply to comment
ManlyMan24
ManlyMan24 Jan 3 2015, 6:30am replied:

9 is to command cannons.

+5 votes     reply to comment
thereaperstrain
thereaperstrain Jan 3 2015, 12:34pm replied:

I know it said that too but if I press 9 it says "Unnamed 6" and does not select the artillerists. It is bound to group 2, "Musketeers".

+1 vote     reply to comment
Dwarfishjoe
Dwarfishjoe Jan 3 2015, 5:42am says:

And then when they finally do make formations... a cannon shot kills one of the ally soldiers and they all fricken charge because of it.

whilst writing this i also noticed how in the trailer the flags move fluidly (or at least give the impression of it) so why are they not doing that atm? again just the small things.

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Guest Jan 3 2015, 5:41am says:

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Guest Jan 3 2015, 5:05am says:

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aldosmart
aldosmart Jan 3 2015, 4:59am says:

Got runtime error c++ stuff when charging into battle. Still my first day on the mission to find a smuggler, but always gets runtime error when i click charge the enemy. Also happens if i want to play custom battle. Only happens when i run l'aigle. game runs fine with native and gekokujo.

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Guest
Guest Jan 3 2015, 10:38am replied:

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aldosmart
aldosmart Jan 3 2015, 6:45pm replied:

nah i just installed brytenwalda as well with maxed out options and got max fps on big battles. maybe because i have 32 bit win 7?

+1 vote     reply to comment
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