Kung Fu Evolution is my idea of the ultimate kung fu mod for mp2.
After reading several hours of code from The Real World mp1 mod,
i started implenting a similar system into MP2.

I first thought it impossible to do as i was told that mp2 was a way more limited engine than mp1.
I thought to myself "that cant be", since mp2 is newer and better graphic wise, so i took on my coding hat and started writing it, and the results were stunning.

Features :

9 new story levels.

16 characters with unique fighting styles. One use katana while another uses a staff, and the rest is kung fu mad men!
Bruce lee, Jackie Chan, Jet Li, Neo, Vergil, Wolverine, Wesker and Tao to name a few.
Most of these will have an alternative costume. or 2.. or 3 :P

Deep Kung Fu system by Me but from the idea of Kenneth Yeung and Jonathan "Maddieman" Hallier.

Mix and match some 20-30 individual moves, including Punch strings, quick and jump kicks, combo enders.

Dance around enemies with sidesteps, dodges, blocks, and parries.

Advanced kung fu enemies that can block your moves; and use their own variety of offence and defence moves to destroy you.

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TRINITY┬┤S TRAINING Playing like A SITH Updated Hulk
Blog RSS Feed Post news Report abuse Latest News: Kung Fu Evolution v2 Release

15 comments by AndersenTheMuss on Aug 2nd, 2012

You are about to play the Long Awaited mod:
Kung Fu Evolution!

Been working on this for 3 years straight now. And im very satisfied with the final product!
It's not The Real World for mp1 as MP2 engine limits alot in comparrison.
However i have the graphical edge and 14 unique characters.

How to install:
Put ALL files into your Max Payne 2 install folder.
Make sure to have set developer mode on.
Right click on the MaxPayne2 shortcut on your desktop and add: -developer -developerkeys -screenshot after maxpayne2.exe"
(Eg, "D:\Spil\RockstarGames\Max Payne 2\MaxPayne2.exe" -developer -developerkeys -screenshot )

Steam version:
Goto your games library and right click on max payne 2.
Select properties.
Select SetLaunchOptions and add -developer -developerkeys -screenshot

This has to be done so you can select alternate skins for some characters by pressing the PG UP og PG DOWN buttons.
I ran into limits of the mp2 engine that stopped me from making the alternate skins selectable from menu.
Start Max payne 2 and select Kung Fu Evolution from the drop down box.

How to play:
Customise your controls!
MB1 - Shoot (Standard combos)
MB2 - Bullettime Combo (Kicks and harder hitting combos)
E - Use (Finishers)
F - Bullettime Only (Slowmotion)

Is the setup i will recommend people for best controls.
Then go to Start Kung Fu Evolution and select Dojo where you'll learn the basics of the Kung fu system!

Feel free to report bugs, and ill try my best to fix them and send out patches:)
Enjoy the mod! and remember the F10 button for awesome screenshots :D


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Kung Fu Evolution v2

Kung Fu Evolution v2

Jul 30, 2012 Full Version 45 comments

Version 2 of Kung Fu Evolution. Hoping to have fixed most reported bugs.

Kung Fu Evolution 3.0 Trailer.

Kung Fu Evolution 3.0 Trailer.

Sep 8, 2011 Trailers 7 comments

This is the third trailer of my upcoming mod : "Kung Fu Evolution".

Kung Fu Evolution Demo

Kung Fu Evolution Demo

Jan 2, 2011 Demo 33 comments

The demo of the promising TC, Kung Fu Evolution. Go go go Download it :D

Kung Fu Evolution 2.0 Trailer

Kung Fu Evolution 2.0 Trailer

Oct 28, 2010 Trailers 18 comments

Trailer for my upcoming mod Kung Fu Evolution. Trailer is made by Vizard, who's doing fantastic jobs on his trailer. Take at look at Victoriously Enhanced...

Post comment Comments  (10 - 20 of 496)
Polyfemus Jan 18 2014 says:

I can't believe I only know about this mod now. It was very fun spent like less than an hour and barely scratched the surface. This was really super fun! Incredible fast-paced action animations. I just love it so much.

+1 vote     reply to comment
mashrurrahman13 Apr 29 2014 replied:

what are your graphics settings because i cant run this having prob expection engine error!!

+1 vote     reply to comment
Polyfemus Apr 29 2014 replied:

I don't know if you'll get this reply but in my experience with many MP2 mods you'll have to uncheck Pixel Shader Skins.

+1 vote     reply to comment
Polyfemus Jan 19 2014 replied:

Okay I got to play some more of this and I was flipping through the various playable characters and saw Hulk from Planet Hulk. Holy crap. This mod is so incredibly awesome.

+1 vote     reply to comment
AndersenTheMuss Creator
AndersenTheMuss Jan 19 2014 replied:

Glad to hear you enjoyed it mate! And awesome you found some of the secrets :p
It's was always my main point to make sure there was characters that would suit everyone who played the mod ;) And actually Hulk has his own secret menu if you can find it ;)

+1 vote   reply to comment
InviSbLe Jan 11 2014 says:

where is the download ?!

+2 votes     reply to comment
AndersenTheMuss Creator
AndersenTheMuss Jan 17 2014 replied:

Above you dude.

+1 vote   reply to comment
HermanDude Jan 6 2014 says:

still working on 3.0?

+2 votes     reply to comment
AndersenTheMuss Creator
AndersenTheMuss Jan 17 2014 replied:

Nope. And actually never did :)
Take the trailers for what they are, Trailers. the version marks was really just the version of the mod the beta testers had.
I'm done with mp2 modding. Only thing i do is helping others like The_Silver and other modders with whatever i can.

+1 vote   reply to comment
Talonaran Nov 7 2013 says:

This mod lets you have Riddick kill his way through a bunch of ninjas to fight Albert Wesker.
This is my mod of the year every year.

+1 vote     reply to comment
IvoryScratch Aug 27 2013 says:

I have alot of fun with this mod, but I can't help but ask...why did you change all the weapons around etc if you can't use them in the Mod's main campaign ? Also I had some fun messing around with the character files, like making an Alucard using Wesker, a Xenomorph using Wolverine, etc.

+1 vote     reply to comment
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Release Date
Released 2012
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41 votes submitted.

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Lowest Rated (2 agree) 5/10

I had been following the mode for a while and jumped with joy after seeing its release. After 3 years I would be able to play it. Giving a good hour of play I feel I could have waited longer. From the read-me I was told to go to the dojo level first to learn the controls, I found that the text was unreadable due to part of it being cut off. It didn't help that the read-able text wasn't easy to understand. I then tried my hand at other levels, hoping i'll learn the controls through experience. For…

Jul 30 2012 by lordkameron

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