What is Kreedz Climbing (KZMOD)?

Kreedz Climbing (aka KZMOD) is a Full conversion Half-Life 2 modification for the Source engine. The whole premise of the game revolves around getting from point A to point B in the shortest time possible, in a linear route that can include any of the mod's 15 game modes(disciplines) from jumping on blocks to a death trap race, or a mix of disciplines in a single course. KZMOD is a very unique game - based off of the very popular "kz" maps from Counter-Strike 1.6, KZMOD is what some would call a '3d puzzle/platform' game, involving no combat or violence whatsoever. It is a 'sport' type game, where players compete for the best times amongst the game's 400+ courses.

Competition can get fierce. A mere second can make the difference between winning or losing, as the game will track your scores with a 'toplist' function when you play online. Toplist shows you your best times on any existing map course and compare them to those of other players in a smooth web interface from within the game. Aside from all the online action possible, we also feature offline competition for the soloist. The official World Records List is where one can record themselves completing a course using the in-game demo function and running our very own anti-cheat program. Submit it to the website and rank among some of KZMOD's best climbers, surfers, and bungee swingers. Kreedz Climbing is enjoyable for players as well as level designers, or for those that just like to socialize in a casual game environment.

One of the best parts of KZMOD is the creative freedom that level designers have. Any environment or scene you can think of can be incorporated into KZMOD for a discipline course, and we already have multiple maps spanning across many different environments - an asteroid belt, a beanstalk, a massive castle, realistic industry, or nature maps and the list goes on. Imagine a rat style map in a kitchen like the famous one in CS 1.6, or a freeze time view of many accidents waiting to happen or a storyline single player adventure, whatever you imagine can become a KZMOD reality. Combined with impressive looking environments and a massive list of versatile game modes, there are endless possibilities for designers. KZMOD had the most maps upon release than any other mod released for the Source engine and most likely still does. The number of maps continues to grow at a steady pace too with interested mappers from all Source games getting interested in doing "something different". The sky is the limit and in this game, it shows where a single map can have up to 2048 different courses mixed with 15 different game modes in it. That's not possible anywhere else.

Get involved in the challenging, non-violent atmosphere of KZMOD. It's a rare thing these days and can be a nice break from other games. If you like a personal challenge in your game, rather than being set up to always win it, Kreedz Climbing is right up your alley.

It's just gamer vs. gravity...because gaming needed a change.

Game Mode/Map Type List:

Jumping -Regular jump course discipline (easy to extreme platform jumping)
Bunnyhopping -Advanced jumping discipline (while bunnyhopping you never stop jumping)
Longjump -Advanced jumping discipline (multi-strafing for long distance)
Longjump Bhops -Extreme jumping discipline (multi-strafing for distance with bhop speeds)
Bungee -Regular course discipline
Surfing -Regular course discipline
Slidemap -A one-slanted-piece surf map type
Death Trap -Map type full of traps that can hospitalize you
Flare Aim -Flare shooting ranges of any type imaginable
Derby (vehicles) -Racing map type against mines and time, short tracks
Target Race (vehicles) -Racing map type with mines and flare targets for reducing time
Race (vehicles) -Races against time and other players, any style
Dance -Stay on the dancefloor as long as you can
Raceway(sliderace) -Get pushed through an environment full of traps at high speed
Bhop Raceway -Same as a Raceway but less traps and a lot more bhop and especially speed
Double-Duck -Players are not allowed to jump. Reach the end of the map with Double-Ducks
2-man Cooperation -Players become solid and need to use boosting and teamwork to win
Kzmod Soccer
Pong
Connect Four

NOTE: Any desired combination of these game modes can be found in any map or even in one single course which opens up doors for massive amounts of free creativity and new game modes. The combination of a main Discipline and a(or many) minor one(s) can be a very interesting experience. Imagine a jump map with bungee, surf and bhop parts, and this mixed with flare aim and death traps.

For more information visit us at Steamcommunity.com or Have a look at our home inside the Official Kreedz Community page: Xtreme-jumps.eu

Image RSS Feed Latest Screens
kz_bhop_zigzag04 kz_bhop_zigzag03 kz_bhop_zigzag02
Blog RSS Feed Report abuse Latest News: Kreedz Climbing is still being developed!

1 comment by kzRaptor on May 31st, 2015

Greetings climbers,

There has been a long time with no news posted, but please rest assured that KZMod is still being developed and played - there is a lot of work being done on a yet undisclosed feature that should prove very interesting to creative players.

There have been updates released with no news post, so please make sure to run KZUpdate before playing the game.

Please also visit Xtreme-jumps.eu to view community information and talk on the KZMod forum there.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Kreedz Climbing 2.0

Kreedz Climbing 2.0

Dec 10, 2014 Full Version 0 comments

Here is the revived and latest Version 2.0 of Kreedz Climbing, a "spiritual successor" to KZ from Counter-Strike 1.6, bringing the game to the latest...

Kreedz Climbing Beta4.2

Kreedz Climbing Beta4.2

Dec 21, 2009 Patch 16 comments

Hey guys, it's actually done. KZmod Beta4.2 is ready to play and brings so much extra fun to everyone who is ready to try it (in case you don't know it...

KZmod Beta3 Promotion Trailer

KZmod Beta3 Promotion Trailer

Jul 9, 2007 Movies 0 comments

This is a video showing you the new things in our game, including the Art Tool and the 4 new maps. It will also show you that the game is more than just...

KZMOD Bungee Preview

KZMOD Bungee Preview

Apr 21, 2006 Movies 1 comment

This is a show of what you can do with the Bungee rope in Kreedz Climbing. This is not a show of the real Bungee maps. This example shows the Free Bunjee...

Kreedz Climbing Bunnyhop Mode

Kreedz Climbing Bunnyhop Mode

Mar 6, 2006 Movies 0 comments

This video shows how our Bunnyhop mode works....we do not impose a stopping after a jump in this mode and you have a bit more air movement than normal...

KZMOD Promo Trailer

KZMOD Promo Trailer

Feb 26, 2006 Movies 0 comments

A Promotion video of the gameplay in Kreedz Climbing. This video shows you what we do best! JUMP JUMP JUMP. 6 minutes of high quality video.

Post comment Comments  (260 - 270 of 280)
Apokalypse13
Apokalypse13 Apr 10 2005, 12:10pm says:

Great job guys! Just found this mod today and am impressed!

Always thought of doing something with climbing in a mod, but never could get it to crystalize. Glad to see someone with talent has done something.

Keep up the great work!

+1 vote     reply to comment
nsc
nsc Mar 26 2005, 11:45am says:

dude, sweet I keep waiting and checking to see how far you guys have gone. that's amazing nice work, can't wait, and don't forget to keep up the good WORK!

NNIICCEE JJOOBB!!

+1 vote     reply to comment
-SoUlFaThEr- Creator
-SoUlFaThEr- Mar 23 2005, 6:48pm says:

the guy with the magnum said he would...but didnt do anything and never wrote me back either after saying he would.

but good Ole Icestorm has come through for us with some nice models.

im going to change the website adress here so you guys can get better info.....

we have 4 mapsnealry ready for this first beta release.
kz_cathedral
kz_trippin
kz_cliffhanger
kz_refinery_east

these maps will be released with beta 1 of this mod.

check the homepage link for the screens of these maps(theres a few other there too but wont be ready

+1 vote   reply to comment
Kuniva
Kuniva Mar 16 2005, 12:23pm says:

Keep up the good work looks sweeet can't wait till its out :)

+1 vote     reply to comment
Pampers
Pampers Mar 11 2005, 11:09am says:

That magnum was NICE! dude , is it going to be like THAT in the mod ? ? it looks all real!

+1 vote     reply to comment
-SoUlFaThEr- Creator
-SoUlFaThEr- Feb 23 2005, 7:42pm says:

I just wrote him lets see if he replies :)

+1 vote   reply to comment
JfrancoisP
JfrancoisP Feb 23 2005, 9:33am says:

Hi SoulFather, there is one guy on Hl2world that is reall good for modelling weapons and stuff like that. I dont know about player models tho. Is name is "Thinke Masta", look in the Dawn of the Dead thread, you can see some of is work. Maybe he could help you out a little bit since is a fast modeller.

Here some links of is works:
NailGun
Magnum Pistol
Truck

So if you want PM him. I cant assure you he will hel you but i think it worths the try.

Oh and guys... you should release a KZ map under CSS just so people have something to play on source whiel waiting for your crazy mod :)

+1 vote     reply to comment
RaGe33
RaGe33 Feb 20 2005, 4:26pm says:

Great work guys... I CANT WAIT FOR THIS MOD!!

+1 vote     reply to comment
Lord_Draco
Lord_Draco Feb 12 2005, 11:45pm says:

you should post that last comment as a news item, and add me to the team list :P
(btw im the coder)

+1 vote     reply to comment
-SoUlFaThEr- Creator
-SoUlFaThEr- Feb 12 2005, 11:18am says:

much has happened.

a few people have no more time to work on the MOD.
some who volunteered are not doing anything at all.

but that does not stop me and a few others who still believe :)

we have recently added all the sounds back into the game, we have the background pic set up correctly, and we are still working on the movement codes.

extensive testing od the 1.6 limits is being done as i write this by 15 betatesters. when i get these results...we will try to get the stuff working in the MOD and let those testers test it agauin....but with an alpha release of the mod itself.....once that whole movement stuff is worked out.......we will finish the maps we qre working on.......while the coder tries to set up the timer for it....

and then Beta1 will be released with the FGD so people can begin mapping for it.

the 1on1 and 2man modes will have to wait for later updates as this stuff is very hard to get going. First priority is that its out there and being played.

I see us being half way to the first beta release at this point.

Take care and keep up the hype :)

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Half-Life 2 Icon
Developer
ObsessionSoft
Contact
Send Message
Official Page
Steamcommunity.com
Release Date
Released Dec 2008
Mod Watch
Track this mod
Share
Community Rating

Average

8.4

208 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Platformer
Theme
Sport
Players
Single & Multiplayer
Embed Buttons

Promote Kreedz Climbing on your homepage or blog by selecting a button and using the embed code provided (more).

Kreedz Climbing Kreedz Climbing
Kreedz Climbing
Statistics
Last Update
1 month ago
Watchers
702 members
Files
6
News
40
Features
11
Reviews
7