Kreedz Climbing is a unique, non-violent, puzzle-type, 3D-First Person View game where the player attempts jumping and 17 other disciplines like shooting flare targets, racing vehicles, surfing, bungee, bunnyhop, longjump, or sliderace until he/she reaches the top (or end) of any given environment. In Kreedz Climbing no map is the same and can vary with any combination of these skills. It's a race against time and against other players with any discipline in the game.

I've taken it upon myself to smack out yet another map. It's a rats-style map in someone's kitchen. kz_cookbook !! I've uploaded 2 screens of it here on moddb. Next is that Xavior is giving me a nearly finished version of the mod tonight...so we are back in testing phase with most

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I've taken it upon myself to smack out yet another map. It's a rats-style map in someone's kitchen. kz_cookbook !! I've uploaded 2 screens of it here on moddb.

Next is that Xavior is giving me a nearly finished version of the mod tonight...so we are back in testing phase with most of the things for the beta release complete.....or at least testable.

Tom Edwards from MODDB has asked me for an interview so keep watch on that!

I upped 2 screenshots of the player model in 2 of its stages....these are not really nice shots of the model but you can get an idea of what we will all look like at the beginning.

I upped a screenshot of our tool in comparison to its look on the climbing merchandizing website.

A new modeler FREI is beginning to make the first "fun" models for player and tool....this one will be a ninja and the sword is almost finished so i added a prefinal screen of that.....careful because the model is lit up and the blade looks a bit white.....

We are still aiming at a Christmas release although still....no promises.....hope for January and you wont get upset if Christmas doesnt happen!

Take care and Happy Holidays

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Lord_Draco
Lord_Draco

go go soulfather go!

funny, I might of just downloaded MSVC yesterday(going to try installing today), glad your other chap got something done. I still want to see the code and fix all bugs I can see in my movement logic, See you on MSN.

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