Kreedz Climbing is a unique, non-violent, puzzle-type, 3D-First Person View game where the player attempts jumping and 17 other disciplines like shooting flare targets, racing vehicles, surfing, bungee, bunnyhop, longjump, or sliderace until he/she reaches the top (or end) of any given environment. In Kreedz Climbing no map is the same and can vary with any combination of these skills. It's a race against time and against other players with any discipline in the game.

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First the bad news: We will not be able to release on Christmas.....theres just too much happening at the moment. This festive season has slowed us down more than helped us. It's a time for family and less for computer. I hope no one is upset by this. We think January sometime is possible once

Posted by -SoUlFaThEr- on Dec 23rd, 2005

First the bad news:
We will not be able to release on Christmas.....theres just too much happening at the moment. This festive season has slowed us down more than helped us. It's a time for family and less for computer. I hope no one is upset by this. We think January sometime is possible once everyone recovers from New Years parties.

Good stuff:
We have a new, extremely fast, and talented 3d Modeler! Welcome Matty B (GTar) to the crew! He is working on some static models, like a few different buttons for our Climb Timers and maybe some tools as well. I'm sure this is the man who will make our dreams come true with this mod pertaining to modeling. Here's a few screenshots of the checkpoint saving/teleporting wristwatch he's creating for us:

[modimg35247 NOT FOUND] [modimg35248 NOT FOUND]

I can also add that I am close to finishing map #14 for the mod. This is the second full blown map that I have made in December! (kz_cookbook and this) It's a huge castle fortress with all the jumps finished, but it is still missing the 3dsky.

Kz_Fortress
kz_fortress by SoUlFaThEr kz_fortress by SoUlFaThEr

We at KZMOD would like wish all of you a happy holiday season and a big party on New Years Eve !!

Post comment Comments
SuperRad
SuperRad Dec 23 2005, 8:33am says:

Nice, I cant wait to play

+1 vote     reply to comment
Christofer
Christofer Dec 23 2005, 6:58pm says:

My christmas is gonna suck now, is there a specific data in january or just an estimate?

+1 vote     reply to comment
tarmo-
tarmo- Dec 24 2005, 3:37am says:

Nice looking as always :)
Good luck finishing the first release!
-
nofios

+1 vote     reply to comment
Lord_Draco
Lord_Draco Dec 24 2005, 8:00am says:

When it's done mate. I am a busy man at the moment with 4 projects and the government is on my case about getting a job(jeez, I'm out of shool 4 weeks and I'm already classed as some kind of jobless scumbag :o ) so if any of you are source coders talk to me about giving us a hand, email is iamlorddraco@gmail.com it will get this game out faster ;)

+1 vote     reply to comment
-SoUlFaThEr- Author
-SoUlFaThEr- Dec 25 2005, 5:32pm says:

as you can see.......there no way to know when we can release if if we dont find someone who can dedicate themselves to our project. theres so little to do too i cant believe this.

+1 vote   reply to comment
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Platform
Windows
Developer
ObsessionSoft
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Official Page
Steamcommunity.com
Release Date
Released Dec 19, 2008
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