The paramedics report that they were unable to find his eyes. We think he may have eaten them.

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Yes, it's fixed!

5 years ago News 9 comments

I've uploaded two new things to the download site. The first is a fully patched version of Korsakovia, so this is the one to grab if you don't already have the mod. Do the normal unzipping thing into your SourceMods folder.

The second is the patch itself, which you can apply to existing downloads of Korsakovia. It's a much smaller download, so opt for that if you have already grabbed the game once.

Thanks to everyone who mailed in suggestions and support - it's really appreciated, and hopefully we'll be announcing a new project soon.

Yes, it's broken

Yes, it's broken

5 years ago News 10 comments

The last update broke Korsakovia. Quite badly, it appears. I'm looking into it (and would REALLY appreciate any pointers / support), but in the meantime...



5 years ago News 18 comments

The paramedics report that they were unable to find his eyes. We think he may have eaten them.

Korsakovia released

Korsakovia released

6 years ago News 25 comments

Korsakovia, a new mod from the makers of Dear Esther has been released. Billed as an experimental survival horror, this single player Source mod from...

Korsakovia - new launch date

Korsakovia - new launch date

6 years ago News 5 comments

Korsakovia is developing, but more slowly than I'd have liked...

Korsakovia Patch - Source SDK 2013

Korsakovia Patch - Source SDK 2013

1 month ago Patch 3 comments

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer...

Korsakovia v!.2

Korsakovia v!.2

5 years ago Full Version 23 comments

This is the new version (V1.2) of Korsakovia with patches by Doogie4Ever and Will Cook already integrated. Replace existing version with this (or download...

Korsakovia Patch to V1.2

Korsakovia Patch to V1.2

5 years ago Patch 1 comment

This patch by William Cook repairs the flashlight and Collectors. It should be installed after the V1.1 patch by Doogie4Ever onto your existing build...

Korsakovia 2010 Patch

Korsakovia 2010 Patch

5 years ago Patch 2 comments

This patch fixes the Source update errors in original versions of Korsakovia. Alternatively, you can download v1.1 (this will be quicker). The patch was...

Korsakovia script

Korsakovia script

6 years ago Other 8 comments

Just because you asked so nicely... here's the script for Korsakovia.

Post comment Comments  (40 - 50 of 424)
էurຮka Nov 27 2012 says:

What a crappy mod, not only did I have to have near 50% volume to hear the dialogue, then the static came and broke my ears.

Afterwards getting some fast progress and eventually having 3 scraps of dialogue mashed in with the static and ambience.

Who the hell wants to listen to music in a horror game?

No visible health (never died, I think i'm immortal) no visible sprint of flashlight.

Plain bad dialogue as psychological crap-"horror" usually does.

Not scary, didn't even jump at any time, too loud ambience to make it creepy, was more annoying than scary, luckily f6+f9 fixed all the stupid sounds.

Plain bad enemy design, they are after you, they push you, you can kill them but not without going against a corner and getting hits while at it.

Conclusion, what a stupid mod.

+1 vote     reply to comment
PsyohoticFlame Jun 11 2013 replied:

Indeed (rubs mustache)

0 votes     reply to comment
SingleMom Oct 29 2012 says:

This game and Dear Esther are overrated. Now the these guys are working on Amnesia 2? RIP my favorite horror game.

-1 votes     reply to comment
Guest Jan 20 2013 replied:

I loved these mods and found they pushed the boundaries of our common conception of games, in particular Dear Esther. I'm personally very excited and intrigued by how they will tackle Amnesia: A Machine for Pigs, as I'm certain anyone who's seen the trailer would be.

+1 vote     reply to comment
Introspector Dec 8 2012 replied:

You can't deny that Dear Esther was fantastic in terms of creating atmosphere and evoking emotions in the player. And these two things are what Amnesia games are all about. I should point out that i'm referring to the Dear Esther game though, not the mod.
Getting thechineseroom to work on Amnesia AMFP was one of the most exciting developments of this year.

+3 votes     reply to comment
Rikersbeard Sep 9 2012 says:

I started playing the mod and was really enjoying the story and voice acting, but then I began to notice the smoke entities were starting to try my patience too often! I wanted to continue on but then a long, complicated jump-climbing sequence with those smokies fried my last nerve. If only I could have had a weapon to push them off! Shame, but I like enemies I can fight.

+1 vote     reply to comment
boredgunner Aug 5 2012 says:

Wow, this mod has smoke monsters like in Lost. But it crashes too much...

+1 vote     reply to comment
ehenking May 30 2012 says:

There are too many collectors in the warehouse and it keeps crashing. I keep getting the "hl2.exe has stopped working" message.

+2 votes     reply to comment
ehenking May 30 2012 says:

Nice mod but it crashes sometimes when the collectors are around. That gets very frustrating.

+1 vote     reply to comment
DrDean Feb 6 2012 says:

Visually, this mod is garbage.

However, I would compare this to Dear Esther. It's a mod that needs to be remade. It's an incredibly original and interesting plot, I love it. Very much worth the 100 MB download.

+9 votes     reply to comment
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Released 2009
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267 votes submitted.

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Ratings closed.

Highest Rated (4 agree) 7/10

Overall I like this, but it plays very unstable for me -- the enemies, however they are rendered and regardless of my video settings, have a tendency to cause me to crash if I so much as look at them. What makes this painful is the fact that this isn't an overstatement -- I mean merely LOOKING at them can make me crash. I'm stuck at one point in the third (fourth, actually? not sure) chapter where I simply cannot continue because swiveling the camera thirty degrees to the right results in crashing…

Nov 29 2010 by Sanmei

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