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Kontroll is an action-adventure game, wich plays in the underground. Similar to other find-y-way-out games, but its a little bit difference
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24 comments by ALIENwoods on Jun 1st, 2011

And later, I had a choice to present my idea for a gamedev company which have U3 license. They didn't show any intrest. What then? - may you ask. Well, it's a pity, that nobody interested in great ideas in my country.

But in another point of view this game theme is still a profitable concept, that's why Metro 2033 released in 2010, and that's why it got a sequel now as seen on E3Expo.com's debut trailers site:


It's a bit ironic.

Back, when we started to create this mod, I was a newbie in the HL2 modding scene, but with friends, I had the opportunity to learn the trick and tools step by step. By they help, We, the Team was able to create a feeling, what you can see on the screenshots. Furthermore, even if the team looked me as their leader, I never feeled this "leader" title my own.

In the project's ~2 year, I met, and talked a lot of famous and less famous modders and journalists in the scene. I also find motivated modders with fantastic ideas but zero knowledge, and the opposit, smart modders with zero ideas. Realizing this was sad. However, Moddb also changed a lot since then. They started their steam like indie/mod game service know as Desura, and also they started IndieDB, as a community page for independent developers (or unsuccesfull modders). I'm not saying that, I was never think about creating an indie game, but what I saw here it wasn't very promising. Most indie games looks like an abandoned homeworks. I guess the ideology behind the "developers" are bad. Independent game development, today is a business. So the rules are similar as well as if you were a AAA developer.

I don't say that, every indie dev are stupid, but I see a lot of unfinished, unpolished, half done games. I just say, even if you are a good, talented, and you're smart enoug to make a "Cryis 3" like engine, you also should learn the business half of the gaming industry. Creating a good game, with appropriate tools is just one half of your success. Without marketing and well organized advertising your game will be just one star in the galaxy.
Nothing more.

Retuning to my mod. It reached the end of the line. Why?

Often other modders say, "there was a lot of small problems with the mod and/or the members". It's bullshit. In Kontroll, simply the idea was bigger than the human resources, for developing this mod.
That's all, that's why this good-looking mod ended up like this. Thanks to this small reason not only Kmod, but other mods fail.

I'm not sad. Not at all. I learnt a lot. About modding. For science...

PS: I thank you, all of you guys, who liked and followed this mod's progress.
End of line passengers, please leave the train!

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JohnnyMaverik
JohnnyMaverik Jan 10 2010, 2:27pm says:

Sounds good... tracking, one question though, what language will the mod be in?

+1 vote     reply to comment
tescodr
tescodr Jan 10 2010, 2:38pm replied:

hi hungarian but eng subtitles.

+1 vote     reply to comment
ALIENwoods
ALIENwoods Jan 10 2010, 3:44pm replied:

With english subtitles :)

+1 vote     reply to comment
Ichiman94
Ichiman94 Jan 10 2010, 2:16pm says:

:O az egész mód magyar nyelvű is lesz?
1ébként jól néznek ki a mapok :)

+1 vote     reply to comment
tescodr
tescodr Jan 10 2010, 2:37pm replied:

hi igen magyar nyelvű.

+1 vote     reply to comment
Mukridzsin
Mukridzsin Jan 3 2010, 4:31pm says:

BUÉK Kontroll mod csapata!

+1 vote     reply to comment
ALIENwoods
ALIENwoods Jan 4 2010, 4:54am replied:

Buék neked is :)

+1 vote     reply to comment
Mukridzsin
Mukridzsin Dec 23 2009, 6:12pm says:

Én is szavaztam rá :D
Remélem bekerül a legjobban várt mod-ok döntőjébe :P

+1 vote     reply to comment
JohnBart
JohnBart Dec 22 2009, 8:02am says:

Hoppácska, le is szavaztam. További jó munkát... ;)

+1 vote     reply to comment
ALIENwoods
ALIENwoods Dec 22 2009, 1:44pm replied:

Köszi a szavazatod :)

+1 vote     reply to comment
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