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Kontroll is an action-adventure game, wich plays in the underground. Similar to other find-y-way-out games, but its a little bit difference
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24 comments by ALIENwoods on Jun 1st, 2011

And later, I had a choice to present my idea for a gamedev company which have U3 license. They didn't show any intrest. What then? - may you ask. Well, it's a pity, that nobody interested in great ideas in my country.

But in another point of view this game theme is still a profitable concept, that's why Metro 2033 released in 2010, and that's why it got a sequel now as seen on E3Expo.com's debut trailers site:


It's a bit ironic.

Back, when we started to create this mod, I was a newbie in the HL2 modding scene, but with friends, I had the opportunity to learn the trick and tools step by step. By they help, We, the Team was able to create a feeling, what you can see on the screenshots. Furthermore, even if the team looked me as their leader, I never feeled this "leader" title my own.

In the project's ~2 year, I met, and talked a lot of famous and less famous modders and journalists in the scene. I also find motivated modders with fantastic ideas but zero knowledge, and the opposit, smart modders with zero ideas. Realizing this was sad. However, Moddb also changed a lot since then. They started their steam like indie/mod game service know as Desura, and also they started IndieDB, as a community page for independent developers (or unsuccesfull modders). I'm not saying that, I was never think about creating an indie game, but what I saw here it wasn't very promising. Most indie games looks like an abandoned homeworks. I guess the ideology behind the "developers" are bad. Independent game development, today is a business. So the rules are similar as well as if you were a AAA developer.

I don't say that, every indie dev are stupid, but I see a lot of unfinished, unpolished, half done games. I just say, even if you are a good, talented, and you're smart enoug to make a "Cryis 3" like engine, you also should learn the business half of the gaming industry. Creating a good game, with appropriate tools is just one half of your success. Without marketing and well organized advertising your game will be just one star in the galaxy.
Nothing more.

Retuning to my mod. It reached the end of the line. Why?

Often other modders say, "there was a lot of small problems with the mod and/or the members". It's bullshit. In Kontroll, simply the idea was bigger than the human resources, for developing this mod.
That's all, that's why this good-looking mod ended up like this. Thanks to this small reason not only Kmod, but other mods fail.

I'm not sad. Not at all. I learnt a lot. About modding. For science...

PS: I thank you, all of you guys, who liked and followed this mod's progress.
End of line passengers, please leave the train!

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Post comment Comments  (30 - 40 of 80)
Ennui
Ennui Apr 24 2010, 6:20pm says:

Is this based at all on the movie Kontroll, or did you just pick that name as it relates to the metro?

+1 vote     reply to comment
Mr.John
Mr.John Apr 23 2010, 5:05pm says:

Hay, I checked z33kys tut. It was hard, and abit undetailed. Guess you need some brain to understand it, makes me say nice work. Well, just wanted you to know :D

BTW I aint coder, therefore Im mentioning it, if you know him you shud tell him.

+1 vote     reply to comment
ALIENwoods
ALIENwoods Apr 24 2010, 4:10am replied:

Well, I also tried a lot before it works :) 6-7 times min.

+1 vote     reply to comment
GravityCat
GravityCat Apr 16 2010, 5:51am says:

Very nice mod but somehow it reminds me of the first red faction...in a good way :D

+2 votes     reply to comment
ALIENwoods
ALIENwoods Apr 16 2010, 7:59am replied:

Yeah, I remember that, one of my favourite PC game back then :)

+1 vote     reply to comment
Gregar
Gregar Apr 15 2010, 2:41pm says:

2011 thats alittle close to you know

0 votes     reply to comment
ALIENwoods
ALIENwoods Apr 15 2010, 2:57pm replied:

and?

+1 vote     reply to comment
Mr.John
Mr.John Apr 15 2010, 2:31pm says:

Hope you dont release it for $$$, cuz then I would have to smack your face. Sharing is better.

(cuz Im a cheap bastard :p)

+1 vote     reply to comment
NIVEL
NIVEL Apr 15 2010, 10:47am says:

how much does licensing Source cost?

+1 vote     reply to comment
ALIENwoods
ALIENwoods Apr 15 2010, 1:41pm replied:

Well I don't know really, but i wrote an e-mail fro Valve about asking that.

+1 vote     reply to comment
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