READ THIS!!! This is mod is currently incompatible with the conversion pack 2.0. I should be able to fix this soon. Sorry for the inconvenience.
This mod may not work with the conversion pack installed. Since KotOR appears as an era in that as well. I'll see what I can do about that in future versions.
This mod is playable on:
Coruscant
Dagobah
Death Star
Endor
Mygeeto
Naboo
Mos Eisley (Hero Assault)
Current hero list:
Bastila: Coruscant/Naboo
Jolee Bindo: Dagobah/Mygeeto
Carth: Death Star/Endor
Revan: Coruscant/Endor
Traya: Dagobah/Naboo
Canderous: Mygeeto/Death Star
Credits:
Darth Veritus: All ported Kotor models
Maveritchell: Jolee Bindo and Darth Traya
Caleb1117: Carth and Canderous
Things left to do for the first release:
Add Conquest to all maps
Sounds (Sorry there aren't any right now, i'll get on that asap.)
Localize Weapons
Add AI heroes
nice job i like the little tweaks like the force choke on multiple enemies, i think this would be great with a transition back to state 1 or 2 after the 3rd state in the combo file!
I don't really know how to edit the combo files, as I have no experience with that.
i can help you if you are interested, scroll halfway down the combo file youll find this:
State("ATTACK1")
just under that is the transition you want:
Transition("ATTACK2")
{
If()
{
TimeStart(5, "Frames");
TimeEnd(16, "Frames");
Posture("Stand");
Button("Fire", "Press");
}
}
copy that whole part and go to State("ATTACK3") scroll down and paste it:
<-----here
Transition("RECOVER3");
}
State("RECOVER3")
make sure to get all 4 brackets and backup the original to be safe, this will allow your 2nd attack to be linked after your 3rd, you can change the name of Transition("ATTACK2") to Transition("ATTACK1") if you want to link 1st attack instead of 2nd, meaning youll create endless combos like darktimes mod
If you don't mind could you maybe edit the Obi-wan's combo file for me? I'm still a tad confused about it :/ It may even be easier once I see what you changed exactly.
i could but its really easy, just literally copy this:
Transition("ATTACK2")
{
If()
{
TimeStart(5, "Frames");
TimeEnd(16, "Frames");
Posture("Stand");
Button("Fire", "Press");
}
}
and paste it above this:
Transition("RECOVER3");
}
State("RECOVER3")
how do i install im new to modding this game
M.youtube.com
Do I need to uninstall the Conversion Pack to play this or will there just be 2 KOTOR eras that I have to choose from on the instant action screen?
If this does conflict with the conversion pack, you could just label your gamemode as KoW rather than KoToR
Mod just straight-up won't work at all. If this mod isn't compatible with the original KOTOR mod that comes with conversion pack 2.0 please post so on either the mod page, or in the README file. Please make sure you actually post install instructions before posting a mod. It's kinda annoying when you have to go in and find out what's wrong and do all the work yourself.
Alright, my bad. You're right, I'll get on fixing that. Sorry for the inconvenience.
Awesome! Better quality than the KOTOR era in the conversion pack. Also, how's progress?
I really like the feel of this. Very KOTOR. If you could recreate some of the maps from the games as well that would be cool.
Any update? Would love to play this conversion pack maps
is there custom music
Nice work, sadly not localised for European games! :)