A dark secret of Revan's empire has remained hidden for 4 millenia only to awaken at the most crucial point in time to turn the tide of the Clone Wars and bring an end to the Order of Sith Lords to make way for the Order of Sith Knights. Order and Unity shall shatter the Tyranny of the Sith Lords and the Blind Ignorance of the Jedi Knights.
This shall be known as the Vector-class Star Destroyer (Latin for Carrier) It has all the same armament as the Imperator but with twice the fighter compliment (Or maybe more varied)It may end up a hero variant of the ISD for Jedi.
Honestly this was added months ago but i wanted to show something since it's been awhile.
Model: Jeroenimo(EAW-Remake)
Texture: ArvisTaljik
What does the 2005 refer to? Star Wars: Battlefront II?
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I'll take that as a "yes".
Has it hangars on board?
It has side hangars like the ISD from Battlefront 2 (2005)
That be kool where they add to this mod
Just a practical thought... How did they double the hangar space and pilot dormitories/supplies without losing any armament? Did they lose their entire ground complement and prefab base? Do they have a much shorter mission length maximum time before resupply?
I think it could work as kind of a super rare end of republic era SD class, sister to the Tector and Imperator, with only a few ever made. A trade off (losing fighters, but gaining armament, compared to the larger older Secutor, the natural progression of imperials moving away from super carriers).
All in all 2005 was not a kind game for Canon. Fun, but a lot of things that are cringeworthy (not from gamedesign but from Canon perspective). Victory-II class Frigates escorting Imperial II SDs... What were they thinking??? The judiciary forces of the republic might have had hundreds or even thousands of Victory-I class frigates but by the time of the Clone wars they were already ancient, mostly derelicts, aside from the ones selected for the mkII refit. Few if any of the MkIIs should have survived the war, and it makes 0 sense for the Empire to keep any broken falling apart near useless leftover victory II Frigates when they were scrapping or selling far better ships off en masse (Gladiator-class, (maybe) Centax-class, and Alderannian Thranta War-Frigates for example) and by the time of the Galactic Civil War (when we see these in 2005) the Empire has plenty of better ships to fill the same role: NebulonBs, Vindicator-class, Carrack IIs, Imperial Dreadnaughts, Gladiator-class (refits), Command-class Arquitens, Class-II Frigates, Strike-class crusiers... Just to name a few... Most of which are similar sized or even smaller and yet have better armor and armament with a smaller crew complement. Sorry. Pet peeve. Ignore me.
Victory I-Frigates dont exist.
Arquitens didnt exist in 2005.
Carrack II dont exist.
the others make sense but i just assume they wanted to use something of their own creation or something. Similar to Petro making up the Tartan instead of using the carrack like they started to, or making up the Assault Frigate Mk2 instead of using literally ANYTHING else.
Now on to the Vector: Yes it is a sister to the Tector and Imperator like you said. On how it got more fighters without losing armament is because the Vector cuts out a chunk of the side to fit hangars for fighters only. No weapons anywhere near that area so no loss in firepower. the bottom hangar is untouched so no loss in the landing forces either. (though i could say they got rid of those and had even more fighters in the bottom hangars)
Yes - I am extrapolating from thin air that Victory I-Frigates exist (it would make sense given the Victory II-Frigate designation).
And yes, the Arquitens did not yet exist in canon, so not an issue for which the game designers could be at fault.
Regarding the Carrack IIs - I am referring to the refit with heavier ion weaponry (and TIE rack) that occurred during the Clone Wars / during the transition to the Empire. Though I concur - not a proper designation.
Yes, a similar thought did occur to me. In some ways, it is not bad (and can be even good) for new information to be brought into the Star Wars universe, but it irks me especially when this happens with regards to the Empire simply because they are much more... refined? (meaning using mass-production of a limited number of designs that have been proven, albeit, there still being lots of prototypes and short runs). But the ships that you will commonly see in Empire fleets should be the same ones over and over again. With the Imperial Navy being so huge, it was the only way to make logistics work. I have far less of an issue when it is regarding smaller organizations (such as the AtRtR) who have to make do with whatever they can get their hands on.
Concerning the Vector: I have been trying to figure out what is in the areas getting replaced by the new side hangars. There isn't much to go on regarding the Imperial class cutaways:
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However, it shares a very similar, albeit scaled up version, of its trenches with the Venator, which we can see dedicates its "between the hangar and trench" areas to crew quarters:
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So, it is logical that yes - no firepower, powergeneration, or shielding would be lost, but definitely a lot of living quarters. Combine this with the fact that bombers need a separate more secure area to themselves (as in a normal Imperial-class), and we can get a bit of a clearer picture: the main staging hangar is replaced (at least in part) by an expanded bomber bay (from above). Without needed extra quarters for the landing force (just a limited stormtrooper force for security) even with the removal of many crew areas (for the two new fighter side bays) there is still enough room for quarters for the second wing of pilots.
Yeah, I think it works pretty well. Nice name to! "Vector" - fits well.
PS - on an endnote, I wish someone would do something with this Imperator concept art... though I guess the Allegiance-class kind of does that...
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