Ultimate Mod for Knights of Honor, it's not only a compilation of older mods, it's a complete lorefriendly rework. New content, new music, new quest, economy tweaks, AI clever than ever and full HD ; now in French / English and German
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ADDED - Units 2X / 4X / 10X | Locked | |
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Jul 27 2016 Anchor | ||
It will be added to 2.1 update planned for first week of august 2016. |
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Jul 27 2016 Anchor | ||
Yesh finally |
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Aug 3 2016 Anchor | ||
ADDED TO 2.1.2 UPDATE |
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Nov 21 2016 Anchor | ||
Hi. May I ask how you have increased the number? I think the simplest way is in unit.txt / xls. But I'm interested in making the formation more compact by default. Like that: Moddb.com But I don't know where files search this change. |
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Nov 28 2016 Anchor | ||
I'm not sure if there is a file that specifies the formations, it's probably hard-coded. |
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Nov 29 2016 Anchor | ||
Thanks for the help. I was looking units and control file, but nothing works. There isn't a code for that. |
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Dec 29 2016 Anchor | ||
WHen u select any of the multiplier i think auto batles take accordingly longer time to resolve.. 10x takes 10 times longer. Could be wrong but that just how it seemed to go on forever even on 10x game speed. |
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Jan 7 2017 Anchor | ||
Hi CrazyDude9000, In fact Auto-Battle are Hardcoded, we don't have any chance to solve this problem sorry ... I'm investigating into assembly code for a while now but nothing work... Hope that Crytek would sell the KoH rights / give it into public domain ! |
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