In Kleiners Adventures, you will start in the garage by your car as Dr.Kleiner in the year 2002 while Xen's portal storms come into Sack mesa just as you arrive to work. You find military, scientists, and security guards all dead and you have to find your way to safety, but some soldiers still stand. You might find a gun on your way exploring the destroyed facility. The military is NOT your enemy! You will fight through aliens alongside with the military through buildings, outdoor environments, and all the way to the other side of Sack Mesa to regroup with a group of guards, and scientists that wernt evacuated with everyone else. That is your way out of Sack Mesa. (You cant just leave from the garage because the door gets busted)

Image RSS Feed Latest Screens
Concept Map art work Concept Map art work Lab pipes
Blog RSS Feed Report abuse Latest News: Still in progress

1 comment by kadv on Mar 23rd, 2009 digg this super bookmark


Hey guys, just wanted to let you know that this mod is still in development! mapping is going slow but it is going! I uploaded a screen shot of some mapping. check it in the images. nothing else really new with the mod besides mapping going on. Its a great way to stay in shape. I think you guys will like the release of it.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Kleiner's Adventures Mod Demo

Kleiner's Adventures Mod Demo

Aug 25, 2008 Demo 12 comments

this is really only for testing purposes. and to show you how different it is from what you've really seen

Comments  (160 - 170 of 183)
Kaski
Kaski May 18 2008, 8:42am says:

So... Let me finally get this straight: You are a 13 years old lithuanian boy who is somehow found out about the hammer editor for hl... and decided to make a mod with your 11yo friend, and now, after you have started, you aren't going to listen any criticism and you will attack anyone who you think is against you, because you think they are just flaming you because you dont know the difference between criticism and flaming (or between saga and sega)...

I can also ensure you that in some years from now you are going to change you nicknames because you are actually pretty embrassed because of this little incident... you will deny it now but you will see I was right in some time. Trust me there are actually more people in the internets who have gone through the same thing.

Remember, next time you start a mod, make a good concept, and make sure to release only WELL DONE media instead of poorly done WIP stuff, it just might get your reputation a bit higher... Better luck next time, you guys. And remember that flaming and constructive criticism are two different things.

+4 votes     reply to comment
kadv
kadv May 18 2008, 1:37pm replied:

im not lithuanian. im an american. he is a lithuanian.

-1 votes     reply to comment
Kaski
Kaski May 18 2008, 5:02pm replied:

No offense, but your grammar isn't too good for an American. If you are trying to give a good image, you should double check your typing before posting. Start working on that, and I might give you a cookie.

I'm really trying to help you here, you know.

+4 votes     reply to comment
hunk_guerrius
hunk_guerrius Aug 26 2008, 7:48pm replied:

lol, what the hell? stop beying like that, if he has a bad grammar its his problem, we are talking about mods here not grammar lessons

0 votes     reply to comment
_DiamonD_
_DiamonD_ May 19 2008, 5:08am replied:

Ok, after reading everyone's replys, I see faults in both sides. Kaski, you say thats constructive criticism, but I don not think it is. What you are doing is basically poking holes as to what is wrong, and don't offer anything that can be a resolution to the problem. When I issued a media release for my development team's project, I found alot of ppl saying dumb shit like "Not futuristic Enough." How is a comment like "Your mapping sucks, you should have never touched Hammer in your life" constructive? It's destructive.

As for your mod Kadv, I don't think you have presented your mod quite well. I think you're idea is great, but if you got out a storyline for the mod, more people will be willing to help you. Plus, once you get the general story and chapters set up, the mod can progress quite smoothly and people can recognize that it indeed does have potential.

If you are in need of model editing, sprite making, hacking models, or any help in particular, give me a call.

+4 votes     reply to comment
Kaski
Kaski May 19 2008, 5:15pm replied:

I do agree with you, and I apologize if I have been a bit too rough.

But in my view, sometimes being totally abusing against someone can help him to evolve. In the way that it pisses off the one being abused, and makes him want to show this guy (in this situation me) that he is not a complete loser, and can do better... In this point of view, my writings ARE constructive criticism. It's kinda the same thing that they do in army.

I have gone trough the same thing pretty much myself actually, first I didn't even realize it but now when I am looking at my old work it just make's me laugh... a lot. And I believe it's all thanks to that one guy who made me realize back then how much I sucked, and back then I just wanted to show that guy that I can do better. Now I have seen how right he was.

I haven't really released any of my newer works in a while... Because I still think those could be better. But I can show you how much I sucked few years ago, just look at the profiles below. Back then I was pretty much same level as this Awkook guy here, maybe even a bit worse. But I'll make sure to give you taste of my current works later, and also to give my best to help this mod.

Fpsbanana.com
Garrysmod.org

And that ain't all, or even the worst.

+3 votes     reply to comment
_DiamonD_
_DiamonD_ May 19 2008, 5:16pm replied:

This ain't the army buddy. Plus, this place has rules.

-2 votes     reply to comment
Kaski
Kaski May 19 2008, 5:50pm replied:

I'm pretty sure my compliments didn't directly break any of the rules. besides, giving straight criticism is my method to try to help. it's not probably the most gentle way to do it, but it works with some people. I'm not probably the best guy talking about this thing, but it doesn't mean I couldn't. Besides I'm still technically trying to help instead of flaming like some people here do. I respect your point of view as well, and I try to be less harsh in future.

Also, instead of just complaining my words, you should give some advises and constructive criticism for this fellow yourself. It's just a little stupid to start war between our opinions. So in the future let's concentrate to work for the good of this mod here.

+5 votes     reply to comment
etto
etto May 18 2008, 8:45am replied:

Haha well said!

+3 votes     reply to comment
Ashkandi
Ashkandi May 4 2008, 12:58pm says:

Sorry mate, i have my own mod. But if you want i can give some tips to improve ur maps. By the way use high res textures, model props, paranoia SDK And its look like hl2.

-2 votes     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Half-Life Icon
Platform
PC
Game
Half-Life
Contact
Send Message
Official Page
Kleinersadv.com
Release Date
TBD
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Style
Genre
First Person Shooter
Theme
Fighter
Players
Single Player
Statistics
Rank
712 of 10,588
Last Update
2 weeks ago
Watchers
91 members
Files
1
News
20