KKND2:Carnage is a mod to KKND2:KROSSFIRE, making game more dynamic, realistic (how many series from machine gun can that guy take??), bloody, etc. Mod adds 5 new units.

Report abuse KKnD2: Carnage v.1,22
Filename
kknd2carnage_1_22.zip
Type
Patch
Uploader
kruszer0x29A
Date
Jul 19th, 2013
Size
3.34mb (3,500,108 bytes)
Downloads
1,126 (4 today)
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Description

KKND2:Carnage is a mod to KKND2:KROSSFIRE, making game more dynamic, realistic (how many series from machine gun can that guy take??), bloody, etc. Mod adds 5 new units.


KKND2:Carnage is a mod to KKND2:KROSSFIRE, making game more dynamic, realistic (how many series from machine gun can that guy take??), bloody, etc.

Modifications in detail:
- changed damages, hp, costs and others in all units (constructibles and 21st century units too)
- annulled limits for buildings (except Machine Shop (4) and Barracks (7)
- menu buttons can take up to 8 positions)
- unit cap increased to 10000
- 5 new units:
surv: ATV Flame Thrower,
Thunder (Orville Fighter with rockets),
Defender (Juggernaut's turret on AA Tower basis)
evol: Catapult (War Mastodon with Artillery turret)
ser9: Floating Reaper (Transport Dome with Juggernaut's turret shooting Tankbot's bullets instead rockets)
- units added to production: Artillery (each race (for cpu)),
Mechanoid (ser9),
Sentinel Droid (ser9)
- extended load capacity of transporters
- load capacity for some survivors units (ATV, Barrage Craft, Enfoncer, Juggernaut)
- swimming ability for Patrolbot and Responsebot
- technologies (different upgrades of Machine Shop for each race)
- upgrades unlocking by elapsed time (optional)
- manual adjustment of Tanker capacity (optional)
- manual adjustment of Solar/Thermal RUs production (optional)
- RUs injections (optional)
- units maintenance (optional)
- manual adjustment of research time/cost
- manual adjustment of units hp/cost/build time (as overall multipliers)

Release notes:
-> v.1,02
- Multipliers bug fixed
-> v.1,04
- incorrect component's positions bug fixed
-> v.1,06
- command line parameters added: no_uconfigchanges, no_freebuild, no_transmods, no_gunsmods, no_swimmods, no_incucap, no_newunits
- Doom Dome cost increased (675 to 695)
- Doom Dome infantry damage decreased (360 to 330)
- Mechanoid cost decreased (4750 to 2750)
- Mechanoid build time decreased (180 to 90)
- Sentinel Droid cost decreased (5500 to 3250)
- Sentinel Droid build time decreased (200 to 100)
- Floating Reaper cost decreased (2250 to 1780)
-> v.1,08
- added compatibility with original unpatched and not cracked version of KKnD2
-> v.1,10
- added compatibility with another copy of kknd2 (wtf?? :D)
-> v.1,12 - added compatibility with KWIPv2 (high resolution version by Mutekx)
- sending parameters to kknd2.exe via kknd2carnage.exe parameters ('param:' tag)
- added 'connection timed out'/'no units left' bug blocker
-> v.1,14
- added compatibility with german version
-> v.1,16
- new command line parameter added: allow_ctofix
- 'connection timed out'/'no units left' bug blocker removed from the default options - now can be launched only by 'allow_ctofix' parameter
- LAN connection issue (concerns v.1,12) fixed
- rearranged parameters preview
-> v.1,18
- Pteranodon bullet bug fixed (no damage on aircraft)
- Auto-Aim feature added
- radar range increased
- added visibility of enemy units on map at 1st tech for survivors and series9
-> v.1,20
- added compatibility with KWIPv3
- added a few new hints
-> v.1,22
- changed max range of:
- Machine Gunner -> 260
- Grenadier -> 230
- Rocketeer -> 530
- Laser Rifleman -> 420
- Dirt Bike -> 320
- Hover Buggy -> 380
- ATV -> 340
- Anaconda -> 600
- Barrage Craft -> 660
- Enfoncer -> 510
- Juggernaut -> 760
- Sentry Gun -> 520
- Cannon Tower -> 650
- Laser Destroyer -> 700
- Berzerker -> 290
- Rioter -> 240
- Homing Bazookoid -> 460
- Spirit Archer -> 540
- Scourge Demon -> 510
- Dire Wolf -> 310
- Pit Scorpion -> 270
- Crinoid -> 305
- War Mastodon -> 430
- Catapult -> 560
- Death Hippo -> 490
- Missile Crab -> 570
- Mega Beetle -> 640
- Artilery -> 1100
- Arrow -> 1200
- Kneecapper -> 510
- The Worm -> 460
- Touch of Death -> 790
- Pod Launcher -> 320
- Spore Missile -> 505
- Sterilizer -> 440
- Patrolbot -> 325
- Responsebot -> 390
- Tankbot -> 585
- Doom Dome -> 530
- Cauteriser -> 650
- Laser -> 660
- Grim Reaper -> 770
- Floating Reaper -> 1078
- Mechanoid -> 780
- Sentinel Droid -> 800
- Distance Seeder -> 610
- Pod Cannon -> 630
- Surv AA (constr) -> 850
- Ser9 AA (constr) -> 800
- Thunder -> 800
- Wasp Bomber -> 40
- Surv EMP range (constr) -> 650
- Surv sonicboom range (constr) -> 600
- changed reload time of:
- Rocketeer -> 520
- Homing Bazookoid -> 550
- Spore Missile -> 460
- Berzerker -> 150
- Rioter -> 220
- Grenadier -> 240
- Pod Launcher -> 230
- Spirit Archer -> 130
- Laser Rifleman -> 200
- Dire Wolf -> 210
- Missile Crab -> 320
- changed cost of:
- Doom Dome -> 715
- AG-Responsebot -> 975
- Crop Duster Bomber -> 1175
- Transport Dome -> 1205
- Floating Reaper -> 1325
- Barrage Craft -> 690
- Juggernaut -> 765
- Surv Stealth (constr) -> 350
- Surv Artilery (constr) -> 950
- Surv AA (constr) -> 415
- Surv Plasma (constr) -> 520
- Evol Small APC (constr) -> 15
- Evol Large APC (constr) -> 35
- Evol Repair (constr) -> 50
- Evol Radar (constr) -> 55
- Evol Frenzy (constr) -> 45
- Evol Artilery (constr) -> 60
- Evol AA (constr) -> 55
- Evol Plasma (constr) -> 40
- Evol Arrow (constr) -> 45
- Ser9 Artilery (constr) -> 1175
- Mechanoid -> 1055
- Sentinel Droid -> 1115
- Anaconda Tank -> 500
- Thunder -> 935
- changed build time of:
- AG-Responsebot -> 70
- Crop Duster Bomber -> 80
- Transport Dome -> 90
- Floating Reaper -> 100
- artillery attack and shot sound for Pod Launcher
- added new hints
- added new backgrounds
- compressed all backgrounds
- added donation link

Preview Image
KKnD2: Carnage v.1,22
Post comment Comments
A-Mod
A-Mod Jul 22 2013, 12:08pm says:

Thank for this mod =)

+2 votes     reply to comment
pawelpm7
pawelpm7 Dec 2 2013, 6:15pm says:

KKND LIVES?
OLD ****** ASK AHAHAH MMMMMM

+2 votes     reply to comment
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Icon
KKnD2: Krossfire Icon
Platform
Windows
Developed By
kruszer0x29A
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Release Date
Released Jul 19, 2013
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MD5 Hash
2483264905133ec0d74f877b37596b6d
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