Hello everyone my name is Hard work series and this is my first custom story i am working on! Togheter with ☣Kaernk☣ (Alma, Brutal Lies, Cursed Souls, Dark Case) .
The story:In 1839 a 35 year old explorer named James discovered a cave he has never seen before.So he entered the cave and deep inside the cave he discovered an orb.He had heard a myth about this orb that it can grant you one wish!So he grabbed the orb and wished for gold beyond his imagination.But the myth said that in 30 years he had to go back in the cave and put the Orb back where he found it,but the explorer died 28 years later and the orb got lost but James did not told anyone about this.And after two years crazy things started happening to his mansion which he bought with the gold he earned from the orb.And now you,his son Edward have to escape the orb's curse which says that as long as the orb is not in place every one shall perish by "their"  hands

NO lame jumpscares!(hopefully ;p)
This is gonna be my first custom story!

So please give it a chance and check my screenshots!
And leave a comment and tell us what you think!
Thanks to everyone who supports this mod it's really appreciated  :)

95% of the scripting (Scares, quests, intro etc) by "☣Kaernk☣" (Alma, Brutal Lies, Cursed Souls, Dark Case)

Level design and story by me "Hard_Work_Series"

This mod will take way to long time to complete.Just saying.


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0 comments by Hard_Work_Series on Sep 1st, 2013

(Note that this post is edited when i make some progress.So remember to check it once in awhile)

-Custom floors and roofs

-Storage gets a rework due to the expected expression value error,so i will remake it.V-V


-Some other stuff maybe

Progress so far :

Start Map (Done) Contains:
1.Starting Bedroom.
2.Father's Bedroom.
3.1 Orb Piece.
4.Doors leading to Entrance Hall and Hotel.
Entrance Hall (Done) Contains:
1.Servants' rooms.
3.Manager's Office and bedroom.
5.1 Orb Piece.
Hotel (Done)  Contains:
2.Reception and it's storage.
3. Cafeteria and Kitchen.
4.A  survivor.
5.A WELL hidden orb piece.
Storage Progress:(Done)
1.Big but not empty map
2.Machine room(you know where this is going huh?)
3.Sweet puzzle to get le orbpiece
4.Scary atmosphere
5.Stealth mission :O maybe :)

Sewer progress:Nothing yet ;p just started the only think i know is
that it's gonna be at night of course ;3A night in a sewer ain't that friendly so be prepared for dat :3

more maps are coming soon(hopefuly)

Btw!If you played the demo please leave a small review in the comments to tell us what you like/dislike/buggs from the map so maybe i will keep it mind fix them and maybe improve them:3 ty.

Remember to track my mod so you stay tuned for any upcoming news,videos and screenshots :3
Thanks to anyone who supports this mod it's really appreciated :)


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Kirous demo

Kirous demo

Jan 31, 2014 Demo 4 comments

A short demo of the story "Kirous". The demo will give you an idea about how the level design and puzzles will be like. The demo only contains one map...

Post comment Comments  (0 - 10 of 49)
TheScratchOfLP Mar 26 2014, 10:17am says:

I want a stealth mission! O___O

+1 vote     reply to comment
Hard_Work_Series Mar 26 2014, 12:25pm replied:

hehe i'll try to make that ;p

+1 vote     reply to comment
TheScratchOfLP Feb 9 2014, 7:22am says:

Can I use some of your texures? I really like them.

+1 vote     reply to comment
Hard_Work_Series Feb 9 2014, 9:27am replied:

feel free to use them if you want to :3

+1 vote     reply to comment
TheScratchOfLP Feb 9 2014, 7:16am says:


Here is a small review:

The level is very huge, but its not a ******* maze, so that is okey.
Most of the rooms are copyed but that is okay because it would take too much time to make different rooms and its an hotel, so its logical that nerly every room looks the same.

I like the corpse which is pushed to the wall.
The typical "monster comes ---> hide" scene is well done. And when you get out the door is open where the monster comes from.

The atmosphere is also well done but some areas are really dark. Set a boxlight with 0.1 or 0.2 in the diffuse color. The player should still lose sanity and you can see something without a brighter gama.

Bug Report:

-A door in the hall where the reception is is buggy. In the Second Floor is a floating blood splatter and some cabinets are floating too.

+1 vote     reply to comment
Hard_Work_Series Feb 9 2014, 9:27am replied:

ty for very much for the review :3
i am happy that you took some time to download and play our demo :3

+1 vote     reply to comment
RichardGreenlambda Jan 31 2014, 7:55pm says:

Group Project! ;) Rawwr!

+1 vote     reply to comment
Hard_Work_Series Feb 1 2014, 7:56am replied:


+1 vote     reply to comment
Hard_Work_Series Jan 26 2014, 6:11pm replied:

yeah :3

+1 vote     reply to comment
RichardGreenlambda Feb 14 2014, 5:46pm replied:

What? Why google translate? Wut?
I don't understand anything right now ;s

+1 vote     reply to comment
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