Kingdoms Grand Campaign Mod is a huge expanded campaign for Medieval II Total War Kingdoms expansion. The mod focuses on increasing the size of the Grand Campaign. Which includes a huge new map, 7 new factions, and all the units from Kingdoms. The challenge is also a lot greater and the mod includes improved battle AI and campaign AI. And is quite possibly the hardest mod for Medieval II Total War.

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First of all, we are way past 4.1 on TWC. ModDB sadly does not have the files. But the developers have uploaded it to mediafire, why they don't simply upload it here is beyond me.

Step 1 - Download the installer .exe with the base mod files: (Steam cant find kingdoms, below for info)
KGCM 3.0 download link: Mediafire.com

Step 2 - Install patch 4.2 to the folder containing your Kingdoms.exe file:
KGCM 4.2 download link: Mediafire.com

Step 3 - Install patch 4.3 to your ...mods\kingdoms_grand_campaign_mod folder:
KGCM 4.3 download link: Mediafire.com
KGCM 4.3 alternate link: Filedropper.com
___________________________________________________________________________________________________

Some fixes for after completing the above
(I have not installed these myself but will probably do so in the future)


Installation Instructions for the Installers

Steam users will most likely have to do the Steam Instructions before installing.

3.0 - Is straight forward, just click next on all of them.

4.2 - Point to C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War
(Your's might be slightly different)

4.3 - Point to C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War\mods\kingdoms_grand_campaign_mod
(Your's might be slightly different)

Launching the mod - After installing everything, i was left with no way of launching the mod. So a little trick i did to make it easily available is the following

  • Go to \Steam\steamapps\common\Medieval II Total War\mods
  • Rename teutonic (or a one of the dlc's you wont be playing) to -teutonic
  • Rename kingdoms_grand_campaign_mod to teutonic
  • Launch MW2 using Steam and select Teutonic.

If you use Steam and have trouble with the KGCM 3.0 installer

Steam update removed the kingdoms.exe to fix this do the following.

  1. Go to \Steam\steamapps\common\Medieval II Total War
  2. Make a copy of medieval2 and rename the new one to kingdoms (Files are the .exe ones)
  3. Launch KGCM 3.0 Installer and install.

If that does not work, you're one of the unlucky ones and you will have to do the Regedit instructions.

WARNING:
If you do this and mess up your computer (and you can seriously brick it if you don't pay attention), that's your own fault. Read carefully.

Hit Start
01. Put 'regedit' in the run box.
02. Go to HKEY_LOCAL MACHINE\SOFTWARE\Wow6432Node\SEGA\Medieval II Total War


03. Right click in empty space somewhere on the right pane.
04. Select New > String Value
05. Type 'AppPath' without the quotes and hit enter
06. Right click 'AppPath' and select Modify...
07. In the bottom box put your M2TW install directory. Example - C:\Program Files (x86)\Steam\SteamApps\common\Medieval II Total War


08. Right click in empty space somewhere on the right pane.
09. Select New > String Value
10. Type 'language' without the quotes and hit enter
11. Right click 'language' and select Modify...
12. In the bottom box put your language. Mine says 'english' without the quotes.


13. Right click in empty space somewhere on the right pane.
14. Select New > String Value
15. Type 'version' without the quotes and hit enter
16. Right click 'version' and select Modify...
17. In the bottom box put '1.03.00' without the quotes.


18. Close the registry.
19. Try the KGCM 3.0 installer again.


Hope all of this was helpful, i love this mod and i know the feeling of wanting to play a mod and it not working. Thereby also saying "Fuuud it", quit, slam, delete files, uninstall MW2 and never look at it again. So lets hope you wont have to do that.

If something is wrong or you want to add something please feel free to tell me.


Links to TWC pages (I think that's all of them, might have missed one or two.)

Kingdoms Grand Campaign Mod Patch 4.1

Kingdoms Grand Campaign Mod Patch 4.1

Patch 12 comments

This update adds Norway and Wales to the Grand Campaign. It also makes the Aztecs playable and adds their new religion. The new world is now also discoverable...

Comments  (0 - 10 of 61)
willofwar
willofwar

where i can find medieval total war kingdoms the mod complete otherwise i can't use third age am not using steam

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CareerKnight
CareerKnight

The mongol halberd fix seems to be missing, seems to just be linked to the no garrison script.

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rumle
rumle

It would be INSANELY nice if you could make a optional file, make the Danes Pegans ! Just for some diversity :D

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MiniDude
MiniDude

I don't think ModDB likes links, so the Article about instructions and newer releases are only shown on my profile i think?

To be honest i cant be bothered to try and satisfy moddb on grammar and other bs. If its not there, then im sry but you're gona have to figure out how to install it yourself.

But a quick tips i can say is that the KGCM 3.0 installer needs a kingdoms.exe file. so make a copy of medieval2 and rename it kingdoms.

I'm not a developer or anything just love KGCM.

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Guest
Guest

This mod appears to require all of the preceding mods to play, so that's Patchese 0 through 3.0, 4.1, 4.2 and 4.3, descr_character file and menu crash fix.

Does anyone know where to get Patch 4.2 and Patch 3.0 and if there are any earlier Patches required?

If you let me have them, I will see if I can get them uploaded on Google+ for those users who want them in future.

Contact Dark Angel at MTWGG on Steam to arrange.

It seems pretty pointless ModDB hosting a partial mod without the other patches.

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MiniDude
MiniDude

I have created an article with all files needed, including instructions and fixes. And ofc links to the download. I know you wrote this last year (Yeh i did that 1 year ago joke). But hopefully you will read this and get to enjoy the mod :)

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sim0b
sim0b

Since reinstalling this brilliant mod it always crashes on start up in both w7 and w8. Only the mods crash but the original and kingdoms all start up fine.
It was all working fine before on w7 so why isnt it now?
madness.
Thanks

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Guest
Guest

lol

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sim0b
sim0b

I figured it out ffs!

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R-X
R-X

Care to explain how?

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