Kingdoms Collide is about fun and balanced online multilayer combat where a highly skilled player can always win the day, set within a beautiful fantasy setting. The player takes on a third person camera to enhance the melee combat, as to combat what we've found in FPS-camera melee games (where people run around like headless chickens unable to see their surroundings). Also, Kingdoms Collide is made to have a good range of player customization in choosing a unique weapons and skill sets that suit you - this also makes each player able to have unique role within their team hence enabling great depth in teamwork, tactics and strategy!

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Showing some exciting new advances in developing kc, working siege weaponry, another new playable character and more...

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Today i wanted to show some exciting new advances we've made in developing kc,
firstly, working siege weaponry!


These still work to be done on the particles and effects but getting this to work how it does now has been a breakthrough that I'm personally excited about and I thought some of you would be happy to hear about.

As well as this, we have another new playable character to reveal! and here he is;

Medium monster

We've already had a few people voice their concerns over how these new monsters will fit into the gameplay (or if they will ruin it). We want to assure everyone that these new playable characters will be part of a few new gamemodes, meaning that kc in it's current form will still be the primary mode of play, we just want there to be a place for people who prefer to play co-op or single-player within kc.

And finally I thought I might as well also show off what I'm currently working on, a rather large prop model for one of the new maps we're making. a shipwreck,

Ship prop WIP

As always keep the feedback and encouragement coming, it really does help us work.

Comments
Kamikazi[Uk]
Kamikazi[Uk]

Nice progress :P.

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Verendus
Verendus

Those particles look excellent!

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kazumo
kazumo

Hell yeah, this is what we need! Good job.

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booman
booman

monsters? Cooperative? Pirate Ship? Thats exactly what I wanted to hear! I'm looking forward to battling some bots and monsters with my friends.

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DavidUnlocked
DavidUnlocked

Definitely looking awesome !

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cheesemoo0
cheesemoo0

Why is transparency not working at all on the models?

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jackson3113 Author
jackson3113

I just couldn't be bothered setting it up for the 3dsmax render, it works fine in game :)

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awesomepossum
awesomepossum

Cool, great catapult.

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Quansword
Quansword

i asked for co-op modes and monsters and you gave it to me, and now the seige weponry! i love you, now all you need is a war type campain mode were you lead your armies over the map to conquer everyone.

that and new animations for the player, mostly cape, but player too.

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doccarnby
doccarnby

I am excited for Single Player.

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SolidFake
SolidFake

well, okay, if it's for a gamemode, could be quite fun ye, just hope that you don't stop evolving the original gamemodis

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