New Menu Options (1.0 Release) The new menu options will allow you to turn double jump on and off, and also set the time it takes to earn a point. This can be found in the gametype's rules tab. A semi new hud. Features less cluttered space, and new textured interface. The chat system is modified to be located in the top left corner of your screen, and now public messages are all one color, while team messages appear as your team's color. The new enemy notification system moved the enemy's name to the upper part of your screen, instead of the middle. It also changes the color from green to red. And it says Enemy: at the start. It will also beep when your aimer is over an enemy, and is a lot more accurate, as it goes away as soon as you take your crosshair off the enemy. This lets me take out the annoying shoulder lights. The physics have greatly changed, and it was made to be more realistic this time, slightly slowing the player, taking out double jump and double dodge. It...

Description

1.3 now has the correct welcome message, it sounds much better than the current one. I also tweaked a few misc things, and fixed a few small replication issues. I also added an in-game clock on the hud. It'll show eclapsed time if there is no time limit, but if there is a time limit, then it counts down from that set limit. Enjoy.

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Release 1.3
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